My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bowler Electro Wizard Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel
Zap
Goblin Gang Mortar Dart Goblin Goblin Barrel
Barbarian Barrel
Goblin Gang Mortar Dart Goblin Goblin Barrel Electro Wizard
The Log
Goblin Gang Dart Goblin Goblin Barrel
Earthquake
Goblin Gang Mortar Goblin Barrel
Arrows
Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Goblin Gang Dart Goblin Goblin Barrel Bowler Electro Wizard
Fireball
Goblin Gang Mortar Dart Goblin Goblin Barrel Bowler Electro Wizard
Poison
Goblin Gang Mortar Dart Goblin Electro Wizard
Lightning
Mortar Bowler Electro Wizard Monk
Rocket
Mortar Bowler

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Dart Goblin Goblin Barrel Mortar Electro Wizard Bowler Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Dart Goblin Goblin Barrel

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Mortar Dart Goblin Bowler Monk
Mortar
Goblin Gang Dart Goblin The Log
Dart Goblin
Goblin Barrel Goblin Gang Mortar Bowler The Log Monk
Goblin Barrel
Goblin Gang Dart Goblin Bowler
Bowler
Goblin Gang Dart Goblin Goblin Barrel The Log Electro Wizard
The Log
Mortar Dart Goblin Bowler
Electro Wizard
Bowler
Monk
Goblin Gang Dart Goblin

Defense Synergies 1 12

Goblin Gang
Mortar Dart Goblin The Log Electro Wizard
Mortar
Goblin Gang Dart Goblin The Log Electro Wizard
Dart Goblin
Goblin Gang Mortar Bowler The Log Electro Wizard
Goblin Barrel
Bowler
The Log Dart Goblin Electro Wizard
The Log
Bowler Goblin Gang Mortar Dart Goblin Electro Wizard
Electro Wizard
Goblin Gang Mortar Dart Goblin Bowler The Log
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Mortar Dart Goblin The Log Electro Wizard
Goblin Gang Mortar Dart Goblin The Log Electro Wizard Monk
Goblin Gang Mortar Bowler Dart Goblin Electro Wizard
Goblin Gang Mortar Dart Goblin Bowler Electro Wizard Monk
Bowler The Log Monk
Goblin Gang Bowler The Log Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Goblin Gang Mortar
Bowler Dart Goblin The Log Electro Wizard Monk
Goblin Gang Mortar
Goblin Gang Dart Goblin Bowler Electro Wizard
Goblin Gang Dart Goblin Electro Wizard Bowler The Log
Goblin Gang Dart Goblin Electro Wizard
Mortar Bowler Goblin Gang The Log Electro Wizard
Bowler Goblin Gang Mortar Dart Goblin The Log Electro Wizard
Goblin Gang Mortar Electro Wizard
Monk Goblin Gang Mortar Bowler The Log Electro Wizard
Goblin Gang Mortar Bowler Electro Wizard
Mortar Goblin Gang Dart Goblin Bowler The Log Electro Wizard
Mortar The Log Dart Goblin Bowler Electro Wizard
Mortar Dart Goblin Electro Wizard
Goblin Gang Bowler Dart Goblin The Log Electro Wizard
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Bowler Electro Wizard
Electro Wizard Goblin Gang Mortar Bowler The Log Monk
Goblin Gang Bowler The Log Electro Wizard
Goblin Gang Bowler The Log Electro Wizard Monk
Goblin Gang Bowler
Goblin Gang Dart Goblin Electro Wizard Monk
Goblin Gang Dart Goblin Bowler Electro Wizard
Electro Wizard Mortar The Log Monk
Goblin Gang Dart Goblin
Dart Goblin Bowler
Monk Bowler The Log Electro Wizard
Bowler Goblin Gang
Dart Goblin Bowler
Goblin Gang Electro Wizard Mortar Dart Goblin Bowler The Log Monk
Bowler Dart Goblin The Log Electro Wizard
Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Dart Goblin The Log Monk
Mortar Monk Dart Goblin Bowler The Log Electro Wizard
Dart Goblin The Log
Dart Goblin The Log
Mortar Bowler The Log
Dart Goblin Monk
Mortar Dart Goblin Bowler The Log
The Log Dart Goblin Bowler
The Log Monk Mortar Dart Goblin
Goblin Gang Bowler Electro Wizard
Monk Mortar Dart Goblin Bowler The Log Electro Wizard
Monk Dart Goblin
Mortar Dart Goblin Bowler The Log
Mortar Dart Goblin Monk
Mortar Dart Goblin The Log
Mortar Dart Goblin Bowler The Log
Mortar Dart Goblin Bowler The Log
Monk Mortar
Mortar Dart Goblin Bowler The Log Electro Wizard Monk
Mortar Dart Goblin Bowler The Log Monk
Bowler The Log Monk
Bowler The Log Monk
Mortar The Log Monk
The Log Mortar Bowler
Mortar The Log Dart Goblin Bowler Electro Wizard Monk
Mortar Bowler The Log Monk
Mortar Dart Goblin The Log
Dart Goblin Electro Wizard
Electro Wizard Dart Goblin
Bowler
Mortar Dart Goblin The Log
Electro Wizard Monk
Bowler The Log Monk
Electro Wizard Goblin Gang Dart Goblin
Dart Goblin Electro Wizard Monk
The Log
Goblin Gang Dart Goblin Bowler Electro Wizard
The Log Mortar Dart Goblin Bowler
Monk
Dart Goblin
Goblin Gang Dart Goblin Bowler The Log Electro Wizard
Dart Goblin Electro Wizard
Mortar Dart Goblin Bowler The Log Electro Wizard Monk
Mortar Dart Goblin Bowler Monk

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