My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Giant Skeleton
Giant Snowball
Goblin Gang Skeleton Army Witch
Zap
Goblin Gang Skeleton Army Witch
Barbarian Barrel
Goblin Gang Valkyrie Skeleton Army Witch Giant Skeleton
The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army Witch Giant Skeleton
Earthquake
Goblin Gang Skeleton Army Witch
Arrows
Goblin Gang Skeleton Army Witch
Royal Delivery
Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army Witch Giant Skeleton P.E.K.K.A
Fireball
Goblin Gang Skeleton Army Witch
Poison
Goblin Gang Skeleton Army Witch
Lightning
Mini P.E.K.K.A Valkyrie Witch
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Skeleton Army Freeze Giant Skeleton P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Mini P.E.K.K.A Valkyrie Freeze Witch Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Skeleton Army Mini P.E.K.K.A Valkyrie

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Valkyrie Giant Skeleton P.E.K.K.A
Mini P.E.K.K.A
Goblin Gang Valkyrie Giant Skeleton
Valkyrie
Goblin Gang Mini P.E.K.K.A Witch Giant Skeleton P.E.K.K.A
Skeleton Army
Freeze
Witch
Valkyrie Giant Skeleton P.E.K.K.A
Giant Skeleton
Goblin Gang Mini P.E.K.K.A Valkyrie Witch
P.E.K.K.A
Goblin Gang Valkyrie Witch

Defense Synergies 0 15

Goblin Gang
Mini P.E.K.K.A Valkyrie Skeleton Army Giant Skeleton P.E.K.K.A
Mini P.E.K.K.A
Goblin Gang Valkyrie Skeleton Army Freeze Witch
Valkyrie
Goblin Gang Mini P.E.K.K.A Freeze Witch P.E.K.K.A
Skeleton Army
Goblin Gang Mini P.E.K.K.A Freeze Giant Skeleton
Freeze
Mini P.E.K.K.A Valkyrie Skeleton Army
Witch
Mini P.E.K.K.A Valkyrie Giant Skeleton
Giant Skeleton
Goblin Gang Skeleton Army Witch
P.E.K.K.A
Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Goblin Gang Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Valkyrie Freeze Giant Skeleton
Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Goblin Gang Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Giant Skeleton P.E.K.K.A
Goblin Gang Skeleton Army Freeze Valkyrie
Goblin Gang Freeze Witch
Valkyrie Giant Skeleton P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Mini P.E.K.K.A Valkyrie Giant Skeleton
Goblin Gang Valkyrie Skeleton Army Witch Freeze Giant Skeleton
Goblin Gang Witch
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Goblin Gang Valkyrie Freeze Witch Giant Skeleton
Valkyrie Skeleton Army Goblin Gang Mini P.E.K.K.A Freeze Witch P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Goblin Gang
Skeleton Army Goblin Gang Mini P.E.K.K.A Freeze P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army Witch P.E.K.K.A
Valkyrie Goblin Gang Skeleton Army Witch
Valkyrie Freeze Witch Giant Skeleton
Mini P.E.K.K.A P.E.K.K.A
Goblin Gang Valkyrie Skeleton Army Mini P.E.K.K.A Witch Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army Witch Giant Skeleton P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Skeleton Army Giant Skeleton P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Goblin Gang Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Goblin Gang Freeze Witch
Goblin Gang Mini P.E.K.K.A Skeleton Army P.E.K.K.A Valkyrie Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton P.E.K.K.A Valkyrie Skeleton Army
Freeze Giant Skeleton P.E.K.K.A Mini P.E.K.K.A Valkyrie Skeleton Army Witch
Witch P.E.K.K.A Goblin Gang Skeleton Army
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch Giant Skeleton
Skeleton Army P.E.K.K.A Valkyrie Giant Skeleton
Mini P.E.K.K.A Skeleton Army Giant Skeleton P.E.K.K.A Goblin Gang Valkyrie Witch
Valkyrie Skeleton Army Witch
Goblin Gang Skeleton Army Witch Mini P.E.K.K.A Valkyrie Freeze Giant Skeleton P.E.K.K.A
Valkyrie Mini P.E.K.K.A Freeze Witch Giant Skeleton P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze Giant Skeleton
Giant Skeleton
Valkyrie Freeze Giant Skeleton
Valkyrie
Freeze Witch
Witch
Freeze
Goblin Gang Mini P.E.K.K.A
Valkyrie
Freeze
Witch
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A
Valkyrie Witch
Giant Skeleton
Freeze Valkyrie Witch
Witch
Witch
Witch
Witch
Freeze Witch
Mini P.E.K.K.A
Freeze
P.E.K.K.A Giant Skeleton
Goblin Gang Skeleton Army Freeze Witch
Witch
Freeze
Goblin Gang Mini P.E.K.K.A Valkyrie
Giant Skeleton
P.E.K.K.A
Goblin Gang Freeze Witch Giant Skeleton
Witch
Freeze Witch Giant Skeleton
P.E.K.K.A

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