My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
Good

5 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground splash!

You don't have a card, that attacks ground and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Elixir Golem Goblin Hut Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Elixir Golem Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Elixir Golem Mini P.E.K.K.A Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Elixir Golem Guards Giant Skeleton
Giant Snowball
Goblin Gang Tombstone Goblin Hut Guards
Zap
Goblin Gang Tombstone Goblin Hut Guards
Barbarian Barrel
Goblin Gang Elite Barbarians Tombstone Elixir Golem Goblin Hut Guards Giant Skeleton
The Log
Goblin Gang Elite Barbarians Tombstone Elixir Golem Mini P.E.K.K.A Goblin Hut Guards Giant Skeleton
Earthquake
Goblin Gang Tombstone Elixir Golem Goblin Hut Guards
Arrows
Goblin Gang Tombstone Goblin Hut Guards
Royal Delivery
Goblin Gang Elite Barbarians Elixir Golem Mini P.E.K.K.A Goblin Hut Guards Giant Skeleton
Fireball
Goblin Gang Elite Barbarians Tombstone Elixir Golem Goblin Hut
Poison
Goblin Gang Tombstone Elixir Golem Goblin Hut Guards
Lightning
Elite Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Rocket
Elite Barbarians Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Missing

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Elixir Golem Mini P.E.K.K.A Guards Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Tombstone Elixir Golem Guards Mini P.E.K.K.A Goblin Hut Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Tombstone Elixir Golem Guards

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Elixir Golem Mini P.E.K.K.A Goblin Hut Giant Skeleton
Elite Barbarians
Tombstone
Elixir Golem
Goblin Gang Mini P.E.K.K.A Goblin Hut
Mini P.E.K.K.A
Goblin Gang Elixir Golem Goblin Hut Giant Skeleton
Goblin Hut
Goblin Gang Elixir Golem Mini P.E.K.K.A Giant Skeleton
Guards
Giant Skeleton
Goblin Gang Mini P.E.K.K.A Goblin Hut

Defense Synergies 0 11

Goblin Gang
Tombstone Mini P.E.K.K.A Goblin Hut Guards Giant Skeleton
Elite Barbarians
Mini P.E.K.K.A
Tombstone
Goblin Gang Guards
Elixir Golem
Mini P.E.K.K.A
Goblin Gang Elite Barbarians Goblin Hut Guards
Goblin Hut
Goblin Gang Mini P.E.K.K.A Giant Skeleton
Guards
Goblin Gang Tombstone Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Goblin Gang Goblin Hut Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Goblin Hut
Elite Barbarians Mini P.E.K.K.A Goblin Gang Tombstone Goblin Hut
Goblin Gang Mini P.E.K.K.A Goblin Hut Elite Barbarians Tombstone Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Goblin Hut Goblin Gang Tombstone Guards
Elite Barbarians Tombstone Mini P.E.K.K.A Giant Skeleton
Goblin Gang Guards
Goblin Gang Tombstone Goblin Hut
Giant Skeleton
Mini P.E.K.K.A Goblin Gang Elite Barbarians Tombstone Goblin Hut
Goblin Gang Elite Barbarians Guards Mini P.E.K.K.A Giant Skeleton
Goblin Gang Guards Tombstone Goblin Hut Giant Skeleton
Goblin Gang Goblin Hut
Tombstone Mini P.E.K.K.A Goblin Hut Goblin Gang Elite Barbarians Guards Giant Skeleton
Goblin Gang Tombstone Mini P.E.K.K.A Goblin Hut Guards
Elite Barbarians Mini P.E.K.K.A Goblin Gang Tombstone Goblin Hut
Goblin Gang Elite Barbarians Mini P.E.K.K.A Goblin Hut
Goblin Gang Elite Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Tombstone Goblin Gang Elite Barbarians Goblin Hut Guards
Tombstone Goblin Hut Guards Giant Skeleton
Mini P.E.K.K.A Elite Barbarians Goblin Hut
Goblin Gang Elite Barbarians Mini P.E.K.K.A Guards Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards Elite Barbarians Tombstone Goblin Hut Giant Skeleton
Goblin Gang Elite Barbarians Mini P.E.K.K.A
Goblin Gang Tombstone Guards Giant Skeleton Elite Barbarians Mini P.E.K.K.A Goblin Hut
Goblin Gang Mini P.E.K.K.A Guards Giant Skeleton Elite Barbarians
Giant Skeleton Goblin Gang Elite Barbarians Tombstone Mini P.E.K.K.A Goblin Hut Guards
Goblin Gang Goblin Hut
Goblin Gang Mini P.E.K.K.A Guards Elite Barbarians Tombstone Goblin Hut Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians Tombstone Mini P.E.K.K.A Goblin Hut
Goblin Gang Tombstone Goblin Hut Guards
Elite Barbarians Tombstone Mini P.E.K.K.A Goblin Hut Guards Giant Skeleton
Elite Barbarians Guards Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Giant Skeleton Goblin Gang Tombstone Guards
Goblin Gang Elite Barbarians Tombstone Goblin Hut Guards Mini P.E.K.K.A Giant Skeleton
Elite Barbarians Mini P.E.K.K.A Goblin Hut Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Giant Skeleton
Goblin Hut Giant Skeleton
Guards Giant Skeleton
Goblin Gang Elite Barbarians Mini P.E.K.K.A Guards
Elite Barbarians Goblin Hut
Elite Barbarians Goblin Hut
Goblin Hut
Goblin Hut
Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Skeleton
Elite Barbarians
Goblin Hut Guards
Elite Barbarians Mini P.E.K.K.A
Giant Skeleton
Goblin Gang Tombstone Goblin Hut Guards
Goblin Gang Mini P.E.K.K.A
Giant Skeleton
Elite Barbarians
Goblin Gang Elite Barbarians Guards Giant Skeleton
Giant Skeleton

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