My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Electro Dragon Executioner Royal Ghost Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Electro Dragon
Zap
Inferno Tower
Barbarian Barrel
Goblin Cage Inferno Tower Executioner Royal Ghost
The Log
Goblin Cage
Earthquake
Goblin Cage Inferno Tower
Arrows
Royal Delivery
Goblin Cage Electro Dragon Executioner Royal Ghost
Fireball
Goblin Cage Inferno Tower Electro Dragon Executioner
Poison
Goblin Cage Inferno Tower Electro Dragon Executioner
Lightning
Goblin Cage Inferno Tower Electro Dragon Executioner Goblinstein
Rocket
Inferno Tower Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon Executioner The Log Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Executioner Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Royal Ghost Goblin Cage Inferno Tower Electro Dragon Executioner Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Royal Ghost Goblin Cage Inferno Tower

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Cage
The Log Royal Ghost
Inferno Tower
Electro Dragon
Executioner Mega Knight
Executioner
Electro Dragon The Log Mega Knight
The Log
Goblin Cage Executioner Mega Knight
Royal Ghost
Goblin Cage Mega Knight
Mega Knight
Electro Dragon Executioner The Log Royal Ghost
Goblinstein

Defense Synergies 1 13

Goblin Cage
Inferno Tower Electro Dragon Executioner The Log
Inferno Tower
The Log Goblin Cage Electro Dragon Royal Ghost Mega Knight
Electro Dragon
Goblin Cage Inferno Tower The Log
Executioner
Goblin Cage The Log Mega Knight
The Log
Inferno Tower Goblin Cage Electro Dragon Executioner Royal Ghost Mega Knight
Royal Ghost
Inferno Tower The Log Mega Knight
Mega Knight
Inferno Tower Executioner The Log Royal Ghost
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Inferno Tower Electro Dragon Executioner The Log
Inferno Tower Goblin Cage Electro Dragon Executioner The Log Mega Knight
Goblin Cage Inferno Tower Mega Knight Electro Dragon Executioner
Goblin Cage Inferno Tower Electro Dragon Mega Knight
Goblin Cage The Log Mega Knight
The Log Electro Dragon Executioner Royal Ghost Mega Knight
Inferno Tower Goblin Cage Electro Dragon Executioner
Goblin Cage Inferno Tower Electro Dragon The Log Mega Knight
Inferno Tower Goblin Cage
Inferno Tower Royal Ghost Mega Knight
Executioner Electro Dragon The Log Royal Ghost Mega Knight
Inferno Tower Executioner Electro Dragon
Goblin Cage Inferno Tower Mega Knight Electro Dragon The Log
Executioner Mega Knight Goblin Cage Electro Dragon The Log Royal Ghost
Inferno Tower Goblin Cage Mega Knight
Inferno Tower Goblin Cage The Log Mega Knight
Mega Knight Goblin Cage Inferno Tower Electro Dragon Executioner
Goblin Cage Mega Knight Electro Dragon Executioner The Log Royal Ghost
Goblin Cage Executioner The Log Electro Dragon Royal Ghost Mega Knight
Goblin Cage Inferno Tower
Royal Ghost Mega Knight Electro Dragon Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Goblin Cage Inferno Tower Royal Ghost
Electro Dragon Executioner The Log Royal Ghost Mega Knight
Mega Knight Goblin Cage Inferno Tower Electro Dragon The Log
Mega Knight Goblin Cage Inferno Tower The Log
Inferno Tower Goblin Cage Executioner Mega Knight
Executioner Electro Dragon
Goblin Cage Inferno Tower
Inferno Tower Mega Knight Goblin Cage
Goblin Cage Electro Dragon Mega Knight Inferno Tower The Log
Inferno Tower Goblin Cage
Mega Knight Goblin Cage Inferno Tower Electro Dragon
Mega Knight Goblin Cage The Log
Mega Knight Goblin Cage Inferno Tower Executioner
Goblin Cage Electro Dragon Executioner Mega Knight
Inferno Tower Electro Dragon Goblin Cage Executioner The Log
Executioner Mega Knight Goblin Cage Inferno Tower Electro Dragon The Log Royal Ghost
Goblin Cage Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Dragon The Log Royal Ghost
Electro Dragon Executioner The Log Royal Ghost
Electro Dragon The Log
The Log
Executioner The Log Mega Knight
Executioner Electro Dragon
Executioner The Log
The Log Electro Dragon Executioner
The Log Electro Dragon
Electro Dragon
Electro Dragon The Log
Electro Dragon Executioner
Executioner The Log
Electro Dragon
The Log
Electro Dragon Executioner The Log
Electro Dragon Executioner The Log Mega Knight
Electro Dragon Executioner The Log Mega Knight
Electro Dragon The Log Mega Knight
The Log Mega Knight
The Log
Electro Dragon The Log
The Log Electro Dragon Executioner Mega Knight
The Log Electro Dragon Executioner Royal Ghost
Electro Dragon The Log Mega Knight
The Log
Electro Dragon Executioner
Electro Dragon
Electro Dragon The Log Mega Knight
Electro Dragon
Mega Knight
The Log
Electro Dragon
Electro Dragon Executioner
The Log
Electro Dragon Executioner Mega Knight
The Log Electro Dragon Executioner
Electro Dragon Executioner Mega Knight
Electro Dragon The Log
Electro Dragon Executioner
Electro Dragon Executioner The Log Royal Ghost Mega Knight
Electro Dragon Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: