My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Balloon Inferno Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Recruits Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Recruits Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Recruits Balloon Inferno Dragon
Giant Snowball
Goblin Gang Royal Recruits Balloon Inferno Dragon
Zap
Goblin Gang Balloon Inferno Dragon
Barbarian Barrel
Goblin Gang Royal Recruits Wizard
The Log
Goblin Gang Royal Recruits Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Goblin Gang Royal Recruits
Royal Delivery
Goblin Gang Royal Recruits Mini P.E.K.K.A Wizard Balloon Inferno Dragon
Fireball
Goblin Gang Wizard Balloon Inferno Dragon
Poison
Goblin Gang Royal Recruits Wizard Balloon
Lightning
Mini P.E.K.K.A Wizard Balloon Inferno Dragon Goblinstein
Rocket
Wizard Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Mini P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Mini P.E.K.K.A Inferno Dragon Wizard Balloon Goblinstein Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Mini P.E.K.K.A Inferno Dragon

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Royal Recruits Mini P.E.K.K.A Balloon
Royal Recruits
Goblin Gang
Mini P.E.K.K.A
Goblin Gang Wizard The Log
Wizard
Mini P.E.K.K.A Balloon
Balloon
Goblin Gang Wizard The Log
The Log
Mini P.E.K.K.A Balloon
Inferno Dragon
Goblinstein

Defense Synergies 1 8

Goblin Gang
Royal Recruits Mini P.E.K.K.A The Log Inferno Dragon
Royal Recruits
Goblin Gang The Log
Mini P.E.K.K.A
The Log Goblin Gang Wizard
Wizard
Mini P.E.K.K.A The Log
Balloon
The Log
Mini P.E.K.K.A Goblin Gang Royal Recruits Wizard Inferno Dragon
Inferno Dragon
Goblin Gang The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Wizard The Log
Mini P.E.K.K.A Inferno Dragon Goblin Gang Royal Recruits The Log
Goblin Gang Mini P.E.K.K.A Royal Recruits Inferno Dragon
Royal Recruits Mini P.E.K.K.A Inferno Dragon Goblin Gang
Royal Recruits Mini P.E.K.K.A The Log
Goblin Gang The Log
Inferno Dragon Goblin Gang Wizard
Royal Recruits The Log
Mini P.E.K.K.A Inferno Dragon Goblin Gang Royal Recruits
Goblin Gang Royal Recruits Mini P.E.K.K.A
Goblin Gang Royal Recruits Wizard The Log
Inferno Dragon Goblin Gang Wizard
Royal Recruits Mini P.E.K.K.A Goblin Gang Wizard The Log
Wizard Goblin Gang Royal Recruits Mini P.E.K.K.A The Log
Royal Recruits Mini P.E.K.K.A Inferno Dragon Goblin Gang
Goblin Gang Royal Recruits Mini P.E.K.K.A The Log Inferno Dragon
Wizard Goblin Gang Royal Recruits Mini P.E.K.K.A
Goblin Gang Royal Recruits Wizard The Log
Wizard The Log Royal Recruits Inferno Dragon
Mini P.E.K.K.A Royal Recruits Inferno Dragon
Goblin Gang Royal Recruits Wizard Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Wizard The Log Inferno Dragon
Goblin Gang Royal Recruits Mini P.E.K.K.A The Log
Goblin Gang Royal Recruits Mini P.E.K.K.A The Log
Royal Recruits Goblin Gang Mini P.E.K.K.A Inferno Dragon
Wizard Goblin Gang
Goblin Gang Royal Recruits Mini P.E.K.K.A
Mini P.E.K.K.A Royal Recruits Inferno Dragon
Royal Recruits Mini P.E.K.K.A The Log Inferno Dragon
Royal Recruits Goblin Gang Inferno Dragon
Inferno Dragon Royal Recruits Mini P.E.K.K.A
Royal Recruits The Log
Royal Recruits Mini P.E.K.K.A Goblin Gang Wizard
Royal Recruits Wizard
Goblin Gang Royal Recruits Mini P.E.K.K.A The Log Inferno Dragon
Royal Recruits Mini P.E.K.K.A Wizard The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits The Log
The Log
The Log
Royal Recruits The Log
Wizard The Log
Wizard
Wizard The Log
The Log Wizard
The Log Wizard
Goblin Gang Mini P.E.K.K.A
Royal Recruits Wizard The Log
Wizard
The Log
The Log
Wizard The Log
Royal Recruits Wizard The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Wizard The Log
Wizard The Log
The Log
Wizard
The Log
Royal Recruits The Log
The Log Wizard
Inferno Dragon
The Log Wizard
Wizard The Log
The Log
Wizard
Wizard
Mini P.E.K.K.A
Wizard The Log
Wizard The Log
Goblin Gang Royal Recruits
Wizard
The Log
Goblin Gang Mini P.E.K.K.A Wizard
The Log Wizard
Royal Recruits
Goblin Gang Royal Recruits The Log
Royal Recruits The Log
Inferno Dragon
Wizard

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