My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Inferno Dragon Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Goblin Barrel Inferno Dragon
Zap
Goblin Gang Mortar Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Mortar Goblin Barrel
The Log
Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Mortar Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Goblin Barrel Inferno Dragon
Fireball
Goblin Gang Mortar Goblin Barrel Inferno Dragon
Poison
Goblin Gang Mortar
Lightning
Mortar Inferno Dragon Goblinstein
Rocket
Mortar Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Mortar Fireball Inferno Dragon Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Goblin Barrel Mortar

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Mortar
Mortar
Goblin Gang Fireball The Log
Fireball
Mortar The Log Mega Knight
Goblin Barrel
Goblin Gang Mega Knight
The Log
Mortar Fireball Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Fireball Goblin Barrel The Log
Goblinstein

Defense Synergies 1 10

Goblin Gang
Mortar The Log Inferno Dragon
Mortar
Goblin Gang Fireball The Log Inferno Dragon
Fireball
The Log Mortar Mega Knight
Goblin Barrel
The Log
Fireball Goblin Gang Mortar Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Mortar The Log Mega Knight
Mega Knight
Fireball The Log Inferno Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball The Log
Inferno Dragon Goblin Gang Mortar The Log Mega Knight
Goblin Gang Mortar Mega Knight Inferno Dragon
Inferno Dragon Goblin Gang Mortar Mega Knight
Fireball The Log Mega Knight
Goblin Gang Fireball The Log Mega Knight
Inferno Dragon Goblin Gang Mortar Fireball
Fireball The Log Mega Knight
Inferno Dragon Goblin Gang Mortar
Goblin Gang Mega Knight
Goblin Gang Fireball The Log Mega Knight
Inferno Dragon Goblin Gang Fireball
Mortar Mega Knight Goblin Gang Fireball The Log
Fireball Mega Knight Goblin Gang Mortar The Log
Inferno Dragon Goblin Gang Mortar Mega Knight
Goblin Gang Mortar Fireball The Log Inferno Dragon Mega Knight
Mega Knight Goblin Gang Mortar Fireball
Mortar Fireball Mega Knight Goblin Gang The Log
Mortar The Log Fireball Inferno Dragon Mega Knight
Mortar Inferno Dragon
Goblin Gang Mega Knight Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball
Fireball Goblin Gang Mortar The Log Inferno Dragon Mega Knight
Goblin Gang Mega Knight The Log
Goblin Gang Mega Knight Fireball The Log
Goblin Gang Inferno Dragon Mega Knight
Fireball Goblin Gang
Goblin Gang Fireball
Mega Knight Inferno Dragon
Mega Knight Mortar Fireball The Log Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Fireball The Log
Mega Knight Goblin Gang Fireball
Fireball Mega Knight
Goblin Gang Mortar Fireball The Log Inferno Dragon
Mega Knight Fireball The Log Inferno Dragon
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar The Log
Mortar Fireball The Log
Fireball The Log
Fireball The Log
Fireball Mortar The Log Mega Knight
Fireball
Mortar The Log
Fireball The Log
Fireball The Log Mortar
Goblin Gang Fireball
Mortar Fireball The Log
Fireball
Mortar Fireball The Log
Mortar Fireball
Mortar Fireball The Log
Mortar Fireball The Log
Mortar Fireball The Log Mega Knight
Mortar Fireball
Mortar Fireball The Log Mega Knight
Mortar Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Mortar Fireball The Log
The Log Mortar Fireball Mega Knight
Inferno Dragon
Mortar Fireball The Log
Fireball Mortar The Log Mega Knight
Fireball Mortar The Log
Fireball
Fireball
Fireball
Mortar Fireball The Log Mega Knight
Fireball
Mega Knight
Fireball The Log
Goblin Gang Fireball
Fireball
The Log Fireball
Fireball Goblin Gang Mega Knight
The Log Mortar Fireball
Fireball
Mega Knight
Goblin Gang Fireball The Log
Fireball
Mortar Fireball The Log Mega Knight
Inferno Dragon
Fireball Mortar Mega Knight

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