My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Baby Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Hog Rider Baby Dragon
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Tesla Magic Archer
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Baby Dragon Magic Archer
Fireball
Goblin Gang Tesla Hog Rider Baby Dragon Magic Archer
Poison
Goblin Gang Magic Archer
Lightning
Tesla Baby Dragon Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon Freeze The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tesla Fireball Hog Rider Baby Dragon Freeze Magic Archer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Tesla Fireball

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Baby Dragon
Tesla
Fireball
Hog Rider Baby Dragon Freeze The Log Magic Archer
Hog Rider
Goblin Gang Fireball Freeze The Log Baby Dragon Magic Archer
Baby Dragon
Goblin Gang Fireball Hog Rider
Freeze
Hog Rider Fireball
The Log
Hog Rider Fireball Magic Archer
Magic Archer
Fireball Hog Rider The Log

Defense Synergies 3 8

Goblin Gang
Tesla The Log Magic Archer
Tesla
Goblin Gang The Log Fireball Baby Dragon Magic Archer
Fireball
The Log Tesla Freeze
Hog Rider
Baby Dragon
Tesla The Log
Freeze
Fireball
The Log
Tesla Fireball Goblin Gang Baby Dragon Magic Archer
Magic Archer
Goblin Gang Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Baby Dragon The Log Magic Archer
Goblin Gang Tesla The Log
Goblin Gang Tesla Freeze
Tesla Goblin Gang
Fireball The Log
Goblin Gang Fireball Freeze The Log Tesla Baby Dragon Magic Archer
Tesla Goblin Gang Fireball Baby Dragon Freeze Magic Archer
Tesla Fireball Baby Dragon The Log Magic Archer
Tesla Goblin Gang
Goblin Gang Tesla
Goblin Gang Tesla Fireball Baby Dragon Freeze The Log Magic Archer
Tesla Goblin Gang Fireball Baby Dragon Magic Archer
Tesla Goblin Gang Fireball Freeze The Log
Fireball Goblin Gang Tesla Baby Dragon Freeze The Log Magic Archer
Goblin Gang Tesla
Goblin Gang Tesla Fireball Freeze The Log
Tesla Goblin Gang Fireball
Tesla Fireball Goblin Gang Baby Dragon The Log Magic Archer
Baby Dragon Freeze The Log Tesla Fireball Magic Archer
Tesla
Goblin Gang Tesla Fireball Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Fireball
Fireball Goblin Gang Tesla Baby Dragon The Log Magic Archer
Goblin Gang The Log
Goblin Gang Tesla Fireball The Log
Goblin Gang Tesla
Fireball Goblin Gang Tesla Baby Dragon Freeze Magic Archer
Goblin Gang Tesla Fireball
Tesla
Freeze Fireball Baby Dragon The Log Magic Archer
Goblin Gang Tesla
Tesla
Fireball The Log
Goblin Gang Tesla Fireball
Tesla Fireball Baby Dragon Magic Archer
Goblin Gang Tesla Fireball Baby Dragon Freeze The Log Magic Archer
Tesla Fireball Baby Dragon Freeze The Log Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Baby Dragon Freeze The Log
Fireball Baby Dragon The Log Magic Archer
Fireball Baby Dragon The Log Magic Archer
Fireball Freeze The Log
Fireball Baby Dragon The Log Magic Archer
Fireball Baby Dragon Freeze Magic Archer
Baby Dragon The Log Magic Archer
Fireball The Log Baby Dragon Freeze Magic Archer
Fireball The Log
Goblin Gang Fireball
Fireball The Log Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Baby Dragon The Log Magic Archer
Fireball Baby Dragon Freeze Magic Archer
Fireball Baby Dragon The Log Magic Archer
Fireball Baby Dragon The Log Magic Archer
Magic Archer Fireball Baby Dragon The Log
Fireball Freeze
Fireball Baby Dragon The Log Magic Archer
Fireball Baby Dragon The Log Magic Archer
Fireball Baby Dragon The Log Magic Archer
Fireball
The Log
Fireball Baby Dragon The Log
Freeze The Log Fireball Baby Dragon Magic Archer
Fireball The Log Baby Dragon Magic Archer
Fireball Baby Dragon The Log Magic Archer
Fireball Baby Dragon The Log Magic Archer
Fireball Baby Dragon Magic Archer
Fireball Freeze
Fireball
Fireball The Log Magic Archer
Fireball Freeze Magic Archer
Fireball The Log Magic Archer
Goblin Gang Fireball Freeze Magic Archer
Fireball Baby Dragon Magic Archer
Freeze
The Log Fireball
Fireball Goblin Gang Baby Dragon Magic Archer
The Log Fireball Baby Dragon Magic Archer
Fireball
Goblin Gang Fireball Baby Dragon Freeze The Log Magic Archer
Fireball Magic Archer
Fireball Baby Dragon Freeze The Log Magic Archer

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: