My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Three Musketeers Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Three Musketeers Baby Dragon Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Royal Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Royal Giant Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Minion Horde Royal Giant Mini P.E.K.K.A Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Royal Giant Three Musketeers Dark Prince
Giant Snowball
Goblin Gang Minion Horde Three Musketeers Baby Dragon
Zap
Goblin Gang Mortar Minion Horde Royal Giant Three Musketeers Dark Prince
Barbarian Barrel
Goblin Gang Mortar Three Musketeers Dark Prince
The Log
Goblin Gang Royal Giant Mini P.E.K.K.A Three Musketeers Dark Prince
Earthquake
Goblin Gang Mortar
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Mini P.E.K.K.A Three Musketeers Baby Dragon Dark Prince
Fireball
Goblin Gang Mortar Minion Horde Three Musketeers Baby Dragon
Poison
Goblin Gang Mortar Minion Horde Three Musketeers
Lightning
Mortar Mini P.E.K.K.A Three Musketeers Baby Dragon Dark Prince
Rocket
Mortar Minion Horde Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Baby Dragon Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Mortar Mini P.E.K.K.A Baby Dragon Dark Prince Minion Horde Royal Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Mortar Mini P.E.K.K.A Baby Dragon

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mortar Royal Giant Mini P.E.K.K.A Three Musketeers Baby Dragon Dark Prince
Mortar
Royal Giant Goblin Gang Baby Dragon Dark Prince
Minion Horde
Royal Giant Dark Prince
Royal Giant
Mortar Goblin Gang Minion Horde Baby Dragon Dark Prince
Mini P.E.K.K.A
Goblin Gang Baby Dragon Dark Prince
Three Musketeers
Goblin Gang Dark Prince
Baby Dragon
Goblin Gang Mortar Royal Giant Mini P.E.K.K.A Dark Prince
Dark Prince
Goblin Gang Mortar Minion Horde Royal Giant Mini P.E.K.K.A Three Musketeers Baby Dragon

Defense Synergies 0 6

Goblin Gang
Mortar Mini P.E.K.K.A Dark Prince
Mortar
Goblin Gang Baby Dragon
Minion Horde
Royal Giant
Mini P.E.K.K.A
Goblin Gang Baby Dragon
Three Musketeers
Baby Dragon
Mortar Mini P.E.K.K.A Dark Prince
Dark Prince
Goblin Gang Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Minion Horde Baby Dragon
Minion Horde Mini P.E.K.K.A Goblin Gang Mortar Three Musketeers Dark Prince
Goblin Gang Mortar Minion Horde Mini P.E.K.K.A Three Musketeers Dark Prince
Minion Horde Mini P.E.K.K.A Three Musketeers Goblin Gang Mortar Dark Prince
Mini P.E.K.K.A Dark Prince
Goblin Gang Baby Dragon Dark Prince
Minion Horde Three Musketeers Goblin Gang Mortar Baby Dragon
Baby Dragon
Minion Horde Mini P.E.K.K.A Three Musketeers Goblin Gang Mortar
Goblin Gang Minion Horde Mini P.E.K.K.A Dark Prince
Goblin Gang Minion Horde Baby Dragon Dark Prince
Minion Horde Three Musketeers Goblin Gang Baby Dragon
Mortar Minion Horde Mini P.E.K.K.A Goblin Gang Three Musketeers Dark Prince
Three Musketeers Goblin Gang Mortar Minion Horde Mini P.E.K.K.A Baby Dragon Dark Prince
Mini P.E.K.K.A Goblin Gang Mortar Minion Horde Three Musketeers
Minion Horde Goblin Gang Mortar Mini P.E.K.K.A Three Musketeers
Minion Horde Three Musketeers Goblin Gang Mortar Mini P.E.K.K.A Dark Prince
Mortar Goblin Gang Minion Horde Three Musketeers Baby Dragon Dark Prince
Mortar Baby Dragon Dark Prince
Mini P.E.K.K.A Mortar Three Musketeers
Goblin Gang Dark Prince Minion Horde Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Dark Prince
Goblin Gang Mortar Mini P.E.K.K.A Baby Dragon
Goblin Gang Minion Horde Mini P.E.K.K.A Dark Prince
Goblin Gang Mini P.E.K.K.A Dark Prince Minion Horde
Goblin Gang Minion Horde Mini P.E.K.K.A Three Musketeers Dark Prince
Goblin Gang Minion Horde Three Musketeers Baby Dragon
Goblin Gang Mini P.E.K.K.A Dark Prince Minion Horde
Mini P.E.K.K.A Minion Horde Dark Prince
Minion Horde Mortar Mini P.E.K.K.A Baby Dragon Dark Prince
Goblin Gang Minion Horde Three Musketeers
Minion Horde Mini P.E.K.K.A Dark Prince
Dark Prince
Mini P.E.K.K.A Dark Prince Goblin Gang Minion Horde Three Musketeers
Minion Horde Three Musketeers Baby Dragon
Goblin Gang Mortar Minion Horde Mini P.E.K.K.A Three Musketeers Baby Dragon Dark Prince
Minion Horde Mini P.E.K.K.A Baby Dragon Dark Prince
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Minion Horde Baby Dragon
Mortar Baby Dragon
Minion Horde Baby Dragon
Dark Prince
Mortar Minion Horde Baby Dragon Dark Prince
Minion Horde Baby Dragon
Mortar Minion Horde Baby Dragon
Baby Dragon
Mortar
Goblin Gang Minion Horde Mini P.E.K.K.A Three Musketeers
Mortar Minion Horde Dark Prince
Baby Dragon
Mortar Three Musketeers Baby Dragon
Mortar Minion Horde Baby Dragon
Mortar Baby Dragon
Mortar Minion Horde Three Musketeers Baby Dragon
Mortar Minion Horde Three Musketeers Baby Dragon
Mortar Three Musketeers
Minion Horde Mini P.E.K.K.A
Mortar Mini P.E.K.K.A Three Musketeers Baby Dragon Dark Prince
Mortar Baby Dragon
Minion Horde Baby Dragon
Mortar Minion Horde Baby Dragon
Mortar Baby Dragon Dark Prince
Minion Horde
Mortar Baby Dragon
Mortar Baby Dragon
Mortar Baby Dragon
Minion Horde Baby Dragon
Minion Horde
Minion Horde Mini P.E.K.K.A
Mortar Minion Horde
Minion Horde
Minion Horde
Minion Horde Goblin Gang Dark Prince
Three Musketeers Baby Dragon
Goblin Gang Minion Horde Mini P.E.K.K.A Three Musketeers Baby Dragon Dark Prince
Mortar Baby Dragon
Minion Horde Three Musketeers Dark Prince
Goblin Gang Minion Horde Baby Dragon
Mortar Baby Dragon Dark Prince
Mortar

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