My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Baby Dragon Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Graveyard
Giant Snowball
Goblin Gang Baby Dragon Graveyard
Zap
Goblin Gang Graveyard
Barbarian Barrel
Goblin Gang Valkyrie Electro Wizard Graveyard
The Log
Goblin Gang Graveyard
Earthquake
Goblin Gang Graveyard
Arrows
Goblin Gang Graveyard
Royal Delivery
Goblin Gang Valkyrie Baby Dragon Bowler Electro Wizard Graveyard
Fireball
Goblin Gang Baby Dragon Bowler Electro Wizard
Poison
Goblin Gang Electro Wizard Graveyard
Lightning
Valkyrie Baby Dragon Bowler Electro Wizard
Rocket
Valkyrie Bowler

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Tornado Baby Dragon Freeze Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Baby Dragon Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Tornado Valkyrie Baby Dragon Freeze Electro Wizard Bowler Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Tornado Valkyrie Baby Dragon

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Baby Dragon Bowler
Valkyrie
Graveyard Goblin Gang Tornado Baby Dragon Electro Wizard
Tornado
Baby Dragon Valkyrie Freeze Bowler Graveyard
Baby Dragon
Tornado Graveyard Goblin Gang Valkyrie Bowler Electro Wizard
Freeze
Graveyard Tornado
Bowler
Graveyard Goblin Gang Tornado Baby Dragon Electro Wizard
Electro Wizard
Graveyard Valkyrie Baby Dragon Bowler
Graveyard
Valkyrie Baby Dragon Freeze Bowler Electro Wizard Tornado

Defense Synergies 1 12

Goblin Gang
Valkyrie Electro Wizard
Valkyrie
Goblin Gang Tornado Baby Dragon Freeze Bowler Electro Wizard
Tornado
Bowler Valkyrie Baby Dragon Electro Wizard
Baby Dragon
Valkyrie Tornado Bowler
Freeze
Valkyrie Electro Wizard
Bowler
Tornado Valkyrie Baby Dragon Electro Wizard
Electro Wizard
Goblin Gang Valkyrie Tornado Freeze Bowler
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Valkyrie Baby Dragon Electro Wizard
Goblin Gang Valkyrie Electro Wizard
Goblin Gang Tornado Bowler Valkyrie Freeze Electro Wizard
Goblin Gang Valkyrie Bowler Electro Wizard
Valkyrie Tornado Bowler
Goblin Gang Tornado Freeze Bowler Valkyrie Baby Dragon Electro Wizard
Tornado Electro Wizard Goblin Gang Baby Dragon Freeze
Bowler Valkyrie Baby Dragon Electro Wizard
Goblin Gang Tornado
Goblin Gang Tornado Valkyrie Bowler Electro Wizard
Goblin Gang Valkyrie Electro Wizard Tornado Baby Dragon Freeze Bowler
Goblin Gang Tornado Baby Dragon Electro Wizard
Bowler Goblin Gang Valkyrie Freeze Electro Wizard
Valkyrie Bowler Goblin Gang Tornado Baby Dragon Freeze Electro Wizard
Goblin Gang Electro Wizard
Tornado Goblin Gang Freeze Bowler Electro Wizard
Goblin Gang Valkyrie Tornado Bowler Electro Wizard
Valkyrie Goblin Gang Tornado Baby Dragon Bowler Electro Wizard
Valkyrie Tornado Baby Dragon Freeze Bowler Electro Wizard
Tornado Electro Wizard
Goblin Gang Valkyrie Bowler Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Bowler Electro Wizard
Electro Wizard Goblin Gang Valkyrie Baby Dragon Bowler
Goblin Gang Valkyrie Bowler Electro Wizard
Goblin Gang Valkyrie Bowler Tornado Electro Wizard
Goblin Gang Valkyrie Bowler
Goblin Gang Tornado Baby Dragon Freeze Electro Wizard
Goblin Gang Valkyrie Bowler Electro Wizard
Valkyrie
Freeze Electro Wizard Valkyrie Tornado Baby Dragon
Goblin Gang
Valkyrie Bowler
Valkyrie Tornado Bowler Electro Wizard
Bowler Goblin Gang Valkyrie
Valkyrie Baby Dragon Bowler
Goblin Gang Electro Wizard Valkyrie Tornado Baby Dragon Freeze Bowler
Valkyrie Bowler Baby Dragon Freeze Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon Freeze
Tornado Baby Dragon Bowler Electro Wizard
Baby Dragon
Valkyrie Freeze
Valkyrie Baby Dragon Bowler
Tornado Baby Dragon Freeze
Tornado Baby Dragon Bowler
Tornado Baby Dragon Freeze Bowler
Tornado
Goblin Gang Tornado Bowler Electro Wizard
Valkyrie Tornado Bowler Electro Wizard
Tornado Baby Dragon
Baby Dragon Bowler
Baby Dragon Freeze
Baby Dragon
Baby Dragon Bowler
Baby Dragon Bowler
Tornado Freeze
Baby Dragon Bowler Electro Wizard
Valkyrie Tornado Baby Dragon Bowler
Baby Dragon Bowler
Tornado
Tornado Bowler
Baby Dragon
Tornado Freeze Valkyrie Baby Dragon Bowler
Tornado Baby Dragon Bowler Electro Wizard
Tornado Baby Dragon Bowler
Tornado Baby Dragon
Tornado Baby Dragon Electro Wizard
Electro Wizard Freeze
Bowler
Freeze Electro Wizard
Bowler
Electro Wizard Goblin Gang Freeze
Tornado Baby Dragon Electro Wizard
Freeze
Goblin Gang Valkyrie Baby Dragon Bowler Electro Wizard
Baby Dragon Bowler
Tornado
Goblin Gang Tornado Baby Dragon Freeze Bowler Electro Wizard
Tornado Electro Wizard
Tornado Baby Dragon Freeze Bowler Electro Wizard
Bowler

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