My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Cannon Cart Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Mortar Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Mortar Dart Goblin Cannon Cart Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Skeleton Army Cannon Cart Skeleton King
Giant Snowball
Goblin Gang Skeleton Barrel Dart Goblin Skeleton Army Skeleton King
Zap
Goblin Gang Skeleton Barrel Mortar Dart Goblin Skeleton Army Cannon Cart Skeleton King
Barbarian Barrel
Goblin Gang Skeleton Barrel Mortar Dart Goblin Skeleton Army Cannon Cart Skeleton King
The Log
Goblin Gang Skeleton Barrel Dart Goblin Skeleton Army Cannon Cart Skeleton King
Earthquake
Goblin Gang Mortar Skeleton Army Skeleton King
Arrows
Goblin Gang Skeleton Barrel Dart Goblin Skeleton Army Skeleton King
Royal Delivery
Goblin Gang Skeleton Barrel Dart Goblin Skeleton Army Cannon Cart Skeleton King
Fireball
Goblin Gang Skeleton Barrel Mortar Dart Goblin Skeleton Army Cannon Cart Skeleton King
Poison
Goblin Gang Skeleton Barrel Mortar Dart Goblin Skeleton Army Skeleton King
Lightning
Mortar Cannon Cart Skeleton King
Rocket
Mortar Cannon Cart Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Barrel Dart Goblin Skeleton Army Void Mortar Skeleton King Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Skeleton Barrel Dart Goblin Skeleton Army

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Skeleton Barrel Mortar Dart Goblin Cannon Cart Skeleton King
Skeleton Barrel
Skeleton King Goblin Gang Mortar Dart Goblin Cannon Cart
Mortar
Goblin Gang Skeleton Barrel Dart Goblin Skeleton King
Dart Goblin
Goblin Gang Skeleton Barrel Mortar Cannon Cart Skeleton King
Skeleton Army
Skeleton King
Void
Cannon Cart
Goblin Gang Skeleton Barrel Dart Goblin
Skeleton King
Skeleton Barrel Skeleton Army Goblin Gang Mortar Dart Goblin

Defense Synergies 0 12

Goblin Gang
Mortar Dart Goblin Skeleton Army Cannon Cart
Skeleton Barrel
Dart Goblin
Mortar
Goblin Gang Dart Goblin Skeleton Army Skeleton King
Dart Goblin
Goblin Gang Skeleton Barrel Mortar Skeleton Army Cannon Cart
Skeleton Army
Goblin Gang Mortar Dart Goblin Cannon Cart Skeleton King
Void
Cannon Cart
Goblin Gang Dart Goblin Skeleton Army
Skeleton King
Mortar Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Skeleton Barrel Mortar Dart Goblin Void
Skeleton Army Goblin Gang Mortar Dart Goblin Cannon Cart
Goblin Gang Mortar Skeleton Army Dart Goblin Void Cannon Cart
Skeleton Army Goblin Gang Mortar Dart Goblin Cannon Cart Skeleton King
Skeleton Army
Goblin Gang Skeleton Army Dart Goblin Cannon Cart
Dart Goblin Goblin Gang Mortar Void
Skeleton Barrel Dart Goblin Void Cannon Cart
Goblin Gang Mortar Skeleton Army Skeleton King
Goblin Gang Skeleton Army Dart Goblin Cannon Cart
Goblin Gang Dart Goblin Skeleton Army Cannon Cart Skeleton King
Goblin Gang Dart Goblin
Mortar Skeleton Army Goblin Gang Cannon Cart
Skeleton Army Goblin Gang Mortar Dart Goblin Cannon Cart Skeleton King
Skeleton Army Goblin Gang Mortar Cannon Cart Skeleton King
Skeleton Army Goblin Gang Mortar
Goblin Gang Mortar Skeleton Army Cannon Cart
Mortar Goblin Gang Dart Goblin Skeleton Army Cannon Cart
Mortar Dart Goblin Cannon Cart
Mortar Dart Goblin Cannon Cart
Goblin Gang Skeleton Army Dart Goblin Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Void Cannon Cart
Void Goblin Gang Skeleton Barrel Mortar Cannon Cart
Goblin Gang Skeleton Army Cannon Cart
Goblin Gang Skeleton Army Cannon Cart
Goblin Gang Skeleton Army Cannon Cart
Goblin Gang Skeleton Barrel Dart Goblin
Goblin Gang Skeleton Army Dart Goblin Void Cannon Cart
Skeleton Army Cannon Cart
Void Mortar Skeleton Army Cannon Cart
Goblin Gang Dart Goblin Skeleton Army
Dart Goblin Cannon Cart
Skeleton Army Void
Skeleton Army Cannon Cart Goblin Gang Skeleton King
Dart Goblin Skeleton Army Cannon Cart
Goblin Gang Skeleton Army Mortar Dart Goblin Cannon Cart Skeleton King
Dart Goblin Cannon Cart Skeleton King
Mortar Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Void Mortar Dart Goblin
Mortar Void Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Void Cannon Cart
Cannon Cart Skeleton Barrel Dart Goblin Void
Mortar
Skeleton Barrel Dart Goblin
Mortar Dart Goblin
Skeleton Barrel Dart Goblin
Void Skeleton Barrel Mortar Dart Goblin
Goblin Gang Void
Void Skeleton Barrel Mortar Dart Goblin Cannon Cart
Void Dart Goblin
Skeleton Barrel Mortar Dart Goblin Void Cannon Cart
Skeleton Barrel Mortar Dart Goblin Void Cannon Cart
Skeleton Barrel Mortar Dart Goblin Cannon Cart
Skeleton Barrel Mortar Dart Goblin Cannon Cart
Skeleton Barrel Mortar Dart Goblin Cannon Cart
Mortar
Void Skeleton Barrel Mortar Dart Goblin
Skeleton Barrel Mortar Dart Goblin Void
Void
Void
Void
Skeleton Barrel Mortar Void Cannon Cart
Mortar
Mortar Void Skeleton Barrel Dart Goblin
Void Skeleton Barrel Mortar
Void Skeleton Barrel Mortar Dart Goblin
Dart Goblin Void
Skeleton Barrel Dart Goblin Void
Void
Void Mortar Dart Goblin
Void
Skeleton Barrel Goblin Gang Dart Goblin Skeleton Army Void Cannon Cart
Dart Goblin
Void Goblin Gang Dart Goblin Cannon Cart
Skeleton Barrel Mortar Dart Goblin Skeleton King
Void
Dart Goblin Cannon Cart
Goblin Gang Dart Goblin Skeleton King
Dart Goblin Void
Void Skeleton Barrel Mortar Dart Goblin Cannon Cart
Cannon Cart
Mortar Dart Goblin Void
Void

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