My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Giant Princess Inferno Dragon Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Electro Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Electro Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Inferno Dragon
Giant Snowball
Goblin Gang Princess Inferno Dragon Little Prince
Zap
Goblin Gang Princess Inferno Dragon Little Prince
Barbarian Barrel
Goblin Gang Princess Little Prince
The Log
Goblin Gang Princess Little Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Princess Little Prince
Royal Delivery
Goblin Gang Princess Inferno Dragon Little Prince
Fireball
Goblin Gang Princess Inferno Dragon Little Prince
Poison
Goblin Gang Princess Little Prince
Lightning
Inferno Dragon Little Prince
Rocket
Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Freeze Electro Giant Princess Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Freeze Electro Giant Princess Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Freeze Electro Giant Princess Inferno Dragon Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Royal Delivery Princess Little Prince Freeze Inferno Dragon Goblin Machine Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Royal Delivery Princess Little Prince

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Princess
Royal Delivery
Freeze
Electro Giant
Inferno Dragon
Princess
Goblin Gang
Inferno Dragon
Electro Giant
Goblin Machine
Little Prince

Defense Synergies 0 8

Goblin Gang
Royal Delivery Princess Inferno Dragon
Royal Delivery
Goblin Gang Freeze Princess Inferno Dragon Little Prince
Freeze
Royal Delivery
Electro Giant
Inferno Dragon
Princess
Goblin Gang Royal Delivery
Inferno Dragon
Goblin Gang Royal Delivery Electro Giant
Goblin Machine
Little Prince
Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Dragon Goblin Gang Royal Delivery
Goblin Gang Royal Delivery Freeze Inferno Dragon
Inferno Dragon Goblin Gang
Royal Delivery Princess
Goblin Gang Royal Delivery Freeze
Inferno Dragon Goblin Gang Royal Delivery Freeze Princess Little Prince
Electro Giant
Inferno Dragon Goblin Gang Princess
Goblin Gang Royal Delivery Little Prince
Goblin Gang Royal Delivery Freeze Electro Giant Princess
Inferno Dragon Goblin Gang Royal Delivery Princess
Goblin Gang Royal Delivery Freeze
Goblin Gang Royal Delivery Freeze Princess
Inferno Dragon Goblin Gang
Goblin Gang Royal Delivery Freeze Electro Giant Inferno Dragon
Goblin Gang Royal Delivery
Royal Delivery Goblin Gang Little Prince
Royal Delivery Freeze Princess Inferno Dragon Little Prince
Inferno Dragon
Goblin Gang Royal Delivery Electro Giant Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Delivery Electro Giant
Royal Delivery Goblin Gang Inferno Dragon
Goblin Gang Royal Delivery
Goblin Gang Royal Delivery
Goblin Gang Royal Delivery Inferno Dragon
Royal Delivery Electro Giant Goblin Gang Freeze Princess
Goblin Gang Royal Delivery
Royal Delivery Inferno Dragon
Royal Delivery Freeze Inferno Dragon
Goblin Gang Royal Delivery Inferno Dragon
Inferno Dragon
Royal Delivery Electro Giant
Royal Delivery Goblin Gang
Electro Giant Princess
Goblin Gang Electro Giant Royal Delivery Freeze Inferno Dragon Little Prince
Royal Delivery Freeze Electro Giant Princess Inferno Dragon
Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze
Princess
Freeze
Electro Giant Freeze Princess Goblin Machine
Princess
Freeze Princess
Goblin Gang
Princess Goblin Machine
Princess
Princess
Freeze Princess
Princess
Princess
Princess
Freeze
Princess Goblin Machine
Electro Giant Princess Goblin Machine Little Prince
Princess
Freeze Electro Giant Princess Goblin Machine Little Prince
Inferno Dragon
Princess
Princess
Electro Giant Princess Little Prince
Freeze Electro Giant
Freeze Princess
Princess
Goblin Gang Freeze Princess
Princess
Freeze
Goblin Gang Princess
Princess
Electro Giant
Electro Giant Goblin Gang Freeze Princess
Princess
Freeze Electro Giant Princess Little Prince
Inferno Dragon

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