My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Princess Magic Archer Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince Executioner Princess Magic Archer Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Prince Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Prince Princess Magic Archer Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Magic Archer Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince Ram Rider
Giant Snowball
Goblin Gang Princess Ram Rider Little Prince
Zap
Goblin Gang Prince Princess Ram Rider Little Prince
Barbarian Barrel
Goblin Gang Executioner Princess Magic Archer Little Prince
The Log
Goblin Gang Mini P.E.K.K.A Prince Princess Ram Rider Little Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Princess Little Prince
Royal Delivery
Goblin Gang Mini P.E.K.K.A Prince Executioner Princess Magic Archer Ram Rider Little Prince
Fireball
Goblin Gang Executioner Princess Magic Archer Ram Rider Little Prince
Poison
Goblin Gang Executioner Princess Magic Archer Little Prince
Lightning
Mini P.E.K.K.A Prince Executioner Magic Archer Ram Rider Little Prince
Rocket
Prince Executioner Magic Archer Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Executioner Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Prince Executioner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Princess Little Prince Mini P.E.K.K.A Magic Archer Prince Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Princess Little Prince Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Prince Princess
Mini P.E.K.K.A
Goblin Gang Princess Magic Archer Ram Rider Little Prince
Prince
Goblin Gang Princess Magic Archer Ram Rider Little Prince
Executioner
Princess
Goblin Gang Mini P.E.K.K.A Prince
Magic Archer
Ram Rider Mini P.E.K.K.A Prince
Ram Rider
Magic Archer Mini P.E.K.K.A Prince
Little Prince
Mini P.E.K.K.A Prince

Defense Synergies 0 11

Goblin Gang
Mini P.E.K.K.A Prince Princess Magic Archer
Mini P.E.K.K.A
Goblin Gang Executioner Princess Magic Archer Ram Rider
Prince
Goblin Gang Executioner Magic Archer
Executioner
Mini P.E.K.K.A Prince
Princess
Goblin Gang Mini P.E.K.K.A
Magic Archer
Goblin Gang Mini P.E.K.K.A Prince Ram Rider
Ram Rider
Mini P.E.K.K.A Magic Archer
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Magic Archer Ram Rider
Mini P.E.K.K.A Goblin Gang Prince Executioner Ram Rider
Goblin Gang Mini P.E.K.K.A Prince Ram Rider Executioner
Mini P.E.K.K.A Prince Goblin Gang Ram Rider
Mini P.E.K.K.A Prince Princess
Goblin Gang Executioner Magic Archer
Ram Rider Goblin Gang Executioner Princess Magic Archer Little Prince
Magic Archer Ram Rider
Mini P.E.K.K.A Goblin Gang Prince Princess
Goblin Gang Mini P.E.K.K.A Prince Little Prince
Goblin Gang Executioner Princess Magic Archer Ram Rider
Executioner Goblin Gang Princess Magic Archer Ram Rider
Mini P.E.K.K.A Prince Goblin Gang Ram Rider
Executioner Goblin Gang Mini P.E.K.K.A Prince Princess Magic Archer
Mini P.E.K.K.A Goblin Gang Prince Ram Rider
Goblin Gang Mini P.E.K.K.A Prince Ram Rider
Goblin Gang Mini P.E.K.K.A Prince Executioner
Goblin Gang Prince Executioner Magic Archer Ram Rider Little Prince
Executioner Princess Magic Archer Ram Rider Little Prince
Mini P.E.K.K.A Prince Ram Rider
Goblin Gang Mini P.E.K.K.A Prince Executioner Little Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Prince
Goblin Gang Mini P.E.K.K.A Prince Executioner Magic Archer
Goblin Gang Mini P.E.K.K.A Prince Ram Rider
Goblin Gang Mini P.E.K.K.A Prince Ram Rider
Goblin Gang Mini P.E.K.K.A Prince Executioner Ram Rider
Executioner Goblin Gang Princess Magic Archer Ram Rider
Goblin Gang Mini P.E.K.K.A Prince Ram Rider
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Magic Archer
Goblin Gang
Mini P.E.K.K.A Prince
Prince
Mini P.E.K.K.A Prince Goblin Gang Executioner Ram Rider
Executioner Princess Magic Archer
Goblin Gang Mini P.E.K.K.A Prince Executioner Magic Archer Little Prince
Executioner Mini P.E.K.K.A Princess Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer
Executioner Princess Magic Archer Ram Rider
Magic Archer
Prince
Executioner Magic Archer
Executioner Princess Magic Archer Ram Rider
Executioner Princess Magic Archer
Executioner Princess Magic Archer Ram Rider
Ram Rider
Goblin Gang Mini P.E.K.K.A Prince
Prince Princess Magic Archer Ram Rider
Executioner Princess Magic Archer
Executioner Princess Magic Archer
Princess Magic Archer
Princess Prince Magic Archer
Executioner Princess Magic Archer
Magic Archer Executioner Princess
Mini P.E.K.K.A
Mini P.E.K.K.A Prince Executioner Princess Magic Archer
Princess Magic Archer Little Prince
Prince Magic Archer
Princess
Prince
Executioner Princess Magic Archer Little Prince
Executioner Princess Magic Archer Ram Rider
Prince Princess Magic Archer Ram Rider
Magic Archer
Executioner Princess Magic Archer Little Prince
Mini P.E.K.K.A
Magic Archer
Princess Magic Archer
Prince
Princess Magic Archer
Goblin Gang Prince Princess Magic Archer
Executioner Princess Magic Archer Ram Rider
Goblin Gang Mini P.E.K.K.A Prince Executioner Princess Magic Archer
Executioner Princess Magic Archer
Prince Executioner
Goblin Gang Princess Magic Archer
Executioner Princess Magic Archer
Prince Executioner Princess Magic Archer Little Prince
Prince

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