My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Bad

3 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Goblin Hut Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Hut Princess Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Battle Healer Princess Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Skeleton King
Giant Snowball
Goblin Gang Goblin Hut Skeleton Army Princess Skeleton King
Zap
Goblin Gang Firecracker Goblin Hut Skeleton Army Princess Skeleton King
Barbarian Barrel
Goblin Gang Firecracker Goblin Hut Skeleton Army Princess Skeleton King
The Log
Goblin Gang Firecracker Goblin Hut Skeleton Army Princess Skeleton King
Earthquake
Goblin Gang Firecracker Goblin Hut Skeleton Army Skeleton King
Arrows
Goblin Gang Firecracker Goblin Hut Skeleton Army Princess Skeleton King
Royal Delivery
Goblin Gang Firecracker Battle Healer Goblin Hut Skeleton Army Princess Skeleton King
Fireball
Goblin Gang Firecracker Battle Healer Goblin Hut Skeleton Army Princess Skeleton King
Poison
Goblin Gang Firecracker Battle Healer Goblin Hut Skeleton Army Princess Skeleton King
Lightning
Battle Healer Goblin Hut Skeleton King
Rocket
Battle Healer Goblin Hut Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess Mega Knight Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Healer Skeleton Army Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Skeleton Army Princess Battle Healer Skeleton King Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Gang Firecracker Skeleton Army Princess

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Battle Healer Goblin Hut Princess Skeleton King
Firecracker
Goblin Gang Battle Healer Goblin Hut Princess Mega Knight
Battle Healer
Goblin Gang Firecracker Goblin Hut Princess
Goblin Hut
Goblin Gang Firecracker Battle Healer Mega Knight
Skeleton Army
Skeleton King
Princess
Goblin Gang Firecracker Battle Healer Mega Knight
Mega Knight
Firecracker Goblin Hut Princess
Skeleton King
Skeleton Army Goblin Gang

Defense Synergies 0 17

Goblin Gang
Firecracker Battle Healer Goblin Hut Skeleton Army Princess
Firecracker
Goblin Gang Battle Healer Goblin Hut Skeleton Army Princess Mega Knight
Battle Healer
Goblin Gang Firecracker Goblin Hut Princess
Goblin Hut
Goblin Gang Firecracker Battle Healer Skeleton Army
Skeleton Army
Goblin Gang Firecracker Goblin Hut Princess Skeleton King
Princess
Goblin Gang Firecracker Battle Healer Skeleton Army Mega Knight Skeleton King
Mega Knight
Firecracker Princess
Skeleton King
Skeleton Army Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Hut
Skeleton Army Goblin Gang Firecracker Battle Healer Goblin Hut Mega Knight
Goblin Gang Goblin Hut Skeleton Army Mega Knight
Goblin Hut Skeleton Army Goblin Gang Firecracker Mega Knight Skeleton King
Firecracker Battle Healer Skeleton Army Princess Mega Knight
Goblin Gang Skeleton Army Firecracker Mega Knight
Goblin Gang Firecracker Goblin Hut Princess
Battle Healer Mega Knight
Goblin Gang Goblin Hut Skeleton Army Princess Skeleton King
Goblin Gang Skeleton Army Firecracker Battle Healer Mega Knight
Goblin Gang Skeleton Army Firecracker Goblin Hut Princess Mega Knight Skeleton King
Goblin Gang Firecracker Goblin Hut Princess
Goblin Hut Skeleton Army Mega Knight Goblin Gang Battle Healer
Skeleton Army Mega Knight Goblin Gang Firecracker Goblin Hut Princess Skeleton King
Skeleton Army Goblin Gang Goblin Hut Mega Knight Skeleton King
Skeleton Army Goblin Gang Goblin Hut Mega Knight
Mega Knight Goblin Gang Firecracker Goblin Hut Skeleton Army
Mega Knight Goblin Gang Firecracker Battle Healer Goblin Hut Skeleton Army
Firecracker Battle Healer Goblin Hut Princess Mega Knight
Goblin Hut
Goblin Gang Skeleton Army Mega Knight Firecracker Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Mega Knight Battle Healer Goblin Hut
Goblin Gang Firecracker Battle Healer Mega Knight
Goblin Gang Skeleton Army Mega Knight Battle Healer Goblin Hut
Goblin Gang Skeleton Army Mega Knight Battle Healer
Goblin Gang Battle Healer Goblin Hut Skeleton Army Mega Knight
Firecracker Goblin Gang Goblin Hut Princess
Goblin Gang Skeleton Army Battle Healer Goblin Hut
Mega Knight Battle Healer Skeleton Army
Mega Knight Firecracker Goblin Hut Skeleton Army
Goblin Gang Goblin Hut Skeleton Army
Mega Knight Goblin Hut
Skeleton Army Mega Knight
Skeleton Army Mega Knight Goblin Gang Skeleton King
Firecracker Skeleton Army Princess Mega Knight
Goblin Gang Goblin Hut Skeleton Army Firecracker Battle Healer Skeleton King
Mega Knight Firecracker Battle Healer Goblin Hut Princess Skeleton King
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker
Firecracker Princess
Goblin Hut
Firecracker
Firecracker Mega Knight
Firecracker Princess
Firecracker Princess
Firecracker Princess
Firecracker
Goblin Gang
Firecracker Princess
Firecracker Princess
Firecracker Goblin Hut Princess
Firecracker Princess
Princess Firecracker Goblin Hut
Firecracker Goblin Hut Princess
Firecracker Goblin Hut Princess Mega Knight
Firecracker Princess Mega Knight
Firecracker Princess Mega Knight
Mega Knight
Princess
Firecracker Princess Mega Knight
Firecracker Princess
Princess Mega Knight
Firecracker
Firecracker Princess
Firecracker Goblin Hut
Mega Knight
Firecracker Princess
Mega Knight
Firecracker Princess
Goblin Gang Goblin Hut Skeleton Army Princess
Firecracker Princess
Goblin Gang Firecracker Princess Mega Knight
Firecracker Princess Skeleton King
Firecracker Mega Knight
Goblin Gang Firecracker Princess Skeleton King
Firecracker Princess
Firecracker Princess Mega Knight
Firecracker Mega Knight

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