My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider Wall Breakers Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Mini P.E.K.K.A Hog Rider Wall Breakers Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Mini P.E.K.K.A Hog Rider Wall Breakers P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Wall Breakers Ram Rider
Giant Snowball
Goblin Gang Hog Rider Wall Breakers Ram Rider
Zap
Goblin Gang Mortar Wall Breakers Ram Rider
Barbarian Barrel
Goblin Gang Mortar Wall Breakers
The Log
Goblin Gang Mini P.E.K.K.A Hog Rider Wall Breakers Ram Rider
Earthquake
Goblin Gang Mortar Hog Rider
Arrows
Goblin Gang Wall Breakers
Royal Delivery
Goblin Gang Mini P.E.K.K.A Hog Rider Wall Breakers P.E.K.K.A Ram Rider
Fireball
Goblin Gang Mortar Hog Rider Wall Breakers Ram Rider
Poison
Goblin Gang Mortar
Lightning
Mortar Mini P.E.K.K.A Ram Rider
Rocket
Mortar Hog Rider Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers Goblin Gang Mortar Fireball Mini P.E.K.K.A Hog Rider Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Wall Breakers Goblin Gang Mortar Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Mortar Mini P.E.K.K.A P.E.K.K.A
Mortar
Goblin Gang Fireball Hog Rider Ram Rider
Fireball
Hog Rider Mortar Wall Breakers Ram Rider
Mini P.E.K.K.A
Goblin Gang Hog Rider Ram Rider
Hog Rider
Goblin Gang Fireball Mortar Mini P.E.K.K.A
Wall Breakers
Fireball
P.E.K.K.A
Goblin Gang Ram Rider
Ram Rider
Mortar Fireball Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 0 7

Goblin Gang
Mortar Mini P.E.K.K.A P.E.K.K.A
Mortar
Goblin Gang Fireball
Fireball
Mortar Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Goblin Gang Fireball Ram Rider
Hog Rider
Wall Breakers
P.E.K.K.A
Goblin Gang
Ram Rider
Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Fireball Ram Rider
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Mortar Ram Rider
Goblin Gang Mortar Mini P.E.K.K.A P.E.K.K.A Ram Rider
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Mortar Ram Rider
Fireball Mini P.E.K.K.A P.E.K.K.A
Goblin Gang Fireball
Ram Rider Goblin Gang Mortar Fireball
Fireball P.E.K.K.A Ram Rider
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Mortar
Goblin Gang Mini P.E.K.K.A
Goblin Gang Fireball Ram Rider
Goblin Gang Fireball Ram Rider
Mortar Mini P.E.K.K.A P.E.K.K.A Goblin Gang Fireball Ram Rider
Fireball Goblin Gang Mortar Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Mortar Ram Rider
Goblin Gang Mortar Fireball Mini P.E.K.K.A P.E.K.K.A Ram Rider
Goblin Gang Mortar Fireball Mini P.E.K.K.A P.E.K.K.A
Mortar Fireball Goblin Gang Ram Rider
Mortar Fireball Ram Rider
Mini P.E.K.K.A P.E.K.K.A Mortar Ram Rider
Goblin Gang Fireball Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Fireball P.E.K.K.A
Fireball Goblin Gang Mortar Mini P.E.K.K.A
Goblin Gang P.E.K.K.A Mini P.E.K.K.A Ram Rider
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Fireball Ram Rider
P.E.K.K.A Goblin Gang Mini P.E.K.K.A Ram Rider
Fireball Goblin Gang Ram Rider
Goblin Gang Mini P.E.K.K.A P.E.K.K.A Fireball Ram Rider
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Mortar Fireball Mini P.E.K.K.A
P.E.K.K.A Goblin Gang
P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A Fireball
Mini P.E.K.K.A P.E.K.K.A Goblin Gang Fireball Ram Rider
Fireball
Goblin Gang Mortar Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Mini P.E.K.K.A P.E.K.K.A
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Mortar
Mortar Fireball Ram Rider
Fireball
Fireball
Fireball Mortar
Fireball Ram Rider
Mortar
Fireball Ram Rider
Fireball Mortar Ram Rider
Goblin Gang Fireball Mini P.E.K.K.A
Mortar Fireball Ram Rider
Fireball
Mortar Fireball
Mortar Fireball
Mortar Fireball
Mortar Fireball
Mortar Fireball
Mortar Fireball
Mini P.E.K.K.A
Mortar Fireball Mini P.E.K.K.A
Mortar Fireball
Fireball
Fireball
Mortar Fireball
Mortar Fireball
Mortar Fireball Ram Rider
Fireball Mortar Ram Rider
Fireball Mortar
Fireball
Fireball
Fireball Mini P.E.K.K.A
Mortar Fireball
Fireball
P.E.K.K.A
Fireball
Goblin Gang Fireball
Fireball Ram Rider
Fireball
Fireball Goblin Gang Mini P.E.K.K.A
Mortar Fireball
Fireball
P.E.K.K.A
Goblin Gang Fireball
Fireball
Mortar Fireball
P.E.K.K.A
Fireball Mortar

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