My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Hunter Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Hunter Cannon Cart P.E.K.K.A Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Elixir Golem Cannon Cart Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Elixir Golem Cannon Cart P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Cannon Cart Inferno Dragon
Giant Snowball
Goblin Gang Princess Inferno Dragon
Zap
Goblin Gang Mortar Cannon Cart Princess Inferno Dragon
Barbarian Barrel
Goblin Gang Mortar Elixir Golem Hunter Cannon Cart Princess
The Log
Goblin Gang Elixir Golem Hunter Cannon Cart Princess
Earthquake
Goblin Gang Mortar Elixir Golem
Arrows
Goblin Gang Princess
Royal Delivery
Goblin Gang Elixir Golem Hunter Cannon Cart P.E.K.K.A Princess Inferno Dragon
Fireball
Goblin Gang Mortar Elixir Golem Hunter Cannon Cart Princess Inferno Dragon
Poison
Goblin Gang Mortar Elixir Golem Hunter Princess
Lightning
Mortar Hunter Cannon Cart Inferno Dragon
Rocket
Mortar Hunter Cannon Cart Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Hunter Princess

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Hunter Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem P.E.K.K.A Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Elixir Golem Princess Mortar Hunter Inferno Dragon Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Elixir Golem Princess Mortar

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mortar Elixir Golem Cannon Cart P.E.K.K.A Princess
Mortar
Goblin Gang Hunter
Elixir Golem
Goblin Gang Hunter Inferno Dragon
Hunter
Mortar Elixir Golem Cannon Cart P.E.K.K.A
Cannon Cart
Goblin Gang Hunter
P.E.K.K.A
Goblin Gang Hunter Princess
Princess
Goblin Gang P.E.K.K.A
Inferno Dragon
Elixir Golem

Defense Synergies 0 11

Goblin Gang
Mortar Cannon Cart P.E.K.K.A Princess Inferno Dragon
Mortar
Goblin Gang Princess Inferno Dragon
Elixir Golem
Hunter
Cannon Cart P.E.K.K.A
Cannon Cart
Goblin Gang Hunter Princess
P.E.K.K.A
Goblin Gang Hunter Princess
Princess
Goblin Gang Mortar Cannon Cart P.E.K.K.A
Inferno Dragon
Goblin Gang Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Mortar
Hunter P.E.K.K.A Inferno Dragon Goblin Gang Mortar Cannon Cart
Goblin Gang Mortar Hunter P.E.K.K.A Cannon Cart Inferno Dragon
Hunter P.E.K.K.A Inferno Dragon Goblin Gang Mortar Cannon Cart
P.E.K.K.A Princess
Goblin Gang Hunter Cannon Cart
Hunter Inferno Dragon Goblin Gang Mortar Princess
Cannon Cart P.E.K.K.A
Hunter P.E.K.K.A Inferno Dragon Goblin Gang Mortar Princess
Goblin Gang Hunter Cannon Cart
Goblin Gang Hunter Cannon Cart Princess
Hunter Inferno Dragon Goblin Gang Princess
Mortar Hunter P.E.K.K.A Goblin Gang Cannon Cart
Goblin Gang Mortar Hunter Cannon Cart P.E.K.K.A Princess
P.E.K.K.A Inferno Dragon Goblin Gang Mortar Hunter Cannon Cart
Goblin Gang Mortar Hunter P.E.K.K.A Inferno Dragon
Goblin Gang Mortar Hunter Cannon Cart P.E.K.K.A
Mortar Goblin Gang Hunter Cannon Cart
Mortar Hunter Cannon Cart Princess Inferno Dragon
P.E.K.K.A Mortar Hunter Cannon Cart Inferno Dragon
Goblin Gang Hunter Cannon Cart P.E.K.K.A
P.E.K.K.A Mortar Hunter Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Cannon Cart P.E.K.K.A
Goblin Gang Mortar Hunter Cannon Cart Inferno Dragon
Goblin Gang P.E.K.K.A Hunter Cannon Cart
Goblin Gang Hunter P.E.K.K.A Cannon Cart
P.E.K.K.A Goblin Gang Hunter Cannon Cart Inferno Dragon
Goblin Gang Hunter Princess
Goblin Gang P.E.K.K.A Hunter Cannon Cart
P.E.K.K.A Hunter Cannon Cart Inferno Dragon
P.E.K.K.A Mortar Cannon Cart Inferno Dragon
P.E.K.K.A Goblin Gang Inferno Dragon
P.E.K.K.A Inferno Dragon Hunter Cannon Cart
P.E.K.K.A
Cannon Cart P.E.K.K.A Goblin Gang Hunter
Cannon Cart Princess
Goblin Gang Mortar Hunter Cannon Cart P.E.K.K.A Inferno Dragon
Hunter Cannon Cart P.E.K.K.A Princess Inferno Dragon
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Mortar
Mortar Princess
Cannon Cart
Cannon Cart
Mortar
Hunter Princess
Mortar Princess
Hunter Princess
Mortar
Goblin Gang
Mortar Cannon Cart Princess
Princess
Mortar Hunter Cannon Cart Princess
Mortar Cannon Cart Princess
Princess Mortar Cannon Cart
Mortar Hunter Cannon Cart Princess
Mortar Cannon Cart Princess
Mortar
Mortar Hunter Princess
Mortar Princess
Princess
Mortar Cannon Cart
Mortar Hunter Princess
Inferno Dragon
Mortar Hunter Princess
Mortar Princess
Mortar
Hunter Princess
Mortar Hunter
Princess
P.E.K.K.A
Princess
Goblin Gang Cannon Cart Princess
Hunter Princess
Goblin Gang Hunter Cannon Cart Princess
Mortar Princess
Cannon Cart P.E.K.K.A
Goblin Gang Princess
Princess
Mortar Cannon Cart Princess
Cannon Cart P.E.K.K.A Inferno Dragon
Mortar

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