My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Demolisher Prince Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Goblin Curse Prince
Giant Snowball
Goblin Gang Musketeer Goblin Curse
Zap
Goblin Gang Goblin Curse Prince Goblin Giant
Barbarian Barrel
Goblin Gang Musketeer Goblin Curse
The Log
Goblin Gang Musketeer Goblin Demolisher Goblin Curse Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Goblin Curse
Royal Delivery
Goblin Gang Musketeer Goblin Demolisher Prince
Fireball
Goblin Gang Musketeer
Poison
Goblin Gang Musketeer Goblin Curse
Lightning
Musketeer Prince
Rocket
Musketeer Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Goblin Curse Tornado Poison Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Goblin Gang Tornado Musketeer Goblin Demolisher Poison Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Goblin Gang Tornado Musketeer

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Prince Goblin Giant
Musketeer
Prince Goblin Giant
Goblin Demolisher
Prince Goblin Giant Goblin Curse Tornado
Goblin Curse
Poison Goblin Demolisher
Tornado
Goblin Demolisher Poison Goblin Giant
Poison
Goblin Curse Tornado Prince Goblin Giant
Prince
Goblin Demolisher Goblin Gang Musketeer Poison
Goblin Giant
Goblin Demolisher Goblin Gang Musketeer Tornado Poison

Defense Synergies 2 5

Goblin Gang
Musketeer Prince
Musketeer
Goblin Gang Tornado
Goblin Demolisher
Prince
Goblin Curse
Tornado
Musketeer Poison Prince Goblin Giant
Poison
Tornado
Prince
Goblin Demolisher Goblin Gang Tornado
Goblin Giant
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Goblin Demolisher Goblin Giant
Goblin Gang Musketeer Goblin Curse Prince
Goblin Gang Tornado Prince Musketeer Goblin Curse
Prince Goblin Gang Musketeer Goblin Curse
Goblin Demolisher Tornado Poison Prince
Goblin Gang Tornado Musketeer Goblin Demolisher
Musketeer Tornado Goblin Gang Goblin Curse Poison
Musketeer Poison Goblin Giant
Goblin Gang Musketeer Goblin Curse Tornado Prince
Goblin Gang Tornado Musketeer Prince
Goblin Gang Goblin Curse Poison Musketeer Goblin Demolisher Tornado Goblin Giant
Musketeer Goblin Gang Goblin Curse Tornado Poison
Prince Goblin Gang Musketeer Goblin Curse
Goblin Gang Goblin Demolisher Goblin Curse Tornado Poison Prince
Goblin Gang Goblin Curse Prince
Tornado Goblin Gang Goblin Curse Prince
Goblin Gang Musketeer Tornado Poison Prince
Goblin Gang Musketeer Goblin Demolisher Tornado Prince
Tornado Poison Musketeer Goblin Demolisher Goblin Curse
Musketeer Goblin Curse Tornado Prince
Goblin Gang Goblin Demolisher Musketeer Goblin Curse Poison Prince Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Prince
Poison Goblin Gang Musketeer Prince
Goblin Gang Musketeer Prince Goblin Giant
Goblin Gang Prince Musketeer Tornado Goblin Giant
Goblin Gang Musketeer Goblin Curse Prince Goblin Giant
Poison Goblin Gang Musketeer Goblin Demolisher Goblin Curse Tornado Goblin Giant
Goblin Gang Prince Musketeer Goblin Giant
Goblin Curse Prince Goblin Giant
Tornado Poison Prince
Goblin Gang Musketeer Goblin Curse Goblin Giant
Musketeer Prince
Tornado Poison Prince Goblin Giant
Prince Goblin Gang Goblin Curse Goblin Giant
Musketeer Goblin Demolisher Goblin Curse
Goblin Gang Musketeer Tornado Poison Prince Goblin Giant
Poison Musketeer Goblin Curse

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Musketeer
Poison Musketeer Goblin Curse Tornado
Poison Goblin Giant
Musketeer Poison Prince
Poison Goblin Demolisher Goblin Curse
Poison Musketeer Goblin Curse Tornado Goblin Giant
Musketeer Goblin Demolisher Tornado Poison
Poison Goblin Demolisher Goblin Curse Tornado
Poison Tornado
Goblin Gang Musketeer Tornado Poison Prince
Poison Musketeer Tornado Prince
Poison Musketeer Goblin Curse Tornado
Poison Musketeer
Musketeer Poison
Musketeer Poison Prince
Musketeer Goblin Demolisher Poison
Musketeer Goblin Demolisher Poison
Tornado Poison
Musketeer Goblin Demolisher Poison Prince
Goblin Demolisher Goblin Curse Tornado Poison
Musketeer Poison Prince
Tornado Poison
Musketeer Tornado Prince
Musketeer Poison
Goblin Demolisher Goblin Curse Tornado Poison
Poison Musketeer Tornado
Musketeer Tornado Poison Prince
Poison Musketeer Goblin Curse Tornado
Poison Musketeer Goblin Curse Tornado
Musketeer Poison
Poison Musketeer
Poison
Prince
Goblin Curse Poison
Goblin Gang Musketeer Prince
Poison Musketeer Goblin Curse Tornado
Poison Goblin Gang Musketeer Prince
Musketeer Poison
Tornado Poison
Musketeer Prince
Goblin Gang Musketeer Tornado Poison
Musketeer Tornado Poison
Poison Musketeer Tornado Prince Goblin Giant
Prince

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