My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Goblin Curse
Giant Snowball
Goblin Gang Royal Hogs Goblin Curse
Zap
Goblin Gang Royal Hogs Goblin Curse
Barbarian Barrel
Goblin Gang Royal Hogs Goblin Curse Executioner Electro Wizard
The Log
Goblin Gang Royal Hogs Goblin Curse
Earthquake
Goblin Gang Royal Hogs
Arrows
Goblin Gang Royal Hogs Goblin Curse
Royal Delivery
Goblin Gang Royal Hogs Executioner Electro Wizard
Fireball
Goblin Gang Royal Hogs Executioner Electro Wizard
Poison
Goblin Gang Royal Hogs Goblin Curse Executioner Electro Wizard
Lightning
Executioner Electro Wizard
Rocket
Royal Hogs Executioner

Against air swarms

Spells and units that can counter air swarms.

Rocket Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Goblin Curse Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Curse The Log Goblin Gang Electro Wizard Royal Hogs Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Goblin Curse The Log Goblin Gang

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Hogs Mirror
Royal Hogs
Goblin Gang Executioner The Log Electro Wizard
Rocket
Mirror
Mirror
The Log Goblin Gang Rocket
Goblin Curse
The Log Executioner
Executioner
Royal Hogs Goblin Curse The Log
The Log
Mirror Goblin Curse Royal Hogs Executioner
Electro Wizard
Royal Hogs

Defense Synergies 0 9

Goblin Gang
Mirror The Log Electro Wizard
Royal Hogs
Rocket
The Log
Mirror
Goblin Gang Executioner The Log Electro Wizard
Goblin Curse
Executioner
Mirror The Log
The Log
Goblin Gang Rocket Mirror Executioner Electro Wizard
Electro Wizard
Goblin Gang Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Executioner The Log Electro Wizard
Goblin Gang Goblin Curse Executioner The Log Electro Wizard
Goblin Gang Rocket Goblin Curse Executioner Electro Wizard
Goblin Gang Goblin Curse Electro Wizard
Rocket The Log
Goblin Gang The Log Executioner Electro Wizard
Rocket Electro Wizard Goblin Gang Goblin Curse Executioner
Rocket The Log Electro Wizard
Goblin Gang Goblin Curse
Goblin Gang Electro Wizard
Goblin Gang Goblin Curse Executioner Electro Wizard The Log
Executioner Goblin Gang Goblin Curse Electro Wizard
Goblin Gang Rocket Goblin Curse The Log Electro Wizard
Rocket Executioner Goblin Gang Goblin Curse The Log Electro Wizard
Goblin Gang Goblin Curse Electro Wizard
Rocket Goblin Gang Goblin Curse The Log Electro Wizard
Goblin Gang Executioner Electro Wizard
Goblin Gang Executioner The Log Electro Wizard
Executioner The Log Goblin Curse Electro Wizard
Goblin Curse Electro Wizard
Goblin Gang Goblin Curse Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Electro Wizard
Electro Wizard Goblin Gang Rocket Executioner The Log
Goblin Gang Rocket The Log Electro Wizard
Goblin Gang Rocket The Log Electro Wizard
Goblin Gang Goblin Curse Executioner
Rocket Executioner Goblin Gang Goblin Curse Electro Wizard
Goblin Gang Rocket Electro Wizard
Goblin Curse
Rocket Electro Wizard The Log
Goblin Gang Goblin Curse
Rocket The Log Electro Wizard
Rocket Goblin Gang Goblin Curse Executioner
Goblin Curse Executioner
Goblin Gang Electro Wizard Rocket Executioner The Log
Executioner Goblin Curse The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Goblin Curse Executioner The Log Electro Wizard
Rocket The Log
Rocket The Log
Rocket Executioner Goblin Curse The Log
Executioner Rocket Goblin Curse
Executioner The Log
The Log Goblin Curse Executioner
The Log
Rocket Goblin Gang Electro Wizard
Rocket The Log Electro Wizard
Rocket Goblin Curse Executioner
Rocket Executioner The Log
Rocket
The Log
Rocket Executioner The Log
Rocket Executioner The Log
Rocket
Rocket
Rocket Executioner The Log Electro Wizard
Rocket Goblin Curse The Log
Rocket The Log
Rocket
Rocket The Log
Rocket The Log
Goblin Curse The Log Executioner
The Log Executioner Electro Wizard
The Log
Rocket Goblin Curse The Log
Goblin Curse Executioner Electro Wizard
Rocket Electro Wizard
Rocket The Log
Rocket Electro Wizard
Rocket Goblin Curse The Log
Electro Wizard Goblin Gang Rocket
Rocket Goblin Curse Executioner Electro Wizard
The Log
Goblin Gang Rocket Executioner Electro Wizard
The Log Executioner
Rocket
Executioner
Goblin Gang Rocket The Log Electro Wizard
Rocket Executioner Electro Wizard
Rocket Executioner The Log Electro Wizard
Rocket

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