My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Executioner Electro Giant Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Inferno Tower Goblin Barrel
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Wizard Goblin Barrel Executioner
The Log
Goblin Gang Goblin Barrel
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Valkyrie Wizard Goblin Barrel Executioner
Fireball
Goblin Gang Inferno Tower Wizard Goblin Barrel Executioner
Poison
Goblin Gang Inferno Tower Wizard Executioner
Lightning
Valkyrie Inferno Tower Wizard Executioner
Rocket
Valkyrie Inferno Tower Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Wizard Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Executioner Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Executioner Electro Giant Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Goblin Barrel Valkyrie Inferno Tower Wizard Executioner Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Goblin Barrel Valkyrie Inferno Tower

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Valkyrie
Valkyrie
Goblin Barrel Goblin Gang Wizard Executioner
Inferno Tower
Wizard
Valkyrie Mega Knight
Goblin Barrel
Goblin Gang Valkyrie Mega Knight
Executioner
Valkyrie Mega Knight
Electro Giant
Mega Knight
Wizard Goblin Barrel Executioner

Defense Synergies 1 7

Goblin Gang
Inferno Tower Valkyrie
Valkyrie
Goblin Gang Inferno Tower Wizard Executioner
Inferno Tower
Goblin Gang Valkyrie Mega Knight
Wizard
Valkyrie Mega Knight
Goblin Barrel
Executioner
Valkyrie Mega Knight
Electro Giant
Mega Knight
Inferno Tower Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Wizard Executioner
Inferno Tower Goblin Gang Valkyrie Executioner Mega Knight
Goblin Gang Inferno Tower Mega Knight Valkyrie Executioner
Inferno Tower Goblin Gang Valkyrie Mega Knight
Valkyrie Mega Knight
Goblin Gang Valkyrie Executioner Mega Knight
Inferno Tower Goblin Gang Wizard Executioner
Valkyrie Inferno Tower Electro Giant Mega Knight
Inferno Tower Goblin Gang
Goblin Gang Valkyrie Inferno Tower Mega Knight
Goblin Gang Valkyrie Executioner Wizard Electro Giant Mega Knight
Inferno Tower Executioner Goblin Gang Wizard
Inferno Tower Mega Knight Goblin Gang Valkyrie Wizard
Valkyrie Wizard Executioner Mega Knight Goblin Gang
Inferno Tower Goblin Gang Mega Knight
Inferno Tower Goblin Gang Electro Giant Mega Knight
Wizard Mega Knight Goblin Gang Valkyrie Inferno Tower Executioner
Valkyrie Mega Knight Goblin Gang Wizard Executioner
Valkyrie Wizard Executioner Mega Knight
Inferno Tower
Goblin Gang Valkyrie Wizard Mega Knight Executioner Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Mega Knight Inferno Tower Electro Giant
Goblin Gang Valkyrie Wizard Executioner Mega Knight
Goblin Gang Mega Knight Valkyrie Inferno Tower
Goblin Gang Valkyrie Mega Knight Inferno Tower
Inferno Tower Goblin Gang Valkyrie Executioner Mega Knight
Wizard Executioner Electro Giant Goblin Gang
Goblin Gang Valkyrie Inferno Tower
Inferno Tower Mega Knight Valkyrie
Mega Knight Valkyrie Inferno Tower
Inferno Tower Goblin Gang
Mega Knight Valkyrie Inferno Tower
Mega Knight Valkyrie Electro Giant
Mega Knight Goblin Gang Valkyrie Inferno Tower Wizard Executioner
Wizard Valkyrie Executioner Electro Giant Mega Knight
Goblin Gang Inferno Tower Electro Giant Valkyrie Executioner
Valkyrie Executioner Mega Knight Inferno Tower Wizard Electro Giant
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Executioner
Valkyrie
Wizard Executioner Valkyrie Mega Knight
Wizard Executioner Electro Giant
Wizard Executioner
Wizard Executioner
Wizard
Goblin Gang
Valkyrie Wizard
Wizard Executioner
Executioner
Wizard Executioner
Wizard Executioner Mega Knight
Wizard Executioner Mega Knight
Valkyrie Wizard Electro Giant Mega Knight
Mega Knight
Wizard
Electro Giant Valkyrie Wizard Executioner Mega Knight
Wizard Executioner
Wizard Mega Knight
Wizard Executioner Electro Giant
Wizard Electro Giant
Wizard Mega Knight
Mega Knight
Wizard
Goblin Gang
Wizard Executioner
Goblin Gang Valkyrie Wizard Executioner Mega Knight
Wizard Executioner
Electro Giant
Executioner Mega Knight
Electro Giant Goblin Gang
Executioner
Executioner Electro Giant Mega Knight
Wizard Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: