My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Electro Giant Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Elite Barbarians Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Elite Barbarians Electro Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel Elite Barbarians Skeleton King
Giant Snowball
Goblin Gang Skeleton Barrel Skeleton King
Zap
Goblin Gang Skeleton Barrel Skeleton King
Barbarian Barrel
Goblin Gang Skeleton Barrel Elite Barbarians Bomb Tower Skeleton King
The Log
Goblin Gang Skeleton Barrel Elite Barbarians Skeleton King
Earthquake
Goblin Gang Bomb Tower Skeleton King
Arrows
Goblin Gang Skeleton Barrel Skeleton King
Royal Delivery
Goblin Gang Skeleton Barrel Elite Barbarians Skeleton King
Fireball
Goblin Gang Skeleton Barrel Elite Barbarians Bomb Tower Skeleton King
Poison
Goblin Gang Skeleton Barrel Bomb Tower Skeleton King
Lightning
Elite Barbarians Bomb Tower Skeleton King
Rocket
Elite Barbarians Bomb Tower Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomb Tower Tornado Electro Giant Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Rage Tornado Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Skeleton Barrel Tornado Bomb Tower Skeleton King Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage Goblin Gang Skeleton Barrel Tornado

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Skeleton Barrel Skeleton King
Skeleton Barrel
Skeleton King Goblin Gang Tornado
Elite Barbarians
Rage
Bomb Tower
Rage
Elite Barbarians
Tornado
Electro Giant Skeleton Barrel
Electro Giant
Tornado
Skeleton King
Skeleton Barrel Goblin Gang

Defense Synergies 1 3

Goblin Gang
Bomb Tower
Skeleton Barrel
Elite Barbarians
Bomb Tower
Tornado Goblin Gang
Rage
Tornado
Bomb Tower Electro Giant Skeleton King
Electro Giant
Tornado
Skeleton King
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel
Elite Barbarians Bomb Tower Goblin Gang
Goblin Gang Bomb Tower Tornado Elite Barbarians
Elite Barbarians Bomb Tower Goblin Gang Skeleton King
Elite Barbarians Bomb Tower Tornado
Goblin Gang Tornado Bomb Tower
Tornado Goblin Gang Bomb Tower
Skeleton Barrel Bomb Tower Electro Giant
Goblin Gang Elite Barbarians Bomb Tower Tornado Skeleton King
Goblin Gang Elite Barbarians Tornado
Goblin Gang Bomb Tower Tornado Electro Giant Skeleton King
Goblin Gang Tornado
Bomb Tower Goblin Gang Elite Barbarians
Bomb Tower Goblin Gang Tornado Skeleton King
Elite Barbarians Goblin Gang Bomb Tower Skeleton King
Bomb Tower Tornado Goblin Gang Elite Barbarians Electro Giant
Bomb Tower Goblin Gang Elite Barbarians Tornado
Bomb Tower Goblin Gang Elite Barbarians Tornado
Bomb Tower Tornado
Elite Barbarians Bomb Tower Tornado
Goblin Gang Elite Barbarians Bomb Tower Electro Giant
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Electro Giant
Goblin Gang Skeleton Barrel Elite Barbarians Bomb Tower
Goblin Gang Elite Barbarians Bomb Tower
Goblin Gang Elite Barbarians Tornado
Goblin Gang Elite Barbarians
Electro Giant Goblin Gang Skeleton Barrel Bomb Tower Tornado
Goblin Gang Elite Barbarians Bomb Tower
Elite Barbarians Bomb Tower
Elite Barbarians Bomb Tower Tornado
Goblin Gang
Elite Barbarians Bomb Tower
Elite Barbarians Tornado Electro Giant
Elite Barbarians Goblin Gang Bomb Tower Skeleton King
Bomb Tower Electro Giant
Goblin Gang Elite Barbarians Electro Giant Bomb Tower Tornado Skeleton King
Elite Barbarians Bomb Tower Electro Giant Skeleton King
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel
Skeleton Barrel Tornado
Skeleton Barrel
Skeleton Barrel
Electro Giant Skeleton Barrel Tornado
Tornado
Skeleton Barrel Tornado
Skeleton Barrel Tornado
Goblin Gang Elite Barbarians Tornado
Skeleton Barrel Tornado
Tornado
Skeleton Barrel Elite Barbarians
Skeleton Barrel
Skeleton Barrel Elite Barbarians
Skeleton Barrel
Skeleton Barrel
Tornado
Skeleton Barrel
Skeleton Barrel Tornado Electro Giant
Tornado
Tornado
Skeleton Barrel
Tornado Electro Giant
Skeleton Barrel Tornado
Skeleton Barrel Tornado
Skeleton Barrel Tornado
Elite Barbarians Tornado Electro Giant
Skeleton Barrel Electro Giant
Elite Barbarians
Skeleton Barrel Goblin Gang
Tornado
Goblin Gang
Skeleton Barrel Skeleton King
Tornado Electro Giant
Elite Barbarians
Electro Giant Goblin Gang Elite Barbarians Tornado Skeleton King
Tornado
Skeleton Barrel Tornado Electro Giant

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