My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Three Musketeers Prince Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Three Musketeers Guards Prince
Giant Snowball
Goblin Gang Three Musketeers Guards
Zap
Goblin Gang Royal Giant Three Musketeers Guards Prince
Barbarian Barrel
Goblin Gang Three Musketeers Guards
The Log
Goblin Gang Royal Giant Mini P.E.K.K.A Three Musketeers Guards Prince
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Guards
Royal Delivery
Goblin Gang Mini P.E.K.K.A Three Musketeers Guards Prince
Fireball
Goblin Gang Three Musketeers
Poison
Goblin Gang Three Musketeers Guards
Lightning
Mini P.E.K.K.A Three Musketeers Prince
Rocket
Three Musketeers Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Guards Mini P.E.K.K.A Golden Knight Prince Royal Giant Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Guards Mini P.E.K.K.A

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant Mini P.E.K.K.A Three Musketeers Prince
Royal Giant
Goblin Gang Guards The Log
Mini P.E.K.K.A
Goblin Gang The Log
Three Musketeers
Goblin Gang Guards The Log Golden Knight
Guards
Royal Giant Three Musketeers The Log
Prince
Goblin Gang The Log
The Log
Royal Giant Mini P.E.K.K.A Three Musketeers Guards Prince
Golden Knight
Three Musketeers

Defense Synergies 2 9

Goblin Gang
Mini P.E.K.K.A Guards Prince The Log
Royal Giant
Mini P.E.K.K.A
The Log Goblin Gang Guards
Three Musketeers
The Log
Guards
Goblin Gang Mini P.E.K.K.A Prince The Log
Prince
The Log Goblin Gang Guards
The Log
Mini P.E.K.K.A Prince Goblin Gang Three Musketeers Guards Golden Knight
Golden Knight
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Golden Knight
Mini P.E.K.K.A Goblin Gang Three Musketeers Prince The Log
Goblin Gang Mini P.E.K.K.A Three Musketeers Prince
Mini P.E.K.K.A Three Musketeers Prince Goblin Gang Guards
Mini P.E.K.K.A Prince The Log
Goblin Gang The Log Guards
Three Musketeers Goblin Gang
The Log Golden Knight
Mini P.E.K.K.A Three Musketeers Goblin Gang Prince
Goblin Gang Guards Mini P.E.K.K.A Prince
Goblin Gang Guards The Log
Three Musketeers Goblin Gang
Mini P.E.K.K.A Prince Goblin Gang Three Musketeers Guards The Log
Three Musketeers Goblin Gang Mini P.E.K.K.A Guards Prince The Log Golden Knight
Mini P.E.K.K.A Goblin Gang Three Musketeers Prince
Goblin Gang Mini P.E.K.K.A Three Musketeers Prince The Log
Three Musketeers Goblin Gang Mini P.E.K.K.A Prince
Goblin Gang Three Musketeers Guards Prince The Log Golden Knight
The Log Guards
Mini P.E.K.K.A Three Musketeers Prince
Goblin Gang Mini P.E.K.K.A Guards Prince The Log
Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards Prince
Goblin Gang Mini P.E.K.K.A Prince The Log
Goblin Gang Guards Mini P.E.K.K.A Prince The Log Golden Knight
Goblin Gang Mini P.E.K.K.A Guards Prince The Log
Goblin Gang Mini P.E.K.K.A Three Musketeers Guards Prince
Goblin Gang Three Musketeers
Goblin Gang Mini P.E.K.K.A Guards Prince
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince The Log
Goblin Gang Three Musketeers Guards
Mini P.E.K.K.A Guards Prince Golden Knight
Guards Prince The Log
Mini P.E.K.K.A Prince Goblin Gang Three Musketeers Guards Golden Knight
Three Musketeers
Goblin Gang Guards Mini P.E.K.K.A Three Musketeers Prince The Log Golden Knight
Mini P.E.K.K.A The Log Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log Golden Knight
The Log Golden Knight
The Log
Guards Prince The Log
The Log
The Log
The Log
The Log Golden Knight
Goblin Gang Mini P.E.K.K.A Three Musketeers Guards Prince
Prince The Log Golden Knight
Three Musketeers The Log Golden Knight
Prince The Log
Three Musketeers The Log Golden Knight
Three Musketeers The Log
Three Musketeers
Mini P.E.K.K.A
Mini P.E.K.K.A Three Musketeers Prince The Log
The Log Golden Knight
Prince The Log
Prince The Log
The Log
The Log
The Log Golden Knight
Prince The Log Golden Knight
The Log Golden Knight
Guards
Mini P.E.K.K.A
The Log
Prince
The Log
Goblin Gang Guards Prince
Three Musketeers
The Log
Goblin Gang Mini P.E.K.K.A Three Musketeers Prince
The Log
Three Musketeers Prince
Goblin Gang Guards The Log Golden Knight
Prince The Log Golden Knight
Prince

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