My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Goblin Barrel
Barbarian Barrel
Goblin Gang Tesla Valkyrie Goblin Barrel Electro Wizard
The Log
Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Tesla Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Valkyrie Goblin Barrel Electro Wizard
Fireball
Goblin Gang Tesla Goblin Barrel Electro Wizard
Poison
Goblin Gang Electro Wizard
Lightning
Tesla Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Tesla Fireball Valkyrie Electro Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Goblin Barrel Tesla

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Valkyrie
Tesla
Fireball
The Log Electro Wizard Mega Knight
Valkyrie
Goblin Barrel Goblin Gang Electro Wizard
Goblin Barrel
Goblin Gang Valkyrie Mega Knight
The Log
Fireball Mega Knight
Electro Wizard
Fireball Valkyrie Mega Knight
Mega Knight
Fireball Goblin Barrel The Log Electro Wizard

Defense Synergies 3 14

Goblin Gang
Tesla Valkyrie The Log Electro Wizard
Tesla
Goblin Gang The Log Fireball Valkyrie Electro Wizard
Fireball
The Log Tesla Valkyrie Electro Wizard Mega Knight
Valkyrie
Goblin Gang Tesla Fireball The Log Electro Wizard
Goblin Barrel
The Log
Tesla Fireball Goblin Gang Valkyrie Electro Wizard Mega Knight
Electro Wizard
Goblin Gang Tesla Fireball Valkyrie The Log Mega Knight
Mega Knight
Fireball The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie The Log Electro Wizard
Goblin Gang Tesla Valkyrie The Log Electro Wizard Mega Knight
Goblin Gang Tesla Mega Knight Valkyrie Electro Wizard
Tesla Goblin Gang Valkyrie Electro Wizard Mega Knight
Fireball Valkyrie The Log Mega Knight
Goblin Gang Fireball The Log Tesla Valkyrie Electro Wizard Mega Knight
Tesla Electro Wizard Goblin Gang Fireball
Tesla Fireball Valkyrie The Log Electro Wizard Mega Knight
Tesla Goblin Gang
Goblin Gang Tesla Valkyrie Electro Wizard Mega Knight
Goblin Gang Valkyrie Electro Wizard Tesla Fireball The Log Mega Knight
Tesla Goblin Gang Fireball Electro Wizard
Tesla Mega Knight Goblin Gang Fireball Valkyrie The Log Electro Wizard
Fireball Valkyrie Mega Knight Goblin Gang Tesla The Log Electro Wizard
Goblin Gang Tesla Electro Wizard Mega Knight
Goblin Gang Tesla Fireball The Log Electro Wizard Mega Knight
Tesla Mega Knight Goblin Gang Fireball Valkyrie Electro Wizard
Tesla Fireball Mega Knight Goblin Gang Valkyrie The Log Electro Wizard
Valkyrie The Log Tesla Fireball Electro Wizard Mega Knight
Tesla Electro Wizard
Goblin Gang Valkyrie Mega Knight Tesla Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Tesla Fireball Electro Wizard
Fireball Electro Wizard Goblin Gang Tesla Valkyrie The Log Mega Knight
Goblin Gang Mega Knight Valkyrie The Log Electro Wizard
Goblin Gang Valkyrie Mega Knight Tesla Fireball The Log Electro Wizard
Goblin Gang Tesla Valkyrie Mega Knight
Fireball Goblin Gang Tesla Electro Wizard
Goblin Gang Tesla Fireball Valkyrie Electro Wizard
Mega Knight Tesla Valkyrie
Electro Wizard Mega Knight Fireball Valkyrie The Log
Goblin Gang Tesla
Mega Knight Tesla Valkyrie
Mega Knight Fireball Valkyrie The Log Electro Wizard
Mega Knight Goblin Gang Tesla Fireball Valkyrie
Tesla Fireball Valkyrie Mega Knight
Goblin Gang Tesla Electro Wizard Fireball Valkyrie The Log
Valkyrie Mega Knight Tesla Fireball The Log Electro Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log
Fireball The Log Electro Wizard
Fireball The Log
Fireball Valkyrie The Log
Fireball Valkyrie The Log Mega Knight
Fireball
The Log
Fireball The Log
Fireball The Log
Goblin Gang Fireball Electro Wizard
Fireball Valkyrie The Log Electro Wizard
Fireball
Fireball The Log
Fireball
Fireball The Log
Fireball The Log
Fireball The Log Mega Knight
Fireball
Fireball The Log Electro Wizard Mega Knight
Fireball Valkyrie The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fireball Valkyrie Mega Knight
Fireball The Log Electro Wizard
Fireball The Log Mega Knight
Fireball The Log
Fireball Electro Wizard
Electro Wizard Fireball
Fireball
Fireball The Log Mega Knight
Fireball Electro Wizard
Mega Knight
Fireball The Log
Electro Wizard Goblin Gang Fireball
Fireball Electro Wizard
The Log Fireball
Fireball Goblin Gang Valkyrie Electro Wizard Mega Knight
The Log Fireball
Fireball
Mega Knight
Goblin Gang Fireball The Log Electro Wizard
Fireball Electro Wizard
Fireball The Log Electro Wizard Mega Knight

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