My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Executioner Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Giant Skeleton
Giant Snowball
Goblin Gang Musketeer
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Elite Barbarians Musketeer Wizard Executioner Giant Skeleton
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Musketeer Giant Skeleton
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Mini P.E.K.K.A Musketeer Wizard Executioner Giant Skeleton
Fireball
Goblin Gang Elite Barbarians Musketeer Wizard Executioner
Poison
Goblin Gang Musketeer Wizard Executioner
Lightning
Elite Barbarians Mini P.E.K.K.A Musketeer Wizard Executioner
Rocket
Elite Barbarians Musketeer Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Fireball Mini P.E.K.K.A Musketeer Wizard Executioner Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Fireball Mini P.E.K.K.A Musketeer

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Giant Skeleton
Elite Barbarians
Fireball Wizard
Fireball
Elite Barbarians
Mini P.E.K.K.A
Goblin Gang Musketeer Wizard Giant Skeleton
Musketeer
Mini P.E.K.K.A Giant Skeleton
Wizard
Elite Barbarians Mini P.E.K.K.A Giant Skeleton
Executioner
Giant Skeleton
Goblin Gang Mini P.E.K.K.A Musketeer Wizard

Defense Synergies 1 12

Goblin Gang
Musketeer Mini P.E.K.K.A Giant Skeleton
Elite Barbarians
Mini P.E.K.K.A Wizard
Fireball
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Goblin Gang Elite Barbarians Fireball Musketeer Wizard Executioner
Musketeer
Goblin Gang Fireball Mini P.E.K.K.A Giant Skeleton
Wizard
Elite Barbarians Mini P.E.K.K.A Giant Skeleton
Executioner
Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Goblin Gang Musketeer Wizard Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Wizard Executioner
Elite Barbarians Mini P.E.K.K.A Goblin Gang Musketeer Executioner
Goblin Gang Mini P.E.K.K.A Elite Barbarians Musketeer Executioner Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Goblin Gang Musketeer
Elite Barbarians Fireball Mini P.E.K.K.A Giant Skeleton
Goblin Gang Fireball Musketeer Executioner
Musketeer Goblin Gang Fireball Wizard Executioner
Fireball Musketeer Giant Skeleton
Mini P.E.K.K.A Goblin Gang Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Mini P.E.K.K.A Musketeer Giant Skeleton
Goblin Gang Executioner Fireball Musketeer Wizard Giant Skeleton
Musketeer Executioner Goblin Gang Fireball Wizard
Mini P.E.K.K.A Goblin Gang Elite Barbarians Fireball Musketeer Wizard Giant Skeleton
Fireball Wizard Executioner Goblin Gang Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Goblin Gang
Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A
Wizard Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A Musketeer Executioner
Fireball Goblin Gang Elite Barbarians Musketeer Wizard Executioner
Wizard Executioner Fireball Musketeer Giant Skeleton
Mini P.E.K.K.A Elite Barbarians Musketeer
Goblin Gang Wizard Elite Barbarians Fireball Mini P.E.K.K.A Musketeer Executioner Giant Skeleton
Elite Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Elite Barbarians Fireball Giant Skeleton
Fireball Goblin Gang Elite Barbarians Mini P.E.K.K.A Musketeer Wizard Executioner
Goblin Gang Giant Skeleton Elite Barbarians Mini P.E.K.K.A Musketeer
Goblin Gang Mini P.E.K.K.A Giant Skeleton Elite Barbarians Fireball Musketeer
Giant Skeleton Goblin Gang Elite Barbarians Mini P.E.K.K.A Musketeer Executioner
Fireball Wizard Executioner Goblin Gang Musketeer
Goblin Gang Mini P.E.K.K.A Elite Barbarians Fireball Musketeer Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Fireball Mini P.E.K.K.A
Goblin Gang Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer Giant Skeleton
Elite Barbarians Fireball Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Goblin Gang Fireball Wizard Executioner
Wizard Fireball Musketeer Executioner
Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A Musketeer Executioner Giant Skeleton
Executioner Elite Barbarians Fireball Mini P.E.K.K.A Musketeer Wizard Giant Skeleton
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Giant Skeleton
Fireball Musketeer Executioner
Fireball Giant Skeleton
Fireball Musketeer Giant Skeleton
Fireball Wizard Executioner
Fireball Wizard Executioner Musketeer
Musketeer Wizard Executioner
Fireball Wizard Executioner
Fireball Wizard
Goblin Gang Elite Barbarians Fireball Mini P.E.K.K.A Musketeer
Fireball Musketeer Wizard
Fireball Musketeer Wizard Executioner
Elite Barbarians Fireball Musketeer Executioner
Fireball Musketeer
Elite Barbarians Fireball Musketeer
Fireball Musketeer Wizard Executioner
Fireball Musketeer Wizard Executioner
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Musketeer Wizard Executioner
Fireball Wizard
Fireball Musketeer Giant Skeleton
Fireball Wizard
Musketeer
Fireball Musketeer
Fireball Wizard Executioner
Fireball Musketeer Wizard Executioner
Fireball Musketeer Wizard
Fireball Musketeer
Elite Barbarians Fireball Musketeer Wizard Executioner
Fireball Musketeer Wizard
Elite Barbarians Fireball Mini P.E.K.K.A
Fireball Musketeer Wizard
Fireball
Giant Skeleton
Fireball Wizard
Goblin Gang Fireball Musketeer
Fireball Musketeer Wizard Executioner
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Musketeer Wizard Executioner
Fireball Musketeer Wizard Executioner
Fireball Giant Skeleton
Elite Barbarians Musketeer Executioner
Goblin Gang Elite Barbarians Fireball Musketeer Giant Skeleton
Fireball Musketeer Executioner
Fireball Musketeer Executioner Giant Skeleton
Fireball Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: