My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel Princess
Zap
Goblin Gang Goblin Barrel Princess
Barbarian Barrel
Goblin Gang Elite Barbarians Goblin Barrel Princess Electro Wizard
The Log
Goblin Gang Elite Barbarians Hog Rider Goblin Barrel Princess
Earthquake
Goblin Gang Hog Rider Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Princess
Royal Delivery
Goblin Gang Elite Barbarians Hog Rider Goblin Barrel Princess Electro Wizard
Fireball
Goblin Gang Elite Barbarians Hog Rider Goblin Barrel Princess Electro Wizard
Poison
Goblin Gang Princess Electro Wizard
Lightning
Elite Barbarians Electro Wizard
Rocket
Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Goblin Barrel Void Princess Hog Rider Electro Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Goblin Barrel Void

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Goblin Barrel Princess
Elite Barbarians
Hog Rider The Log
Hog Rider
Goblin Gang The Log Elite Barbarians Goblin Barrel Void Princess Electro Wizard
Goblin Barrel
Goblin Gang Hog Rider Princess
Void
Hog Rider
The Log
Hog Rider Elite Barbarians Princess
Princess
Goblin Gang Hog Rider Goblin Barrel The Log
Electro Wizard
Hog Rider

Defense Synergies 0 6

Goblin Gang
The Log Princess Electro Wizard
Elite Barbarians
The Log
Hog Rider
Goblin Barrel
Void
The Log
Goblin Gang Elite Barbarians Princess Electro Wizard
Princess
Goblin Gang The Log
Electro Wizard
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Void The Log Electro Wizard
Elite Barbarians Goblin Gang The Log Electro Wizard
Goblin Gang Elite Barbarians Void Electro Wizard
Elite Barbarians Goblin Gang Electro Wizard
Elite Barbarians The Log Princess
Goblin Gang The Log Electro Wizard
Electro Wizard Goblin Gang Void Princess
Void The Log Electro Wizard
Goblin Gang Elite Barbarians Princess
Goblin Gang Elite Barbarians Electro Wizard
Goblin Gang Electro Wizard The Log Princess
Goblin Gang Princess Electro Wizard
Goblin Gang Elite Barbarians The Log Electro Wizard
Goblin Gang The Log Princess Electro Wizard
Elite Barbarians Goblin Gang Electro Wizard
Goblin Gang Elite Barbarians The Log Electro Wizard
Goblin Gang Elite Barbarians Electro Wizard
Goblin Gang Elite Barbarians The Log Electro Wizard
The Log Princess Electro Wizard
Elite Barbarians Electro Wizard
Goblin Gang Elite Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Void Electro Wizard
Void Electro Wizard Goblin Gang Elite Barbarians The Log
Goblin Gang Elite Barbarians The Log Electro Wizard
Goblin Gang Elite Barbarians The Log Electro Wizard
Goblin Gang Elite Barbarians
Goblin Gang Princess Electro Wizard
Goblin Gang Elite Barbarians Void Electro Wizard
Elite Barbarians
Void Electro Wizard Elite Barbarians The Log
Goblin Gang
Elite Barbarians
Elite Barbarians Void The Log Electro Wizard
Elite Barbarians Goblin Gang
Princess
Goblin Gang Elite Barbarians Electro Wizard The Log
Elite Barbarians The Log Princess Electro Wizard
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Princess The Log
Void The Log Princess Electro Wizard
Void The Log
Void The Log
The Log
Princess
The Log Princess
The Log Princess
Void The Log
Goblin Gang Elite Barbarians Void Electro Wizard
Void The Log Princess Electro Wizard
Void Princess
Elite Barbarians Void The Log Princess
Void Princess
Princess Elite Barbarians The Log
The Log Princess
The Log Princess
Void The Log Princess Electro Wizard
The Log Princess
Void The Log
Void Princess
Void The Log
Void The Log
The Log Princess
Void The Log Princess Electro Wizard
Void The Log Princess
Void The Log
Elite Barbarians Princess Electro Wizard
Electro Wizard Void
Elite Barbarians Void
Void The Log
Void Princess Electro Wizard
The Log Princess
Electro Wizard Goblin Gang Void Princess
Princess Electro Wizard
The Log
Void Goblin Gang Princess Electro Wizard
The Log Princess
Void
Elite Barbarians
Goblin Gang Elite Barbarians The Log Princess Electro Wizard
Void Princess Electro Wizard
Void The Log Princess Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: