My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Balloon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Valkyrie Balloon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Witch Balloon
Zap
Goblin Gang Witch Balloon
Barbarian Barrel
Goblin Gang Valkyrie Wizard Witch Magic Archer
The Log
Goblin Gang Mini P.E.K.K.A Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Mini P.E.K.K.A Valkyrie Wizard Witch Balloon Magic Archer
Fireball
Goblin Gang Wizard Witch Balloon Magic Archer
Poison
Goblin Gang Wizard Witch Balloon Magic Archer
Lightning
Mini P.E.K.K.A Valkyrie Wizard Witch Balloon Magic Archer
Rocket
Valkyrie Wizard Witch Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Mini P.E.K.K.A Valkyrie Freeze Magic Archer Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Mini P.E.K.K.A Valkyrie Freeze

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Valkyrie Balloon
Mini P.E.K.K.A
Goblin Gang Valkyrie Wizard Magic Archer
Valkyrie
Balloon Goblin Gang Mini P.E.K.K.A Wizard Witch Magic Archer
Wizard
Mini P.E.K.K.A Valkyrie Balloon
Freeze
Balloon
Witch
Valkyrie
Balloon
Valkyrie Freeze Goblin Gang Wizard Magic Archer
Magic Archer
Mini P.E.K.K.A Valkyrie Balloon

Defense Synergies 0 13

Goblin Gang
Mini P.E.K.K.A Valkyrie Magic Archer
Mini P.E.K.K.A
Goblin Gang Valkyrie Wizard Freeze Witch Magic Archer
Valkyrie
Goblin Gang Mini P.E.K.K.A Wizard Freeze Witch Magic Archer
Wizard
Mini P.E.K.K.A Valkyrie Freeze
Freeze
Mini P.E.K.K.A Valkyrie Wizard
Witch
Mini P.E.K.K.A Valkyrie
Balloon
Magic Archer
Goblin Gang Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Magic Archer
Mini P.E.K.K.A Goblin Gang Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Witch Valkyrie Freeze
Mini P.E.K.K.A Witch Goblin Gang Valkyrie
Mini P.E.K.K.A Valkyrie
Goblin Gang Freeze Valkyrie Magic Archer
Goblin Gang Wizard Freeze Witch Magic Archer
Valkyrie Magic Archer
Mini P.E.K.K.A Witch Goblin Gang
Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Valkyrie Witch Wizard Freeze Magic Archer
Goblin Gang Wizard Witch Magic Archer
Mini P.E.K.K.A Goblin Gang Valkyrie Wizard Freeze Witch
Valkyrie Wizard Goblin Gang Mini P.E.K.K.A Freeze Witch Magic Archer
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Freeze
Wizard Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Valkyrie Wizard Witch Magic Archer
Valkyrie Wizard Freeze Witch Magic Archer
Mini P.E.K.K.A
Goblin Gang Valkyrie Wizard Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Valkyrie Wizard Magic Archer
Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Goblin Gang Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Wizard Goblin Gang Freeze Witch Magic Archer
Goblin Gang Mini P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A Valkyrie
Freeze Mini P.E.K.K.A Valkyrie Witch Magic Archer
Witch Goblin Gang
Mini P.E.K.K.A Valkyrie Witch
Valkyrie
Mini P.E.K.K.A Goblin Gang Valkyrie Wizard Witch
Wizard Valkyrie Witch Magic Archer
Goblin Gang Witch Mini P.E.K.K.A Valkyrie Freeze Magic Archer
Valkyrie Mini P.E.K.K.A Wizard Freeze Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie Freeze
Magic Archer
Magic Archer
Valkyrie Freeze
Wizard Valkyrie Magic Archer
Wizard Freeze Witch Magic Archer
Wizard Witch Magic Archer
Wizard Freeze Magic Archer
Wizard
Goblin Gang Mini P.E.K.K.A
Valkyrie Wizard Magic Archer
Wizard Magic Archer
Magic Archer
Freeze Magic Archer
Magic Archer
Wizard Witch Magic Archer
Magic Archer Wizard
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard Magic Archer
Valkyrie Wizard Witch Magic Archer
Magic Archer
Wizard
Freeze Valkyrie Wizard Witch Magic Archer
Witch
Wizard Witch Magic Archer
Wizard Witch Magic Archer
Magic Archer
Wizard Witch Magic Archer
Wizard Freeze Witch
Mini P.E.K.K.A
Wizard Magic Archer
Freeze Magic Archer
Wizard Magic Archer
Goblin Gang Freeze Witch Magic Archer
Wizard Witch Magic Archer
Freeze
Goblin Gang Mini P.E.K.K.A Valkyrie Wizard Magic Archer
Wizard Magic Archer
Goblin Gang Freeze Witch Magic Archer
Witch Magic Archer
Freeze Witch Magic Archer
Wizard

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