My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Dark Prince
Giant Snowball
Goblin Gang Hog Rider
Zap
Goblin Gang Dark Prince
Barbarian Barrel
Goblin Gang Tesla Wizard Dark Prince
The Log
Goblin Gang Hog Rider Dark Prince
Earthquake
Goblin Gang Tesla Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Wizard Dark Prince P.E.K.K.A
Fireball
Goblin Gang Tesla Hog Rider Wizard
Poison
Goblin Gang Wizard
Lightning
Tesla Wizard Dark Prince
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tesla Fireball Hog Rider Dark Prince Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Tesla Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Dark Prince P.E.K.K.A
Tesla
Fireball
Hog Rider Dark Prince The Log
Hog Rider
Goblin Gang Fireball The Log Wizard Dark Prince
Wizard
Hog Rider Dark Prince P.E.K.K.A
Dark Prince
Goblin Gang Fireball Hog Rider Wizard
P.E.K.K.A
Goblin Gang Wizard The Log
The Log
Hog Rider Fireball P.E.K.K.A

Defense Synergies 4 11

Goblin Gang
Tesla Dark Prince P.E.K.K.A The Log
Tesla
Goblin Gang The Log Fireball Wizard Dark Prince
Fireball
The Log Tesla Dark Prince
Hog Rider
Wizard
Tesla Dark Prince P.E.K.K.A The Log
Dark Prince
Goblin Gang Tesla Fireball Wizard The Log
P.E.K.K.A
The Log Goblin Gang Wizard
The Log
Tesla Fireball P.E.K.K.A Goblin Gang Wizard Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Wizard The Log
P.E.K.K.A Goblin Gang Tesla Dark Prince The Log
Goblin Gang Tesla P.E.K.K.A Dark Prince
Tesla P.E.K.K.A Goblin Gang Dark Prince
Fireball Dark Prince P.E.K.K.A The Log
Goblin Gang Fireball The Log Tesla Dark Prince
Tesla Goblin Gang Fireball Wizard
Tesla Fireball P.E.K.K.A The Log
Tesla P.E.K.K.A Goblin Gang
Goblin Gang Tesla Dark Prince
Goblin Gang Tesla Fireball Wizard Dark Prince The Log
Tesla Goblin Gang Fireball Wizard
Tesla P.E.K.K.A Goblin Gang Fireball Wizard Dark Prince The Log
Fireball Wizard Goblin Gang Tesla Dark Prince P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Tesla
Goblin Gang Tesla Fireball P.E.K.K.A The Log
Tesla Wizard Goblin Gang Fireball Dark Prince P.E.K.K.A
Tesla Fireball Goblin Gang Wizard Dark Prince The Log
Wizard The Log Tesla Fireball Dark Prince
P.E.K.K.A Tesla
Goblin Gang Wizard Dark Prince Tesla Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Fireball Dark Prince P.E.K.K.A
Fireball Goblin Gang Tesla Wizard The Log
Goblin Gang P.E.K.K.A Dark Prince The Log
Goblin Gang Dark Prince P.E.K.K.A Tesla Fireball The Log
P.E.K.K.A Goblin Gang Tesla Dark Prince
Fireball Wizard Goblin Gang Tesla
Goblin Gang Dark Prince P.E.K.K.A Tesla Fireball
P.E.K.K.A Tesla Dark Prince
P.E.K.K.A Fireball Dark Prince The Log
P.E.K.K.A Goblin Gang Tesla
P.E.K.K.A Tesla Dark Prince
P.E.K.K.A Fireball Dark Prince The Log
Dark Prince P.E.K.K.A Goblin Gang Tesla Fireball Wizard
Wizard Tesla Fireball
Goblin Gang Tesla Fireball Dark Prince P.E.K.K.A The Log
Tesla Fireball Wizard Dark Prince P.E.K.K.A The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball Dark Prince The Log
Fireball Wizard Dark Prince The Log
Fireball Wizard
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard
Goblin Gang Fireball
Fireball Wizard Dark Prince The Log
Fireball Wizard
Fireball The Log
Fireball
Fireball The Log
Fireball Wizard The Log
Fireball Wizard The Log
Fireball
Fireball Wizard Dark Prince The Log
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard Dark Prince
Fireball The Log Wizard
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
Fireball Wizard
Fireball
Fireball Wizard The Log
Fireball
P.E.K.K.A
Fireball Wizard The Log
Goblin Gang Fireball Dark Prince
Fireball Wizard
The Log Fireball
Fireball Goblin Gang Wizard Dark Prince
The Log Fireball Wizard
Fireball
Dark Prince P.E.K.K.A
Goblin Gang Fireball The Log
Fireball
Fireball Dark Prince The Log
P.E.K.K.A
Fireball Wizard

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