My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Goblin Demolisher Prince Goblin Giant Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Prince Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Goblin Drill Prince
Giant Snowball
Goblin Gang Tombstone Goblin Drill
Zap
Goblin Gang Tombstone Goblin Drill Prince Goblin Giant
Barbarian Barrel
Goblin Gang Tombstone Goblin Drill
The Log
Goblin Gang Tombstone Goblin Demolisher Goblin Drill Prince
Earthquake
Goblin Gang Tombstone Goblin Drill
Arrows
Goblin Gang Tombstone Goblin Drill
Royal Delivery
Goblin Gang Goblin Demolisher Goblin Drill Prince
Fireball
Goblin Gang Tombstone Goblin Drill
Poison
Goblin Gang Tombstone Goblin Drill
Lightning
Tombstone Prince Goblinstein
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Goblin Demolisher Goblin Drill Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Tombstone Goblin Demolisher Goblin Drill Prince Goblinstein Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Goblin Gang Tombstone Goblin Demolisher

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Drill Prince Goblin Giant
Tombstone
Goblin Demolisher
Goblin Drill Prince Goblin Giant
Goblin Drill
Goblin Demolisher Goblin Gang The Log
Prince
Goblin Demolisher Goblin Gang The Log
Goblin Giant
Goblin Demolisher Goblin Gang The Log
The Log
Goblin Drill Prince Goblin Giant
Goblinstein

Defense Synergies 2 10

Goblin Gang
Tombstone Goblin Drill Prince The Log
Tombstone
Goblin Gang Goblin Demolisher Prince
Goblin Demolisher
Prince Tombstone Goblin Drill The Log
Goblin Drill
Goblin Gang Goblin Demolisher The Log
Prince
Goblin Demolisher The Log Goblin Gang Tombstone
Goblin Giant
The Log
The Log
Prince Goblin Gang Goblin Demolisher Goblin Drill Goblin Giant
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Goblin Demolisher Goblin Giant The Log
Goblin Gang Tombstone Goblin Drill Prince The Log
Goblin Gang Prince Tombstone Goblin Drill
Prince Goblin Gang Tombstone Goblin Drill
Tombstone Goblin Demolisher Prince The Log
Goblin Gang The Log Goblin Demolisher
Goblin Gang Tombstone
Goblin Giant The Log
Goblin Gang Tombstone Goblin Drill Prince
Goblin Gang Prince
Goblin Gang Tombstone Goblin Demolisher Goblin Drill Goblin Giant The Log
Goblin Gang
Tombstone Goblin Drill Prince Goblin Gang The Log
Goblin Gang Tombstone Goblin Demolisher Goblin Drill Prince The Log
Goblin Gang Tombstone Goblin Drill Prince
Goblin Gang Goblin Drill Prince The Log
Goblin Gang Tombstone Goblin Drill Prince
Tombstone Goblin Gang Goblin Demolisher Goblin Drill Prince The Log
Goblin Drill The Log Tombstone Goblin Demolisher
Goblin Drill Prince
Goblin Gang Goblin Demolisher Prince Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tombstone Prince
Goblin Gang Prince The Log
Goblin Gang Tombstone Prince Goblin Giant The Log
Goblin Gang Prince Goblin Giant The Log
Goblin Gang Tombstone Goblin Drill Prince Goblin Giant
Goblin Gang Goblin Demolisher Goblin Giant
Goblin Gang Prince Tombstone Goblin Giant
Prince Goblin Giant
Tombstone Prince The Log
Goblin Gang Tombstone Goblin Drill Goblin Giant
Tombstone Prince
Prince Goblin Giant The Log
Prince Goblin Gang Tombstone Goblin Giant
Goblin Demolisher
Goblin Gang Tombstone Goblin Drill Prince Goblin Giant The Log
The Log
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Goblin Drill The Log
The Log
Goblin Drill Goblin Giant The Log
Prince The Log
Goblin Demolisher The Log
Goblin Giant
Goblin Demolisher The Log
The Log Goblin Demolisher
The Log
Goblin Gang Prince
Prince The Log
The Log
Prince The Log
Goblin Demolisher Goblin Drill The Log
Goblin Demolisher The Log
Goblin Demolisher Prince The Log
Goblin Demolisher The Log
Prince The Log
Prince The Log
Goblin Drill The Log
Goblin Demolisher The Log
The Log
Prince The Log
The Log
The Log
Prince
The Log
Goblin Gang Tombstone Prince
The Log
Goblin Gang Prince
The Log
Prince
Goblin Gang The Log
Prince Goblin Giant The Log
Prince

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