My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Dark Prince Electro Giant Electro Wizard Inferno Dragon Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Inferno Dragon
Giant Snowball
Inferno Dragon Little Prince
Zap
Dark Prince Inferno Dragon Little Prince
Barbarian Barrel
Goblin Cage Dark Prince Electro Wizard Little Prince
The Log
Goblin Cage Dark Prince Little Prince
Earthquake
Goblin Cage
Arrows
Little Prince
Royal Delivery
Goblin Cage Dark Prince Electro Wizard Inferno Dragon Little Prince
Fireball
Goblin Cage Electro Wizard Inferno Dragon Little Prince
Poison
Goblin Cage Electro Wizard Little Prince
Lightning
Goblin Cage Dark Prince Electro Wizard Inferno Dragon Little Prince
Rocket
Inferno Dragon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Electro Giant The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince Electro Giant Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Little Prince Goblin Cage Dark Prince Electro Wizard Inferno Dragon Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Little Prince Goblin Cage Dark Prince

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Cage
Dark Prince The Log
Dark Prince
Electro Giant Goblin Cage Electro Wizard Little Prince
Electro Giant
Dark Prince Inferno Dragon
The Log
Goblin Cage Mega Knight Little Prince
Electro Wizard
Dark Prince Mega Knight
Inferno Dragon
Mega Knight Electro Giant
Mega Knight
Inferno Dragon The Log Electro Wizard
Little Prince
Dark Prince The Log

Defense Synergies 0 16

Goblin Cage
Electro Giant The Log Electro Wizard Inferno Dragon
Dark Prince
The Log Electro Wizard Little Prince
Electro Giant
Goblin Cage Inferno Dragon
The Log
Goblin Cage Dark Prince Electro Wizard Inferno Dragon Mega Knight Little Prince
Electro Wizard
Goblin Cage Dark Prince The Log Inferno Dragon Mega Knight Little Prince
Inferno Dragon
Goblin Cage Electro Giant The Log Electro Wizard Mega Knight
Mega Knight
The Log Electro Wizard Inferno Dragon
Little Prince
Dark Prince The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage The Log Electro Wizard
Inferno Dragon Goblin Cage Dark Prince The Log Electro Wizard Mega Knight
Goblin Cage Mega Knight Dark Prince Electro Wizard Inferno Dragon
Goblin Cage Inferno Dragon Dark Prince Electro Wizard Mega Knight
Goblin Cage Dark Prince The Log Mega Knight
The Log Dark Prince Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Goblin Cage Little Prince
Goblin Cage Electro Giant The Log Electro Wizard Mega Knight
Inferno Dragon Goblin Cage
Dark Prince Electro Wizard Mega Knight Little Prince
Electro Wizard Dark Prince Electro Giant The Log Mega Knight
Inferno Dragon Electro Wizard
Goblin Cage Mega Knight Dark Prince The Log Electro Wizard
Mega Knight Goblin Cage Dark Prince The Log Electro Wizard
Inferno Dragon Goblin Cage Electro Wizard Mega Knight
Goblin Cage Electro Giant The Log Electro Wizard Inferno Dragon Mega Knight
Mega Knight Goblin Cage Dark Prince Electro Wizard
Goblin Cage Mega Knight Dark Prince The Log Electro Wizard Little Prince
Goblin Cage The Log Dark Prince Electro Wizard Inferno Dragon Mega Knight Little Prince
Goblin Cage Electro Wizard Inferno Dragon
Dark Prince Mega Knight Electro Giant The Log Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Cage Dark Prince Electro Giant Electro Wizard
Electro Wizard The Log Inferno Dragon Mega Knight
Mega Knight Goblin Cage Dark Prince The Log Electro Wizard
Dark Prince Mega Knight Goblin Cage The Log Electro Wizard
Goblin Cage Dark Prince Inferno Dragon Mega Knight
Electro Giant Electro Wizard
Dark Prince Goblin Cage Electro Wizard
Mega Knight Goblin Cage Dark Prince Inferno Dragon
Goblin Cage Electro Wizard Mega Knight Dark Prince The Log Inferno Dragon
Goblin Cage Inferno Dragon
Inferno Dragon Mega Knight Goblin Cage Dark Prince
Mega Knight Goblin Cage Dark Prince Electro Giant The Log Electro Wizard
Dark Prince Mega Knight Goblin Cage
Goblin Cage Electro Giant Mega Knight
Electro Giant Electro Wizard Goblin Cage Dark Prince The Log Inferno Dragon Little Prince
Mega Knight Goblin Cage Dark Prince Electro Giant The Log Electro Wizard Inferno Dragon
Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
The Log Electro Wizard
The Log
Dark Prince The Log
Dark Prince The Log Mega Knight
Electro Giant
The Log
The Log
The Log
Electro Wizard
Dark Prince The Log Electro Wizard
The Log
The Log
The Log
The Log Mega Knight
Dark Prince The Log Electro Wizard Mega Knight
Electro Giant The Log Mega Knight Little Prince
The Log Mega Knight
The Log
The Log
Electro Giant The Log Dark Prince Mega Knight Little Prince
Inferno Dragon
The Log Electro Wizard
The Log Mega Knight
The Log
Electro Giant Electro Wizard Little Prince
Electro Wizard Electro Giant
The Log Mega Knight
Electro Wizard
Mega Knight
The Log
Electro Wizard Dark Prince
Electro Wizard
The Log
Dark Prince Electro Wizard Mega Knight
The Log
Electro Giant
Dark Prince Mega Knight
Electro Giant The Log Electro Wizard
Electro Wizard
Dark Prince Electro Giant The Log Electro Wizard Mega Knight Little Prince
Inferno Dragon
Mega Knight

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