My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Bowler Executioner Royal Ghost Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Sparky
Giant Snowball
Goblin Gang Musketeer
Zap
Goblin Gang Sparky
Barbarian Barrel
Goblin Gang Elite Barbarians Musketeer Executioner Royal Ghost Sparky
The Log
Goblin Gang Elite Barbarians Musketeer Sparky
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Musketeer Bowler Executioner Royal Ghost Sparky
Fireball
Goblin Gang Elite Barbarians Musketeer Bowler Executioner Sparky
Poison
Goblin Gang Musketeer Executioner Sparky
Lightning
Elite Barbarians Musketeer Bowler Executioner Sparky
Rocket
Elite Barbarians Musketeer Bowler Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Bowler Executioner Royal Ghost Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bowler Executioner Royal Ghost Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Royal Ghost Fireball Musketeer Bowler Executioner Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Royal Ghost Fireball Musketeer

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Bowler Royal Ghost Sparky
Elite Barbarians
Fireball Royal Ghost Sparky
Fireball
Elite Barbarians Sparky
Musketeer
Bowler Royal Ghost
Bowler
Goblin Gang Musketeer Executioner
Executioner
Bowler
Royal Ghost
Goblin Gang Elite Barbarians Musketeer
Sparky
Goblin Gang Elite Barbarians Fireball

Defense Synergies 1 4

Goblin Gang
Musketeer Sparky
Elite Barbarians
Fireball
Musketeer
Musketeer
Goblin Gang Fireball Bowler Royal Ghost
Bowler
Musketeer
Executioner
Royal Ghost
Musketeer
Sparky
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Fireball Musketeer Executioner Sparky
Elite Barbarians Sparky Goblin Gang Musketeer Executioner
Goblin Gang Bowler Sparky Elite Barbarians Musketeer Executioner
Elite Barbarians Sparky Goblin Gang Musketeer Bowler
Elite Barbarians Fireball Bowler Sparky
Goblin Gang Fireball Bowler Musketeer Executioner Royal Ghost
Musketeer Goblin Gang Fireball Executioner
Bowler Fireball Musketeer Sparky
Sparky Goblin Gang Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer Bowler Royal Ghost Sparky
Goblin Gang Executioner Fireball Musketeer Bowler Royal Ghost
Musketeer Executioner Goblin Gang Fireball
Bowler Sparky Goblin Gang Elite Barbarians Fireball Musketeer
Fireball Bowler Executioner Sparky Goblin Gang Royal Ghost
Elite Barbarians Sparky Goblin Gang
Goblin Gang Elite Barbarians Fireball Bowler Sparky
Sparky Goblin Gang Elite Barbarians Fireball Musketeer Bowler Executioner
Fireball Goblin Gang Elite Barbarians Musketeer Bowler Executioner Royal Ghost
Executioner Fireball Musketeer Bowler Royal Ghost
Sparky Elite Barbarians Musketeer
Goblin Gang Bowler Royal Ghost Elite Barbarians Fireball Musketeer Executioner Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Fireball Bowler Royal Ghost Sparky
Fireball Goblin Gang Elite Barbarians Musketeer Bowler Executioner Royal Ghost
Goblin Gang Elite Barbarians Musketeer Bowler Sparky
Goblin Gang Bowler Elite Barbarians Fireball Musketeer Sparky
Goblin Gang Elite Barbarians Musketeer Bowler Executioner Sparky
Fireball Executioner Goblin Gang Musketeer
Goblin Gang Sparky Elite Barbarians Fireball Musketeer Bowler
Elite Barbarians Sparky
Elite Barbarians Fireball Sparky
Goblin Gang Musketeer Sparky
Elite Barbarians Musketeer Bowler Sparky
Elite Barbarians Fireball Bowler
Elite Barbarians Bowler Goblin Gang Fireball Executioner Sparky
Fireball Musketeer Bowler Executioner Sparky
Goblin Gang Elite Barbarians Sparky Fireball Musketeer Bowler Executioner
Bowler Executioner Elite Barbarians Fireball Musketeer Royal Ghost Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Royal Ghost Sparky
Fireball Musketeer Bowler Executioner Royal Ghost
Fireball Sparky
Fireball Musketeer Sparky
Fireball Executioner Bowler Sparky
Fireball Executioner Musketeer
Musketeer Bowler Executioner Sparky
Fireball Bowler Executioner
Fireball
Goblin Gang Elite Barbarians Fireball Musketeer Bowler Sparky
Fireball Musketeer Bowler Sparky
Fireball Musketeer Executioner
Elite Barbarians Fireball Musketeer Bowler Executioner Sparky
Fireball Musketeer
Elite Barbarians Fireball Musketeer Sparky
Fireball Musketeer Bowler Executioner Sparky
Fireball Musketeer Bowler Executioner Sparky
Fireball Sparky
Sparky
Fireball Musketeer Bowler Executioner Sparky
Fireball Bowler
Fireball Musketeer Bowler Sparky
Fireball
Musketeer Bowler Sparky
Fireball Musketeer
Fireball Bowler Executioner Sparky
Fireball Musketeer Bowler Executioner Royal Ghost Sparky
Fireball Musketeer Bowler Sparky
Fireball Musketeer Sparky
Elite Barbarians Fireball Musketeer Executioner Sparky
Fireball Musketeer
Elite Barbarians Fireball Bowler Sparky
Fireball Musketeer Sparky
Fireball Sparky
Sparky
Fireball Bowler Sparky
Goblin Gang Fireball Musketeer
Fireball Musketeer Executioner
Fireball
Fireball Goblin Gang Musketeer Bowler Executioner Sparky
Fireball Musketeer Bowler Executioner
Fireball Sparky
Elite Barbarians Musketeer Executioner Sparky
Goblin Gang Elite Barbarians Fireball Musketeer Bowler Sparky
Fireball Musketeer Executioner
Fireball Musketeer Bowler Executioner Royal Ghost Sparky
Sparky
Fireball Bowler Sparky

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