My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Miner Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Miner
Giant Snowball
Goblin Gang Dart Goblin Royal Hogs Miner
Zap
Goblin Gang Dart Goblin Royal Hogs
Barbarian Barrel
Goblin Gang Tesla Dart Goblin Royal Hogs
The Log
Goblin Gang Dart Goblin Royal Hogs
Earthquake
Goblin Gang Tesla Royal Hogs
Arrows
Goblin Gang Dart Goblin Royal Hogs
Royal Delivery
Goblin Gang Dart Goblin Royal Hogs Miner
Fireball
Goblin Gang Tesla Dart Goblin Royal Hogs
Poison
Goblin Gang Dart Goblin Royal Hogs
Lightning
Tesla Monk
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Earthquake Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Dart Goblin Earthquake Miner Tesla Fireball Royal Hogs Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Dart Goblin Earthquake Miner

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Dart Goblin Royal Hogs Monk
Tesla
Dart Goblin
Miner Goblin Gang Royal Hogs Monk
Earthquake
Royal Hogs Fireball
Fireball
Earthquake Royal Hogs Miner
Royal Hogs
Earthquake Goblin Gang Dart Goblin Fireball Monk
Miner
Goblin Gang Dart Goblin Fireball
Monk
Goblin Gang Dart Goblin Royal Hogs

Defense Synergies 1 8

Goblin Gang
Tesla Dart Goblin Miner
Tesla
Goblin Gang Dart Goblin Earthquake Fireball
Dart Goblin
Goblin Gang Tesla Miner
Earthquake
Tesla Fireball
Fireball
Tesla Earthquake Miner
Royal Hogs
Miner
Goblin Gang Dart Goblin Fireball
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Tesla Dart Goblin Fireball
Goblin Gang Tesla Dart Goblin Monk
Goblin Gang Tesla Dart Goblin
Tesla Goblin Gang Dart Goblin Monk
Earthquake Fireball Monk
Goblin Gang Fireball Tesla Dart Goblin Earthquake
Tesla Dart Goblin Goblin Gang Fireball
Earthquake Tesla Dart Goblin Fireball Monk
Tesla Goblin Gang
Goblin Gang Tesla Dart Goblin Miner
Goblin Gang Dart Goblin Tesla Earthquake Fireball
Tesla Goblin Gang Dart Goblin Fireball
Tesla Goblin Gang Earthquake Fireball
Fireball Goblin Gang Tesla Dart Goblin Earthquake
Goblin Gang Tesla
Monk Goblin Gang Tesla Fireball
Tesla Goblin Gang Fireball
Tesla Fireball Goblin Gang Dart Goblin
Earthquake Tesla Dart Goblin Fireball
Tesla Dart Goblin
Goblin Gang Tesla Dart Goblin Earthquake Fireball
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Fireball
Fireball Goblin Gang Tesla Miner Monk
Goblin Gang
Goblin Gang Tesla Fireball Monk
Goblin Gang Tesla
Fireball Goblin Gang Tesla Dart Goblin Monk
Goblin Gang Tesla Dart Goblin Fireball
Tesla
Fireball Monk
Goblin Gang Tesla Dart Goblin
Tesla Dart Goblin
Monk Fireball
Goblin Gang Tesla Fireball
Tesla Dart Goblin Fireball
Goblin Gang Tesla Dart Goblin Fireball Monk
Tesla Dart Goblin Earthquake Fireball
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Dart Goblin Monk
Fireball Monk Dart Goblin Miner
Earthquake Dart Goblin Fireball Miner
Earthquake Dart Goblin Fireball
Fireball Earthquake
Fireball Dart Goblin Monk
Dart Goblin Earthquake
Earthquake Fireball Dart Goblin
Fireball Miner Monk Dart Goblin
Goblin Gang Fireball
Miner Monk Dart Goblin Earthquake Fireball
Fireball Monk Dart Goblin
Earthquake Dart Goblin Fireball Miner
Earthquake Dart Goblin Fireball Monk
Earthquake Dart Goblin Fireball
Earthquake Dart Goblin Fireball
Earthquake Dart Goblin Fireball
Monk Earthquake Fireball
Dart Goblin Earthquake Fireball Monk
Dart Goblin Earthquake Fireball Miner Monk
Earthquake Fireball Monk
Fireball
Monk
Earthquake Fireball Monk
Earthquake Fireball
Fireball Miner Dart Goblin Earthquake Monk
Fireball Miner Monk
Fireball Miner Dart Goblin
Dart Goblin Fireball
Dart Goblin Fireball
Fireball
Dart Goblin Earthquake Fireball Miner
Fireball Monk
Earthquake Fireball Monk
Earthquake Goblin Gang Dart Goblin Fireball
Fireball Dart Goblin Monk
Fireball
Fireball Miner Goblin Gang Dart Goblin
Dart Goblin Earthquake Fireball
Monk Fireball
Dart Goblin
Goblin Gang Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Miner Monk
Fireball Dart Goblin Monk

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