My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Curse Goblin Barrel Inferno Dragon
Giant Snowball
Goblin Gang Goblin Curse Goblin Barrel Inferno Dragon
Zap
Goblin Gang Goblin Curse Goblin Barrel Inferno Dragon
Barbarian Barrel
Goblin Gang Wizard Goblin Curse Goblin Barrel
The Log
Goblin Gang Goblin Curse Goblin Barrel
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Goblin Curse Goblin Barrel
Royal Delivery
Goblin Gang Wizard Goblin Barrel Inferno Dragon
Fireball
Goblin Gang Wizard Goblin Barrel Inferno Dragon
Poison
Goblin Gang Wizard Goblin Curse
Lightning
Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Wizard Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Goblin Machine Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Inferno Dragon Goblin Machine Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse The Log Goblin Gang Goblin Barrel Inferno Dragon Wizard Goblin Machine Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblin Curse The Log Goblin Gang Goblin Barrel

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel
Wizard
Mega Knight
Goblin Curse
The Log
Goblin Barrel
Goblin Gang Mega Knight
The Log
Goblin Curse Mega Knight
Inferno Dragon
Mega Knight
Goblin Machine
Mega Knight
Inferno Dragon Wizard Goblin Barrel The Log

Defense Synergies 0 7

Goblin Gang
The Log Inferno Dragon
Wizard
The Log Mega Knight
Goblin Curse
Goblin Barrel
The Log
Goblin Gang Wizard Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang The Log Mega Knight
Goblin Machine
Mega Knight
Wizard The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard The Log
Inferno Dragon Goblin Gang Goblin Curse The Log Mega Knight
Goblin Gang Mega Knight Goblin Curse Inferno Dragon
Inferno Dragon Goblin Gang Goblin Curse Mega Knight
The Log Mega Knight
Goblin Gang The Log Mega Knight
Inferno Dragon Goblin Gang Wizard Goblin Curse
The Log Mega Knight
Inferno Dragon Goblin Gang Goblin Curse
Goblin Gang Mega Knight
Goblin Gang Goblin Curse Wizard The Log Mega Knight
Inferno Dragon Goblin Gang Wizard Goblin Curse
Mega Knight Goblin Gang Wizard Goblin Curse The Log
Wizard Mega Knight Goblin Gang Goblin Curse The Log
Inferno Dragon Goblin Gang Goblin Curse Mega Knight
Goblin Gang Goblin Curse The Log Inferno Dragon Mega Knight
Wizard Mega Knight Goblin Gang
Mega Knight Goblin Gang Wizard The Log
Wizard The Log Goblin Curse Inferno Dragon Mega Knight
Goblin Curse Inferno Dragon
Goblin Gang Wizard Mega Knight Goblin Curse The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight
Goblin Gang Wizard The Log Inferno Dragon Mega Knight
Goblin Gang Mega Knight The Log
Goblin Gang Mega Knight The Log
Goblin Gang Goblin Curse Inferno Dragon Mega Knight
Wizard Goblin Gang Goblin Curse
Goblin Gang
Mega Knight Goblin Curse Inferno Dragon
Mega Knight The Log Inferno Dragon
Goblin Gang Goblin Curse Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight The Log
Mega Knight Goblin Gang Wizard Goblin Curse
Wizard Goblin Curse Mega Knight
Goblin Gang The Log Inferno Dragon
Mega Knight Wizard Goblin Curse The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Goblin Curse The Log
The Log
The Log
Wizard Goblin Curse The Log Mega Knight
Wizard Goblin Curse
Wizard The Log
The Log Wizard Goblin Curse
The Log Wizard
Goblin Gang
Wizard The Log
Wizard Goblin Curse
The Log
The Log
Wizard The Log
Wizard The Log Mega Knight
Wizard The Log Mega Knight
Wizard Goblin Curse The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Goblin Curse The Log Wizard Mega Knight
Inferno Dragon
The Log Wizard
Wizard The Log Mega Knight
Goblin Curse The Log
Wizard Goblin Curse
Wizard
Wizard The Log Mega Knight
Mega Knight
Wizard Goblin Curse The Log
Goblin Gang
Wizard Goblin Curse
The Log
Goblin Gang Wizard Mega Knight
The Log Wizard
Mega Knight
Goblin Gang The Log
The Log Mega Knight

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