My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Hogs Miner
Giant Snowball
Goblin Gang Royal Hogs Miner
Zap
Goblin Gang Inferno Tower Royal Hogs
Barbarian Barrel
Goblin Gang Valkyrie Inferno Tower Wizard Royal Hogs Electro Wizard
The Log
Goblin Gang Royal Hogs
Earthquake
Goblin Gang Inferno Tower Royal Hogs
Arrows
Goblin Gang Royal Hogs
Royal Delivery
Goblin Gang Valkyrie Wizard Royal Hogs Miner Electro Wizard
Fireball
Goblin Gang Inferno Tower Wizard Royal Hogs Electro Wizard
Poison
Goblin Gang Inferno Tower Wizard Royal Hogs Electro Wizard
Lightning
Valkyrie Inferno Tower Wizard Electro Wizard
Rocket
Valkyrie Inferno Tower Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Miner Valkyrie Electro Wizard Inferno Tower Wizard Royal Hogs Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Miner Valkyrie Electro Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Miner Valkyrie Royal Hogs
Valkyrie
Goblin Gang Wizard Royal Hogs Electro Wizard
Inferno Tower
Wizard
Valkyrie Royal Hogs Miner
Royal Hogs
Goblin Gang Valkyrie Wizard Lightning Electro Wizard
Lightning
Royal Hogs
Miner
Goblin Gang Wizard Electro Wizard
Electro Wizard
Valkyrie Royal Hogs Miner

Defense Synergies 2 7

Goblin Gang
Inferno Tower Valkyrie Miner Electro Wizard
Valkyrie
Goblin Gang Inferno Tower Wizard Electro Wizard
Inferno Tower
Goblin Gang Electro Wizard Valkyrie
Wizard
Valkyrie Electro Wizard
Royal Hogs
Lightning
Miner
Goblin Gang
Electro Wizard
Inferno Tower Goblin Gang Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Valkyrie Inferno Tower Wizard Electro Wizard
Inferno Tower Goblin Gang Valkyrie Electro Wizard
Goblin Gang Inferno Tower Valkyrie Lightning Electro Wizard
Inferno Tower Goblin Gang Valkyrie Electro Wizard
Lightning Valkyrie
Goblin Gang Valkyrie Electro Wizard
Inferno Tower Lightning Electro Wizard Goblin Gang Wizard
Lightning Valkyrie Inferno Tower Electro Wizard
Inferno Tower Goblin Gang
Goblin Gang Valkyrie Inferno Tower Miner Electro Wizard
Goblin Gang Valkyrie Electro Wizard Wizard
Inferno Tower Goblin Gang Wizard Electro Wizard
Inferno Tower Goblin Gang Valkyrie Wizard Lightning Electro Wizard
Valkyrie Wizard Goblin Gang Electro Wizard
Inferno Tower Goblin Gang Electro Wizard
Inferno Tower Goblin Gang Lightning Electro Wizard
Wizard Goblin Gang Valkyrie Inferno Tower Electro Wizard
Goblin Gang Valkyrie Wizard Electro Wizard
Valkyrie Wizard Electro Wizard
Inferno Tower Electro Wizard
Goblin Gang Valkyrie Wizard Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Inferno Tower Electro Wizard
Electro Wizard Goblin Gang Valkyrie Wizard Lightning Miner
Goblin Gang Valkyrie Inferno Tower Lightning Electro Wizard
Goblin Gang Valkyrie Lightning Inferno Tower Electro Wizard
Inferno Tower Goblin Gang Valkyrie
Wizard Goblin Gang Electro Wizard
Goblin Gang Valkyrie Inferno Tower Lightning Electro Wizard
Inferno Tower Valkyrie
Lightning Electro Wizard Valkyrie Inferno Tower
Inferno Tower Goblin Gang
Valkyrie Inferno Tower
Lightning Valkyrie Electro Wizard
Lightning Goblin Gang Valkyrie Inferno Tower Wizard
Wizard Valkyrie
Goblin Gang Inferno Tower Electro Wizard Valkyrie Lightning
Valkyrie Inferno Tower Wizard Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Valkyrie
Miner Electro Wizard
Lightning Miner
Lightning Valkyrie
Wizard Valkyrie
Wizard
Wizard
Wizard Lightning
Miner Wizard Lightning
Lightning Goblin Gang Electro Wizard
Lightning Miner Valkyrie Wizard Electro Wizard
Lightning Wizard
Lightning Miner
Lightning
Lightning
Lightning Wizard
Lightning Wizard
Lightning
Lightning
Lightning Wizard Electro Wizard
Lightning Valkyrie Wizard Miner
Lightning
Lightning Wizard
Lightning
Lightning
Valkyrie Wizard
Miner Wizard Lightning Electro Wizard
Lightning Wizard Miner
Lightning Miner
Lightning Wizard Electro Wizard
Lightning Electro Wizard Wizard
Lightning
Lightning Wizard Miner
Lightning Electro Wizard
Wizard Lightning
Lightning Electro Wizard Goblin Gang
Lightning Wizard Electro Wizard
Lightning Miner Goblin Gang Valkyrie Wizard Electro Wizard
Wizard Lightning
Lightning
Goblin Gang Lightning Electro Wizard
Lightning Electro Wizard
Lightning Miner Electro Wizard
Lightning Wizard

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