My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Royal Ghost Sparky Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Sparky
Giant Snowball
Goblin Gang
Zap
Goblin Gang Sparky
Barbarian Barrel
Goblin Gang Tesla Valkyrie Royal Ghost Sparky
The Log
Goblin Gang Sparky
Earthquake
Goblin Gang Tesla
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Royal Ghost Sparky
Fireball
Goblin Gang Tesla Sparky
Poison
Goblin Gang Sparky
Lightning
Tesla Valkyrie Sparky Goblinstein
Rocket
Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie The Log Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Royal Ghost Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Royal Ghost Tesla Fireball Valkyrie Goblinstein Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Royal Ghost Tesla

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Royal Ghost Sparky
Tesla
Fireball
The Log Sparky
Valkyrie
Goblin Gang Royal Ghost Sparky
The Log
Fireball Sparky
Royal Ghost
Goblin Gang Valkyrie
Sparky
Goblin Gang Fireball Valkyrie The Log
Goblinstein

Defense Synergies 3 10

Goblin Gang
Tesla Valkyrie The Log Sparky
Tesla
Goblin Gang The Log Fireball Valkyrie
Fireball
The Log Tesla Valkyrie
Valkyrie
Goblin Gang Tesla Fireball The Log Sparky
The Log
Tesla Fireball Goblin Gang Valkyrie Royal Ghost Sparky
Royal Ghost
The Log
Sparky
Goblin Gang Valkyrie The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Valkyrie The Log Sparky
Sparky Goblin Gang Tesla Valkyrie The Log
Goblin Gang Tesla Sparky Valkyrie
Tesla Sparky Goblin Gang Valkyrie
Fireball Valkyrie The Log Sparky
Goblin Gang Fireball The Log Tesla Valkyrie Royal Ghost
Tesla Goblin Gang Fireball
Tesla Fireball Valkyrie The Log Sparky
Tesla Sparky Goblin Gang
Goblin Gang Tesla Valkyrie Royal Ghost Sparky
Goblin Gang Valkyrie Tesla Fireball The Log Royal Ghost
Tesla Goblin Gang Fireball
Tesla Sparky Goblin Gang Fireball Valkyrie The Log
Fireball Valkyrie Sparky Goblin Gang Tesla The Log Royal Ghost
Sparky Goblin Gang Tesla
Goblin Gang Tesla Fireball The Log Sparky
Tesla Sparky Goblin Gang Fireball Valkyrie
Tesla Fireball Valkyrie Goblin Gang The Log Royal Ghost
Valkyrie The Log Tesla Fireball Royal Ghost
Sparky Tesla
Goblin Gang Valkyrie Royal Ghost Tesla Fireball The Log Sparky
Tesla Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Tesla Fireball Royal Ghost Sparky
Fireball Goblin Gang Tesla Valkyrie The Log Royal Ghost
Goblin Gang Valkyrie The Log Sparky
Goblin Gang Valkyrie Tesla Fireball The Log Sparky
Goblin Gang Tesla Valkyrie Sparky
Fireball Goblin Gang Tesla
Goblin Gang Sparky Tesla Fireball Valkyrie
Tesla Valkyrie Sparky
Fireball Valkyrie The Log Sparky
Goblin Gang Tesla Sparky
Tesla Valkyrie Sparky
Fireball Valkyrie The Log
Goblin Gang Tesla Fireball Valkyrie Sparky
Tesla Fireball Valkyrie Sparky
Goblin Gang Tesla Sparky Fireball Valkyrie The Log
Valkyrie Tesla Fireball The Log Royal Ghost Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie The Log Royal Ghost Sparky
Fireball The Log Royal Ghost
Fireball The Log Sparky
Fireball Valkyrie The Log Sparky
Fireball Valkyrie The Log Sparky
Fireball
The Log Sparky
Fireball The Log
Fireball The Log
Goblin Gang Fireball Sparky
Fireball Valkyrie The Log Sparky
Fireball
Fireball The Log Sparky
Fireball
Fireball The Log Sparky
Fireball The Log Sparky
Fireball The Log Sparky
Fireball Sparky
Sparky
Fireball The Log Sparky
Fireball Valkyrie The Log
Fireball The Log Sparky
Fireball
The Log Sparky
Fireball The Log
The Log Fireball Valkyrie Sparky
Fireball The Log Royal Ghost Sparky
Fireball The Log Sparky
Fireball The Log Sparky
Fireball Sparky
Fireball
Fireball Sparky
Fireball The Log Sparky
Fireball Sparky
Sparky
Fireball The Log Sparky
Goblin Gang Fireball
Fireball
The Log Fireball
Fireball Goblin Gang Valkyrie Sparky
The Log Fireball
Fireball Sparky
Sparky
Goblin Gang Fireball The Log Sparky
Fireball
Fireball The Log Royal Ghost Sparky
Sparky
Fireball Sparky

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