My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Hog Rider Clone
Giant Snowball
Goblin Gang Royal Recruits Hog Rider Clone Little Prince
Zap
Goblin Gang Clone Little Prince
Barbarian Barrel
Goblin Gang Royal Recruits Clone Little Prince
The Log
Goblin Gang Royal Recruits Mini P.E.K.K.A Hog Rider Clone Little Prince
Earthquake
Goblin Gang Hog Rider Clone
Arrows
Goblin Gang Royal Recruits Clone Little Prince
Royal Delivery
Goblin Gang Royal Recruits Mini P.E.K.K.A Hog Rider Clone Mother Witch Little Prince
Fireball
Goblin Gang Hog Rider Clone Mother Witch Little Prince
Poison
Goblin Gang Royal Recruits Clone Mother Witch Little Prince
Lightning
Mini P.E.K.K.A Mother Witch Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Clone Tornado Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Clone Tornado Little Prince Mini P.E.K.K.A Hog Rider Mother Witch Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Clone Tornado Little Prince

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Royal Recruits Mini P.E.K.K.A Clone
Royal Recruits
Goblin Gang Hog Rider Clone
Mini P.E.K.K.A
Goblin Gang Hog Rider Tornado Little Prince
Hog Rider
Goblin Gang Royal Recruits Mini P.E.K.K.A Tornado Mother Witch Little Prince
Clone
Goblin Gang Royal Recruits
Tornado
Mini P.E.K.K.A Hog Rider
Mother Witch
Hog Rider
Little Prince
Mini P.E.K.K.A Hog Rider

Defense Synergies 0 7

Goblin Gang
Royal Recruits Mini P.E.K.K.A
Royal Recruits
Goblin Gang Tornado
Mini P.E.K.K.A
Goblin Gang Tornado Mother Witch
Hog Rider
Clone
Tornado
Royal Recruits Mini P.E.K.K.A Mother Witch Little Prince
Mother Witch
Mini P.E.K.K.A Tornado
Little Prince
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits
Mini P.E.K.K.A Goblin Gang Royal Recruits
Goblin Gang Mini P.E.K.K.A Tornado Royal Recruits
Royal Recruits Mini P.E.K.K.A Goblin Gang
Royal Recruits Mini P.E.K.K.A Tornado
Goblin Gang Tornado Mother Witch
Tornado Goblin Gang Little Prince
Royal Recruits
Mini P.E.K.K.A Goblin Gang Royal Recruits Tornado
Goblin Gang Tornado Royal Recruits Mini P.E.K.K.A Little Prince
Goblin Gang Mother Witch Royal Recruits Tornado
Goblin Gang Tornado
Royal Recruits Mini P.E.K.K.A Goblin Gang
Goblin Gang Royal Recruits Mini P.E.K.K.A Tornado
Royal Recruits Mini P.E.K.K.A Goblin Gang
Tornado Goblin Gang Royal Recruits Mini P.E.K.K.A
Goblin Gang Royal Recruits Mini P.E.K.K.A Tornado
Goblin Gang Royal Recruits Tornado Little Prince
Tornado Royal Recruits Mother Witch Little Prince
Mini P.E.K.K.A Royal Recruits Tornado
Goblin Gang Royal Recruits Mini P.E.K.K.A Mother Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A
Goblin Gang Royal Recruits Mini P.E.K.K.A
Goblin Gang Royal Recruits Mini P.E.K.K.A Tornado
Royal Recruits Goblin Gang Mini P.E.K.K.A
Mother Witch Goblin Gang Tornado
Goblin Gang Royal Recruits Mini P.E.K.K.A
Mini P.E.K.K.A Royal Recruits
Royal Recruits Mini P.E.K.K.A Tornado
Royal Recruits Goblin Gang
Royal Recruits Mini P.E.K.K.A
Royal Recruits Tornado
Royal Recruits Mini P.E.K.K.A Goblin Gang
Royal Recruits
Goblin Gang Royal Recruits Mini P.E.K.K.A Tornado Little Prince
Royal Recruits Mini P.E.K.K.A Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits
Tornado
Royal Recruits
Mother Witch Tornado
Tornado
Tornado
Tornado
Goblin Gang Mini P.E.K.K.A Tornado
Royal Recruits Tornado
Tornado
Royal Recruits
Tornado
Mini P.E.K.K.A
Mini P.E.K.K.A
Tornado Mother Witch Little Prince
Tornado
Tornado
Royal Recruits
Tornado Mother Witch Little Prince
Tornado
Tornado
Tornado
Tornado Mother Witch Little Prince
Mini P.E.K.K.A
Goblin Gang Royal Recruits
Tornado
Goblin Gang Mini P.E.K.K.A
Tornado
Royal Recruits
Goblin Gang Royal Recruits Tornado
Tornado
Royal Recruits Tornado Little Prince

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