My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Electro Dragon P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Valkyrie P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Ram Rider
Giant Snowball
Goblin Gang Electro Dragon Ram Rider
Zap
Goblin Gang Royal Giant Ram Rider
Barbarian Barrel
Goblin Gang Valkyrie Wizard
The Log
Goblin Gang Royal Giant Ram Rider
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Wizard Electro Dragon P.E.K.K.A Ram Rider
Fireball
Goblin Gang Wizard Electro Dragon Ram Rider
Poison
Goblin Gang Wizard Electro Dragon
Lightning
Valkyrie Wizard Electro Dragon Ram Rider
Rocket
Valkyrie Wizard Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Valkyrie Wizard Electro Dragon Ram Rider Royal Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Goblin Gang Valkyrie Wizard

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Giant Valkyrie P.E.K.K.A
Royal Giant
Goblin Gang Wizard Electro Dragon The Log
Valkyrie
Goblin Gang Wizard Electro Dragon P.E.K.K.A Ram Rider
Wizard
Royal Giant Valkyrie P.E.K.K.A Ram Rider
Electro Dragon
Royal Giant Valkyrie P.E.K.K.A
P.E.K.K.A
Goblin Gang Valkyrie Wizard Electro Dragon The Log Ram Rider
The Log
Royal Giant P.E.K.K.A Ram Rider
Ram Rider
Valkyrie Wizard P.E.K.K.A The Log

Defense Synergies 1 11

Goblin Gang
Valkyrie P.E.K.K.A The Log
Royal Giant
Valkyrie
Goblin Gang Wizard Electro Dragon P.E.K.K.A The Log
Wizard
Valkyrie P.E.K.K.A The Log
Electro Dragon
Valkyrie The Log
P.E.K.K.A
The Log Goblin Gang Valkyrie Wizard
The Log
P.E.K.K.A Goblin Gang Valkyrie Wizard Electro Dragon Ram Rider
Ram Rider
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Electro Dragon The Log Ram Rider
P.E.K.K.A Goblin Gang Valkyrie Electro Dragon The Log Ram Rider
Goblin Gang P.E.K.K.A Ram Rider Valkyrie Electro Dragon
P.E.K.K.A Goblin Gang Valkyrie Electro Dragon Ram Rider
Valkyrie P.E.K.K.A The Log
Goblin Gang The Log Valkyrie Electro Dragon
Ram Rider Goblin Gang Wizard Electro Dragon
Valkyrie Electro Dragon P.E.K.K.A The Log Ram Rider
P.E.K.K.A Goblin Gang
Goblin Gang Valkyrie
Goblin Gang Valkyrie Wizard Electro Dragon The Log Ram Rider
Goblin Gang Wizard Electro Dragon Ram Rider
P.E.K.K.A Goblin Gang Valkyrie Wizard Electro Dragon The Log Ram Rider
Valkyrie Wizard Goblin Gang Electro Dragon P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Ram Rider
Goblin Gang P.E.K.K.A The Log Ram Rider
Wizard Goblin Gang Valkyrie Electro Dragon P.E.K.K.A
Valkyrie Goblin Gang Wizard Electro Dragon The Log Ram Rider
Valkyrie Wizard The Log Electro Dragon Ram Rider
P.E.K.K.A Ram Rider
Goblin Gang Valkyrie Wizard Electro Dragon P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie P.E.K.K.A
Goblin Gang Valkyrie Wizard Electro Dragon The Log
Goblin Gang P.E.K.K.A Valkyrie Electro Dragon The Log Ram Rider
Goblin Gang Valkyrie P.E.K.K.A The Log Ram Rider
P.E.K.K.A Goblin Gang Valkyrie Ram Rider
Wizard Goblin Gang Electro Dragon Ram Rider
Goblin Gang P.E.K.K.A Valkyrie Ram Rider
P.E.K.K.A Valkyrie
Electro Dragon P.E.K.K.A Valkyrie The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Valkyrie Electro Dragon
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Goblin Gang Valkyrie Wizard Ram Rider
Wizard Valkyrie Electro Dragon
Goblin Gang Electro Dragon Valkyrie P.E.K.K.A The Log
Valkyrie Wizard Electro Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Electro Dragon The Log
Electro Dragon The Log Ram Rider
Electro Dragon The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Electro Dragon Ram Rider
Wizard The Log
The Log Wizard Electro Dragon Ram Rider
The Log Wizard Electro Dragon Ram Rider
Goblin Gang Electro Dragon
Valkyrie Wizard Electro Dragon The Log Ram Rider
Wizard Electro Dragon
The Log
Electro Dragon
The Log
Wizard Electro Dragon The Log
Wizard Electro Dragon The Log
Wizard Electro Dragon The Log
Valkyrie Wizard Electro Dragon The Log
The Log
Wizard
The Log
Electro Dragon The Log
The Log Valkyrie Wizard Electro Dragon
The Log Wizard Electro Dragon Ram Rider
Wizard Electro Dragon The Log Ram Rider
The Log
Wizard Electro Dragon
Electro Dragon Wizard
Wizard Electro Dragon The Log
Electro Dragon
P.E.K.K.A
Wizard The Log
Goblin Gang Electro Dragon
Wizard Electro Dragon Ram Rider
The Log
Goblin Gang Valkyrie Wizard Electro Dragon
The Log Wizard Electro Dragon
Electro Dragon P.E.K.K.A
Electro Dragon Goblin Gang The Log
Electro Dragon
Electro Dragon The Log
P.E.K.K.A
Wizard Electro Dragon

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