My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Goblin Demolisher Ice Wizard Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Void Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void Poison Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Goblin Drill
Giant Snowball
Goblin Drill
Zap
Goblin Drill
Barbarian Barrel
Goblin Cage Goblin Drill Ice Wizard Royal Ghost Electro Wizard
The Log
Goblin Cage Goblin Demolisher Goblin Drill
Earthquake
Goblin Cage Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Goblin Cage Goblin Demolisher Goblin Drill Ice Wizard Royal Ghost Electro Wizard
Fireball
Goblin Cage Goblin Drill Ice Wizard Electro Wizard
Poison
Goblin Cage Goblin Drill Ice Wizard Electro Wizard
Lightning
Goblin Cage Ice Wizard Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Poison Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Poison Goblin Drill Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Void Ice Wizard Royal Ghost Goblin Cage Goblin Demolisher Poison Goblin Drill Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Void Ice Wizard Royal Ghost Goblin Cage

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Cage
Royal Ghost
Goblin Demolisher
Goblin Drill Royal Ghost
Void
Poison
Poison
Void Goblin Drill Royal Ghost
Goblin Drill
Goblin Demolisher Poison Royal Ghost
Ice Wizard
Royal Ghost
Goblin Cage Goblin Demolisher Poison Goblin Drill Electro Wizard
Electro Wizard
Royal Ghost

Defense Synergies 1 10

Goblin Cage
Goblin Demolisher Poison Ice Wizard Electro Wizard
Goblin Demolisher
Goblin Cage Goblin Drill
Void
Poison
Poison
Goblin Cage Void Ice Wizard Electro Wizard
Goblin Drill
Goblin Demolisher Ice Wizard Electro Wizard
Ice Wizard
Goblin Cage Poison Goblin Drill
Royal Ghost
Electro Wizard
Electro Wizard
Goblin Cage Poison Goblin Drill Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Goblin Demolisher Void Electro Wizard
Goblin Cage Goblin Drill Ice Wizard Electro Wizard
Goblin Cage Void Goblin Drill Ice Wizard Electro Wizard
Goblin Cage Goblin Drill Ice Wizard Electro Wizard
Goblin Cage Goblin Demolisher Poison
Goblin Demolisher Ice Wizard Royal Ghost Electro Wizard
Electro Wizard Goblin Cage Void Poison Ice Wizard
Goblin Cage Void Poison Electro Wizard
Goblin Cage Goblin Drill Ice Wizard
Ice Wizard Royal Ghost Electro Wizard
Poison Ice Wizard Electro Wizard Goblin Demolisher Goblin Drill Royal Ghost
Poison Ice Wizard Electro Wizard
Goblin Cage Goblin Drill Ice Wizard Electro Wizard
Goblin Cage Goblin Demolisher Poison Goblin Drill Royal Ghost Electro Wizard
Goblin Cage Goblin Drill Electro Wizard
Goblin Cage Goblin Drill Electro Wizard
Goblin Cage Poison Goblin Drill Electro Wizard
Goblin Cage Goblin Demolisher Goblin Drill Ice Wizard Royal Ghost Electro Wizard
Goblin Cage Poison Goblin Drill Goblin Demolisher Ice Wizard Royal Ghost Electro Wizard
Goblin Cage Goblin Drill Electro Wizard
Goblin Demolisher Royal Ghost Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage Void Royal Ghost Electro Wizard
Void Poison Electro Wizard Royal Ghost
Goblin Cage Electro Wizard
Goblin Cage Electro Wizard
Goblin Cage Goblin Drill
Poison Goblin Demolisher Ice Wizard Electro Wizard
Goblin Cage Void Ice Wizard Electro Wizard
Goblin Cage
Goblin Cage Void Electro Wizard Poison
Goblin Cage Goblin Drill
Goblin Cage
Goblin Cage Void Poison Electro Wizard
Goblin Cage
Goblin Cage Goblin Demolisher
Electro Wizard Goblin Cage Poison Goblin Drill
Poison Goblin Cage Ice Wizard Royal Ghost Electro Wizard
Goblin Cage Void Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Poison Goblin Drill Royal Ghost
Void Poison Ice Wizard Royal Ghost Electro Wizard
Void Poison Goblin Drill
Void Poison
Poison Goblin Demolisher
Poison Ice Wizard
Goblin Demolisher Poison
Poison Goblin Demolisher Ice Wizard
Void Poison
Void Poison Electro Wizard
Void Poison Electro Wizard
Void Poison
Poison Void
Void Poison
Poison
Goblin Demolisher Poison Goblin Drill
Goblin Demolisher Poison
Poison
Void Goblin Demolisher Poison Electro Wizard
Goblin Demolisher Void Poison
Void Poison
Void Poison
Void
Void Poison Goblin Drill
Goblin Demolisher Poison Ice Wizard
Void Poison Ice Wizard Royal Ghost Electro Wizard
Void Poison
Void Poison
Poison Void Ice Wizard Electro Wizard
Electro Wizard Void Poison
Void
Void Poison
Void Poison Electro Wizard
Poison
Electro Wizard Void
Poison Ice Wizard Electro Wizard
Void Poison Electro Wizard
Poison
Void Poison
Poison Electro Wizard
Void Poison Electro Wizard
Void Poison Royal Ghost Electro Wizard
Void
Void

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: