My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Prince P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Prince P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Prince
Giant Snowball
Goblin Gang Skeleton Army Lumberjack
Zap
Goblin Gang Skeleton Army Prince
Barbarian Barrel
Goblin Gang Valkyrie Wizard Skeleton Army Lumberjack
The Log
Goblin Gang Skeleton Army Prince Lumberjack
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Goblin Gang Valkyrie Wizard Skeleton Army Prince P.E.K.K.A Lumberjack
Fireball
Goblin Gang Wizard Skeleton Army Lumberjack
Poison
Goblin Gang Wizard Skeleton Army
Lightning
Valkyrie Wizard Prince Lumberjack
Rocket
Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Skeleton Army Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Gang Skeleton Army Valkyrie Lumberjack Wizard Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Goblin Gang Skeleton Army Valkyrie

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Prince P.E.K.K.A
Valkyrie
Prince Lumberjack Goblin Gang Wizard P.E.K.K.A
Wizard
Valkyrie Rage Prince P.E.K.K.A Lumberjack
Rage
Wizard Prince
Skeleton Army
Prince
Valkyrie Goblin Gang Wizard Rage Lumberjack
P.E.K.K.A
Goblin Gang Valkyrie Wizard Lumberjack
Lumberjack
Valkyrie Wizard Prince P.E.K.K.A

Defense Synergies 0 15

Goblin Gang
Valkyrie Skeleton Army Prince P.E.K.K.A Lumberjack
Valkyrie
Goblin Gang Wizard Prince P.E.K.K.A Lumberjack
Wizard
Valkyrie Skeleton Army Prince P.E.K.K.A Lumberjack
Rage
Skeleton Army
Goblin Gang Wizard Prince Lumberjack
Prince
Goblin Gang Valkyrie Wizard Skeleton Army
P.E.K.K.A
Goblin Gang Valkyrie Wizard
Lumberjack
Goblin Gang Valkyrie Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard
Skeleton Army P.E.K.K.A Lumberjack Goblin Gang Valkyrie Prince
Goblin Gang Skeleton Army Prince P.E.K.K.A Lumberjack Valkyrie
Skeleton Army Prince P.E.K.K.A Lumberjack Goblin Gang Valkyrie
Valkyrie Skeleton Army Prince P.E.K.K.A Lumberjack
Goblin Gang Skeleton Army Valkyrie Lumberjack
Goblin Gang Wizard
Valkyrie P.E.K.K.A
P.E.K.K.A Goblin Gang Skeleton Army Prince Lumberjack
Goblin Gang Skeleton Army Valkyrie Prince Lumberjack
Goblin Gang Valkyrie Skeleton Army Wizard Lumberjack
Goblin Gang Wizard
Skeleton Army Prince P.E.K.K.A Lumberjack Goblin Gang Valkyrie Wizard
Valkyrie Wizard Skeleton Army Goblin Gang Prince P.E.K.K.A Lumberjack
Skeleton Army P.E.K.K.A Goblin Gang Prince Lumberjack
Skeleton Army Goblin Gang Prince P.E.K.K.A Lumberjack
Wizard Goblin Gang Valkyrie Skeleton Army Prince P.E.K.K.A Lumberjack
Valkyrie Goblin Gang Wizard Skeleton Army Prince Lumberjack
Valkyrie Wizard Lumberjack
P.E.K.K.A Prince Lumberjack
Goblin Gang Valkyrie Wizard Skeleton Army Prince P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Skeleton Army Lumberjack Prince P.E.K.K.A
Goblin Gang Valkyrie Wizard Prince Lumberjack
Goblin Gang Skeleton Army P.E.K.K.A Lumberjack Valkyrie Prince
Goblin Gang Valkyrie Skeleton Army Prince P.E.K.K.A Lumberjack
P.E.K.K.A Goblin Gang Valkyrie Skeleton Army Prince Lumberjack
Wizard Goblin Gang
Goblin Gang Skeleton Army Prince P.E.K.K.A Valkyrie Lumberjack
P.E.K.K.A Valkyrie Skeleton Army Prince Lumberjack
P.E.K.K.A Valkyrie Skeleton Army Prince
P.E.K.K.A Goblin Gang Skeleton Army
P.E.K.K.A Valkyrie Prince Lumberjack
Skeleton Army P.E.K.K.A Valkyrie Prince
Skeleton Army Prince P.E.K.K.A Goblin Gang Valkyrie Wizard Lumberjack
Wizard Valkyrie Skeleton Army
Goblin Gang Skeleton Army Valkyrie Prince P.E.K.K.A Lumberjack
Valkyrie Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Valkyrie Prince
Wizard Valkyrie
Wizard
Wizard
Wizard
Wizard
Goblin Gang Prince Lumberjack
Valkyrie Wizard Prince
Wizard
Prince
Wizard
Wizard
Wizard Prince
Valkyrie Wizard
Prince
Wizard
Prince
Valkyrie Wizard
Wizard
Wizard Prince
Wizard
Wizard
Wizard
P.E.K.K.A Prince
Wizard
Goblin Gang Skeleton Army Prince
Wizard
Goblin Gang Valkyrie Wizard Prince Lumberjack
Wizard
Prince P.E.K.K.A
Goblin Gang
Prince
Prince P.E.K.K.A
Wizard

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