My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Flying Machine Electro Giant Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Flying Machine Electro Giant Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton King
Giant Snowball
Goblin Gang Flying Machine Goblin Barrel Skeleton King
Zap
Goblin Gang Flying Machine Goblin Barrel Skeleton King
Barbarian Barrel
Goblin Gang Tesla Valkyrie Goblin Barrel Skeleton King
The Log
Goblin Gang Goblin Barrel Skeleton King
Earthquake
Goblin Gang Tesla Goblin Barrel Skeleton King
Arrows
Goblin Gang Flying Machine Goblin Barrel Skeleton King
Royal Delivery
Goblin Gang Valkyrie Flying Machine Goblin Barrel Skeleton King
Fireball
Goblin Gang Tesla Flying Machine Goblin Barrel Skeleton King
Poison
Goblin Gang Flying Machine Skeleton King
Lightning
Tesla Valkyrie Skeleton King
Rocket
Valkyrie Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Electro Giant Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Tornado Tesla Valkyrie Flying Machine Skeleton King Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Goblin Barrel Tornado Tesla

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Valkyrie Skeleton King
Tesla
Valkyrie
Goblin Barrel Goblin Gang Flying Machine Tornado
Flying Machine
Valkyrie
Goblin Barrel
Goblin Gang Valkyrie Skeleton King
Tornado
Electro Giant Valkyrie
Electro Giant
Tornado
Skeleton King
Goblin Gang Goblin Barrel

Defense Synergies 1 9

Goblin Gang
Tesla Valkyrie Flying Machine
Tesla
Goblin Gang Valkyrie Tornado
Valkyrie
Goblin Gang Tesla Flying Machine Tornado
Flying Machine
Goblin Gang Valkyrie Skeleton King
Goblin Barrel
Tornado
Tesla Valkyrie Electro Giant Skeleton King
Electro Giant
Tornado
Skeleton King
Flying Machine Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Flying Machine
Goblin Gang Tesla Valkyrie Flying Machine
Goblin Gang Tesla Tornado Valkyrie
Tesla Goblin Gang Valkyrie Skeleton King
Valkyrie Tornado
Goblin Gang Tornado Tesla Valkyrie Flying Machine
Tesla Tornado Goblin Gang Flying Machine
Tesla Valkyrie Flying Machine Electro Giant
Tesla Goblin Gang Tornado Skeleton King
Goblin Gang Tornado Tesla Valkyrie
Goblin Gang Valkyrie Tesla Flying Machine Tornado Electro Giant Skeleton King
Tesla Goblin Gang Flying Machine Tornado
Tesla Goblin Gang Valkyrie Flying Machine
Valkyrie Goblin Gang Tesla Tornado Skeleton King
Goblin Gang Tesla Skeleton King
Tornado Goblin Gang Tesla Electro Giant
Tesla Goblin Gang Valkyrie Tornado
Tesla Goblin Gang Valkyrie Flying Machine Tornado
Valkyrie Tornado Tesla Flying Machine
Tesla Tornado
Goblin Gang Valkyrie Tesla Flying Machine Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Tesla Electro Giant
Goblin Gang Tesla Valkyrie Flying Machine
Goblin Gang Valkyrie
Goblin Gang Valkyrie Tesla Tornado
Goblin Gang Tesla Valkyrie
Electro Giant Goblin Gang Tesla Flying Machine Tornado
Goblin Gang Tesla Valkyrie Flying Machine
Tesla Valkyrie
Valkyrie Flying Machine Tornado
Goblin Gang Tesla
Tesla Valkyrie Flying Machine
Valkyrie Tornado Electro Giant
Goblin Gang Tesla Valkyrie Skeleton King
Tesla Valkyrie Flying Machine Electro Giant
Goblin Gang Tesla Electro Giant Valkyrie Flying Machine Tornado Skeleton King
Valkyrie Tesla Flying Machine Electro Giant Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Flying Machine
Flying Machine Tornado
Flying Machine
Valkyrie Flying Machine
Valkyrie
Electro Giant Flying Machine Tornado
Flying Machine Tornado
Flying Machine Tornado
Flying Machine Tornado
Goblin Gang Tornado
Valkyrie Flying Machine Tornado
Flying Machine Tornado
Flying Machine
Flying Machine
Flying Machine
Flying Machine
Flying Machine
Tornado
Flying Machine
Valkyrie Flying Machine Tornado Electro Giant
Tornado
Tornado
Flying Machine
Tornado Electro Giant Valkyrie
Flying Machine Tornado
Flying Machine Tornado
Tornado
Flying Machine Tornado Electro Giant
Flying Machine Electro Giant
Goblin Gang Flying Machine
Flying Machine Tornado
Goblin Gang Valkyrie Flying Machine
Flying Machine Skeleton King
Tornado Electro Giant
Flying Machine
Electro Giant Goblin Gang Flying Machine Tornado Skeleton King
Flying Machine Tornado
Flying Machine Tornado Electro Giant

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