My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Princess Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Hog Rider Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Princess
Zap
Goblin Gang Princess
Barbarian Barrel
Goblin Gang Goblin Cage Princess Electro Wizard
The Log
Goblin Gang Mini P.E.K.K.A Goblin Cage Hog Rider Princess
Earthquake
Goblin Gang Goblin Cage Hog Rider
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Mini P.E.K.K.A Goblin Cage Hog Rider Princess Electro Wizard
Fireball
Goblin Gang Goblin Cage Hog Rider Princess Electro Wizard
Poison
Goblin Gang Goblin Cage Princess Electro Wizard
Lightning
Mini P.E.K.K.A Goblin Cage Electro Wizard
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Tornado Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Tornado Princess Mini P.E.K.K.A Goblin Cage Hog Rider Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Tornado Princess Mini P.E.K.K.A

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Mini P.E.K.K.A Goblin Cage Princess
Mini P.E.K.K.A
Goblin Gang Hog Rider Tornado Princess Electro Wizard Mega Knight
Goblin Cage
Goblin Gang Hog Rider
Hog Rider
Goblin Gang Mini P.E.K.K.A Goblin Cage Tornado Princess Electro Wizard Mega Knight
Tornado
Mini P.E.K.K.A Hog Rider Princess Mega Knight
Princess
Goblin Gang Mini P.E.K.K.A Hog Rider Tornado Mega Knight
Electro Wizard
Mini P.E.K.K.A Hog Rider Mega Knight
Mega Knight
Mini P.E.K.K.A Hog Rider Tornado Princess Electro Wizard

Defense Synergies 1 14

Goblin Gang
Mini P.E.K.K.A Goblin Cage Princess Electro Wizard
Mini P.E.K.K.A
Electro Wizard Goblin Gang Tornado Princess
Goblin Cage
Goblin Gang Tornado Princess Electro Wizard
Hog Rider
Tornado
Mini P.E.K.K.A Goblin Cage Princess Electro Wizard Mega Knight
Princess
Goblin Gang Mini P.E.K.K.A Goblin Cage Tornado Mega Knight
Electro Wizard
Mini P.E.K.K.A Goblin Gang Goblin Cage Tornado Mega Knight
Mega Knight
Tornado Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Electro Wizard
Mini P.E.K.K.A Goblin Gang Goblin Cage Electro Wizard Mega Knight
Goblin Gang Mini P.E.K.K.A Goblin Cage Tornado Mega Knight Electro Wizard
Mini P.E.K.K.A Goblin Cage Goblin Gang Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Cage Tornado Princess Mega Knight
Goblin Gang Tornado Electro Wizard Mega Knight
Tornado Electro Wizard Goblin Gang Goblin Cage Princess
Goblin Cage Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Gang Goblin Cage Tornado Princess
Goblin Gang Tornado Mini P.E.K.K.A Electro Wizard Mega Knight
Goblin Gang Electro Wizard Tornado Princess Mega Knight
Goblin Gang Tornado Princess Electro Wizard
Mini P.E.K.K.A Goblin Cage Mega Knight Goblin Gang Electro Wizard
Mega Knight Goblin Gang Mini P.E.K.K.A Goblin Cage Tornado Princess Electro Wizard
Mini P.E.K.K.A Goblin Gang Goblin Cage Electro Wizard Mega Knight
Tornado Goblin Gang Mini P.E.K.K.A Goblin Cage Electro Wizard Mega Knight
Mega Knight Goblin Gang Mini P.E.K.K.A Goblin Cage Tornado Electro Wizard
Goblin Cage Mega Knight Goblin Gang Tornado Electro Wizard
Goblin Cage Tornado Princess Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Cage Tornado Electro Wizard
Goblin Gang Mega Knight Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Goblin Cage Electro Wizard
Electro Wizard Goblin Gang Mini P.E.K.K.A Mega Knight
Goblin Gang Mega Knight Mini P.E.K.K.A Goblin Cage Electro Wizard
Goblin Gang Mini P.E.K.K.A Mega Knight Goblin Cage Tornado Electro Wizard
Goblin Gang Mini P.E.K.K.A Goblin Cage Mega Knight
Goblin Gang Tornado Princess Electro Wizard
Goblin Gang Mini P.E.K.K.A Goblin Cage Electro Wizard
Mini P.E.K.K.A Mega Knight Goblin Cage
Goblin Cage Electro Wizard Mega Knight Mini P.E.K.K.A Tornado
Goblin Gang Goblin Cage
Mega Knight Mini P.E.K.K.A Goblin Cage
Mega Knight Goblin Cage Tornado Electro Wizard
Mini P.E.K.K.A Mega Knight Goblin Gang Goblin Cage
Goblin Cage Princess Mega Knight
Goblin Gang Electro Wizard Mini P.E.K.K.A Goblin Cage Tornado
Mega Knight Mini P.E.K.K.A Goblin Cage Princess Electro Wizard
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Tornado Princess Electro Wizard
Mega Knight
Tornado Princess
Tornado Princess
Tornado Princess
Tornado
Goblin Gang Mini P.E.K.K.A Tornado Electro Wizard
Tornado Princess Electro Wizard
Tornado Princess
Princess
Princess
Princess
Princess
Princess Mega Knight
Tornado
Mini P.E.K.K.A
Mini P.E.K.K.A Princess Electro Wizard Mega Knight
Tornado Princess Mega Knight
Mega Knight
Tornado Princess
Tornado
Tornado Princess Mega Knight
Tornado Princess Electro Wizard
Tornado Princess Mega Knight
Tornado
Tornado Princess Electro Wizard
Electro Wizard
Mini P.E.K.K.A
Mega Knight
Princess Electro Wizard
Mega Knight
Princess
Electro Wizard Goblin Gang Princess
Tornado Princess Electro Wizard
Goblin Gang Mini P.E.K.K.A Princess Electro Wizard Mega Knight
Princess
Tornado
Mega Knight
Goblin Gang Tornado Princess Electro Wizard
Tornado Princess Electro Wizard
Tornado Princess Electro Wizard Mega Knight

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