My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Miner Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Skeleton Army Miner
Giant Snowball
Goblin Gang Hog Rider Skeleton Army Witch Miner
Zap
Goblin Gang Skeleton Army Witch
Barbarian Barrel
Goblin Gang Valkyrie Wizard Skeleton Army Witch Magic Archer
The Log
Goblin Gang Hog Rider Skeleton Army Witch
Earthquake
Goblin Gang Hog Rider Skeleton Army Witch
Arrows
Goblin Gang Skeleton Army Witch
Royal Delivery
Goblin Gang Valkyrie Hog Rider Wizard Skeleton Army Witch Miner Magic Archer
Fireball
Goblin Gang Hog Rider Wizard Skeleton Army Witch Magic Archer
Poison
Goblin Gang Wizard Skeleton Army Witch Magic Archer
Lightning
Valkyrie Wizard Witch Magic Archer
Rocket
Valkyrie Hog Rider Wizard Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Miner Valkyrie Hog Rider Magic Archer Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Skeleton Army Miner Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Miner Valkyrie
Valkyrie
Hog Rider Goblin Gang Wizard Witch Magic Archer
Hog Rider
Goblin Gang Valkyrie Wizard Witch Magic Archer
Wizard
Valkyrie Hog Rider Miner
Skeleton Army
Witch
Valkyrie Hog Rider Miner
Miner
Goblin Gang Wizard Witch Magic Archer
Magic Archer
Valkyrie Hog Rider Miner

Defense Synergies 0 9

Goblin Gang
Valkyrie Skeleton Army Miner Magic Archer
Valkyrie
Goblin Gang Wizard Witch Magic Archer
Hog Rider
Wizard
Valkyrie Skeleton Army
Skeleton Army
Goblin Gang Wizard Magic Archer
Witch
Valkyrie
Miner
Goblin Gang
Magic Archer
Goblin Gang Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Magic Archer
Skeleton Army Goblin Gang Valkyrie Witch
Goblin Gang Skeleton Army Witch Valkyrie
Skeleton Army Witch Goblin Gang Valkyrie
Valkyrie Skeleton Army
Goblin Gang Skeleton Army Valkyrie Magic Archer
Goblin Gang Wizard Witch Magic Archer
Valkyrie Magic Archer
Witch Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Valkyrie Miner
Goblin Gang Valkyrie Skeleton Army Witch Wizard Magic Archer
Goblin Gang Wizard Witch Magic Archer
Skeleton Army Goblin Gang Valkyrie Wizard Witch
Valkyrie Wizard Skeleton Army Goblin Gang Witch Magic Archer
Skeleton Army Goblin Gang
Skeleton Army Goblin Gang
Wizard Goblin Gang Valkyrie Skeleton Army Witch
Goblin Gang Valkyrie Wizard Skeleton Army Witch Magic Archer
Valkyrie Wizard Witch Magic Archer
Goblin Gang Valkyrie Wizard Skeleton Army Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Witch
Goblin Gang Valkyrie Wizard Miner Magic Archer
Goblin Gang Skeleton Army Valkyrie Witch
Goblin Gang Valkyrie Skeleton Army
Goblin Gang Valkyrie Skeleton Army Witch
Wizard Goblin Gang Witch Magic Archer
Goblin Gang Skeleton Army Valkyrie Witch
Valkyrie Skeleton Army
Valkyrie Skeleton Army Witch Magic Archer
Witch Goblin Gang Skeleton Army
Valkyrie Witch
Skeleton Army Valkyrie
Skeleton Army Goblin Gang Valkyrie Wizard Witch
Wizard Valkyrie Skeleton Army Witch Magic Archer
Goblin Gang Skeleton Army Witch Valkyrie Magic Archer
Valkyrie Wizard Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Valkyrie
Miner Magic Archer
Miner Magic Archer
Valkyrie
Wizard Valkyrie Magic Archer
Wizard Witch Magic Archer
Wizard Witch Magic Archer
Wizard Magic Archer
Miner Wizard
Goblin Gang
Miner Valkyrie Wizard Magic Archer
Wizard Magic Archer
Miner Magic Archer
Magic Archer
Magic Archer
Wizard Witch Magic Archer
Magic Archer Wizard
Wizard Magic Archer
Valkyrie Wizard Witch Miner Magic Archer
Magic Archer
Wizard
Valkyrie Wizard Witch Magic Archer
Witch
Miner Wizard Witch Magic Archer
Wizard Witch Miner Magic Archer
Miner Magic Archer
Wizard Witch Magic Archer
Wizard Witch
Wizard Miner Magic Archer
Magic Archer
Wizard Magic Archer
Goblin Gang Skeleton Army Witch Magic Archer
Wizard Witch Magic Archer
Miner Goblin Gang Valkyrie Wizard Magic Archer
Wizard Magic Archer
Goblin Gang Witch Magic Archer
Witch Magic Archer
Witch Miner Magic Archer
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: