My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Dark Prince Prince P.E.K.K.A Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Prince P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince Prince Inferno Dragon
Giant Snowball
Goblin Hut Skeleton Army Princess Inferno Dragon
Zap
Goblin Hut Skeleton Army Dark Prince Prince Princess Inferno Dragon
Barbarian Barrel
Goblin Hut Skeleton Army Dark Prince Princess
The Log
Goblin Hut Skeleton Army Dark Prince Prince Princess
Earthquake
Goblin Hut Skeleton Army
Arrows
Goblin Hut Skeleton Army Princess
Royal Delivery
Goblin Hut Skeleton Army Dark Prince Prince P.E.K.K.A Princess Inferno Dragon
Fireball
Goblin Hut Skeleton Army Princess Inferno Dragon
Poison
Goblin Hut Skeleton Army Princess
Lightning
Goblin Hut Dark Prince Prince Inferno Dragon
Rocket
Goblin Hut Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Poison Prince P.E.K.K.A Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Princess Dark Prince Poison Inferno Dragon Goblin Hut Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Princess Dark Prince Poison

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Hut
Dark Prince Prince
Skeleton Army
Dark Prince
Prince Goblin Hut Poison Princess
Poison
P.E.K.K.A Dark Prince Prince
Prince
Dark Prince Goblin Hut Poison Princess
P.E.K.K.A
Poison Princess
Princess
Dark Prince Prince P.E.K.K.A
Inferno Dragon

Defense Synergies 0 9

Goblin Hut
Skeleton Army Dark Prince
Skeleton Army
Goblin Hut Prince Princess Inferno Dragon
Dark Prince
Goblin Hut Poison Prince Princess
Poison
Dark Prince
Prince
Skeleton Army Dark Prince
P.E.K.K.A
Princess
Princess
Skeleton Army Dark Prince P.E.K.K.A
Inferno Dragon
Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut
Skeleton Army P.E.K.K.A Inferno Dragon Goblin Hut Dark Prince Prince
Goblin Hut Skeleton Army Prince P.E.K.K.A Dark Prince Inferno Dragon
Goblin Hut Skeleton Army Prince P.E.K.K.A Inferno Dragon Dark Prince
Skeleton Army Dark Prince Poison Prince P.E.K.K.A Princess
Skeleton Army Dark Prince
Inferno Dragon Goblin Hut Poison Princess
Poison P.E.K.K.A
P.E.K.K.A Inferno Dragon Goblin Hut Skeleton Army Prince Princess
Skeleton Army Dark Prince Prince
Skeleton Army Poison Goblin Hut Dark Prince Princess
Inferno Dragon Goblin Hut Poison Princess
Goblin Hut Skeleton Army Prince P.E.K.K.A Dark Prince
Skeleton Army Goblin Hut Dark Prince Poison Prince P.E.K.K.A Princess
Skeleton Army P.E.K.K.A Inferno Dragon Goblin Hut Prince
Skeleton Army Goblin Hut Prince P.E.K.K.A Inferno Dragon
Goblin Hut Skeleton Army Dark Prince Poison Prince P.E.K.K.A
Goblin Hut Skeleton Army Dark Prince Prince
Poison Goblin Hut Dark Prince Princess Inferno Dragon
P.E.K.K.A Goblin Hut Prince Inferno Dragon
Skeleton Army Dark Prince Poison Prince P.E.K.K.A
P.E.K.K.A Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblin Hut Dark Prince Prince P.E.K.K.A
Poison Prince Inferno Dragon
Skeleton Army P.E.K.K.A Goblin Hut Dark Prince Prince
Skeleton Army Dark Prince Prince P.E.K.K.A
P.E.K.K.A Goblin Hut Skeleton Army Dark Prince Prince Inferno Dragon
Poison Goblin Hut Princess
Skeleton Army Dark Prince Prince P.E.K.K.A Goblin Hut
P.E.K.K.A Skeleton Army Dark Prince Prince Inferno Dragon
P.E.K.K.A Goblin Hut Skeleton Army Dark Prince Poison Prince Inferno Dragon
P.E.K.K.A Goblin Hut Skeleton Army Inferno Dragon
P.E.K.K.A Inferno Dragon Goblin Hut Dark Prince Prince
Skeleton Army P.E.K.K.A Dark Prince Poison Prince
Skeleton Army Dark Prince Prince P.E.K.K.A
Skeleton Army Princess
Goblin Hut Skeleton Army Dark Prince Poison Prince P.E.K.K.A Inferno Dragon
Poison Goblin Hut Dark Prince P.E.K.K.A Princess Inferno Dragon
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess
Poison Princess
Goblin Hut Poison
Dark Prince Poison Prince
Poison Dark Prince
Poison Princess
Poison Princess
Poison Princess
Poison
Poison Prince
Poison Dark Prince Prince Princess
Poison Princess
Poison Goblin Hut Princess
Poison Princess
Princess Goblin Hut Poison Prince
Goblin Hut Poison Princess
Goblin Hut Poison Princess
Poison
Dark Prince Poison Prince Princess
Poison Princess
Poison Prince
Poison Princess
Prince
Poison
Poison Dark Prince Princess
Inferno Dragon
Poison Princess
Poison Prince Princess
Poison
Poison Princess
Goblin Hut Poison
Poison
Poison Princess
P.E.K.K.A Prince
Poison Princess
Goblin Hut Skeleton Army Dark Prince Prince Princess
Poison Princess
Poison Dark Prince Prince Princess
Poison Princess
Poison
Dark Prince Prince P.E.K.K.A
Poison Princess
Poison Princess
Poison Dark Prince Prince Princess
Prince P.E.K.K.A Inferno Dragon

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