My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Skeleton Dragons Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Wizard Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Royal Hogs Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Mini P.E.K.K.A Royal Hogs Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Royal Hogs Dark Prince
Giant Snowball
Goblin Gang Skeleton Dragons Minion Horde Royal Hogs
Zap
Goblin Gang Minion Horde Royal Hogs Dark Prince
Barbarian Barrel
Goblin Gang Wizard Royal Hogs Dark Prince
The Log
Goblin Gang Mini P.E.K.K.A Royal Hogs Dark Prince
Earthquake
Goblin Gang Royal Hogs
Arrows
Goblin Gang Skeleton Dragons Minion Horde Royal Hogs
Royal Delivery
Goblin Gang Skeleton Dragons Minion Horde Mini P.E.K.K.A Wizard Royal Hogs Dark Prince
Fireball
Goblin Gang Skeleton Dragons Minion Horde Wizard Royal Hogs
Poison
Goblin Gang Skeleton Dragons Minion Horde Wizard Royal Hogs
Lightning
Skeleton Dragons Mini P.E.K.K.A Wizard Dark Prince
Rocket
Minion Horde Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Dragons Mini P.E.K.K.A Dark Prince Minion Horde Wizard Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Skeleton Dragons Mini P.E.K.K.A Dark Prince

Attack Synergies 1 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Royal Hogs Dark Prince
Skeleton Dragons
Mini P.E.K.K.A Royal Hogs Dark Prince Mega Knight
Minion Horde
Mega Knight Dark Prince
Mini P.E.K.K.A
Goblin Gang Skeleton Dragons Wizard Royal Hogs Dark Prince Mega Knight
Wizard
Mini P.E.K.K.A Royal Hogs Dark Prince Mega Knight
Royal Hogs
Goblin Gang Skeleton Dragons Mini P.E.K.K.A Wizard Dark Prince Mega Knight
Dark Prince
Goblin Gang Skeleton Dragons Minion Horde Mini P.E.K.K.A Wizard Royal Hogs
Mega Knight
Minion Horde Skeleton Dragons Mini P.E.K.K.A Wizard Royal Hogs

Defense Synergies 0 9

Goblin Gang
Skeleton Dragons Mini P.E.K.K.A Dark Prince
Skeleton Dragons
Goblin Gang Mini P.E.K.K.A Dark Prince Mega Knight
Minion Horde
Mini P.E.K.K.A
Goblin Gang Skeleton Dragons Wizard
Wizard
Mini P.E.K.K.A Dark Prince Mega Knight
Royal Hogs
Dark Prince
Goblin Gang Skeleton Dragons Wizard
Mega Knight
Skeleton Dragons Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Minion Horde Wizard
Minion Horde Mini P.E.K.K.A Goblin Gang Skeleton Dragons Dark Prince Mega Knight
Goblin Gang Minion Horde Mini P.E.K.K.A Mega Knight Skeleton Dragons Dark Prince
Minion Horde Mini P.E.K.K.A Goblin Gang Skeleton Dragons Dark Prince Mega Knight
Mini P.E.K.K.A Dark Prince Mega Knight
Goblin Gang Skeleton Dragons Dark Prince Mega Knight
Skeleton Dragons Minion Horde Goblin Gang Wizard
Skeleton Dragons Mega Knight
Minion Horde Mini P.E.K.K.A Goblin Gang
Goblin Gang Minion Horde Mini P.E.K.K.A Dark Prince Mega Knight
Goblin Gang Skeleton Dragons Minion Horde Wizard Dark Prince Mega Knight
Skeleton Dragons Minion Horde Goblin Gang Wizard
Minion Horde Mini P.E.K.K.A Mega Knight Goblin Gang Skeleton Dragons Wizard Dark Prince
Wizard Mega Knight Goblin Gang Skeleton Dragons Minion Horde Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Goblin Gang Minion Horde Mega Knight
Minion Horde Goblin Gang Mini P.E.K.K.A Mega Knight
Minion Horde Wizard Mega Knight Goblin Gang Skeleton Dragons Mini P.E.K.K.A Dark Prince
Mega Knight Goblin Gang Skeleton Dragons Minion Horde Wizard Dark Prince
Wizard Skeleton Dragons Dark Prince Mega Knight
Mini P.E.K.K.A
Goblin Gang Skeleton Dragons Wizard Dark Prince Mega Knight Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Mega Knight Dark Prince
Goblin Gang Skeleton Dragons Mini P.E.K.K.A Wizard Mega Knight
Goblin Gang Mega Knight Minion Horde Mini P.E.K.K.A Dark Prince
Goblin Gang Mini P.E.K.K.A Dark Prince Mega Knight Minion Horde
Goblin Gang Minion Horde Mini P.E.K.K.A Dark Prince Mega Knight
Skeleton Dragons Wizard Goblin Gang Minion Horde
Goblin Gang Mini P.E.K.K.A Dark Prince Minion Horde
Mini P.E.K.K.A Mega Knight Minion Horde Dark Prince
Minion Horde Mega Knight Skeleton Dragons Mini P.E.K.K.A Dark Prince
Goblin Gang Skeleton Dragons Minion Horde
Mega Knight Minion Horde Mini P.E.K.K.A Dark Prince
Mega Knight Dark Prince
Mini P.E.K.K.A Dark Prince Mega Knight Goblin Gang Minion Horde Wizard
Wizard Skeleton Dragons Minion Horde Mega Knight
Goblin Gang Skeleton Dragons Minion Horde Mini P.E.K.K.A Dark Prince
Mega Knight Skeleton Dragons Minion Horde Mini P.E.K.K.A Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Minion Horde
Skeleton Dragons
Skeleton Dragons Minion Horde
Skeleton Dragons Dark Prince
Wizard Skeleton Dragons Minion Horde Dark Prince Mega Knight
Skeleton Dragons Wizard Minion Horde
Skeleton Dragons Minion Horde Wizard
Skeleton Dragons Wizard
Skeleton Dragons Wizard
Goblin Gang Minion Horde Mini P.E.K.K.A
Skeleton Dragons Minion Horde Wizard Dark Prince
Skeleton Dragons Wizard
Skeleton Dragons
Skeleton Dragons Minion Horde
Skeleton Dragons
Skeleton Dragons Minion Horde Wizard
Skeleton Dragons Minion Horde Wizard Mega Knight
Skeleton Dragons Minion Horde Mini P.E.K.K.A
Skeleton Dragons Mini P.E.K.K.A Wizard Dark Prince Mega Knight
Skeleton Dragons Wizard Mega Knight
Skeleton Dragons Minion Horde Mega Knight
Skeleton Dragons Wizard
Skeleton Dragons Minion Horde
Skeleton Dragons Wizard Dark Prince Mega Knight
Minion Horde
Skeleton Dragons Wizard
Skeleton Dragons Wizard Mega Knight
Skeleton Dragons
Skeleton Dragons Minion Horde Wizard
Skeleton Dragons Minion Horde Wizard
Minion Horde Mini P.E.K.K.A
Skeleton Dragons Minion Horde Wizard Mega Knight
Skeleton Dragons Minion Horde
Minion Horde Mega Knight
Wizard
Minion Horde Goblin Gang Dark Prince
Skeleton Dragons Wizard
Goblin Gang Skeleton Dragons Minion Horde Mini P.E.K.K.A Wizard Dark Prince Mega Knight
Skeleton Dragons Wizard
Skeleton Dragons Minion Horde Dark Prince Mega Knight
Goblin Gang Skeleton Dragons Minion Horde
Skeleton Dragons
Dark Prince Mega Knight
Skeleton Dragons Wizard Mega Knight

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