My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Bomb Tower Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Valkyrie Furnace Fisherman Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Fisherman
Giant Snowball
Furnace Goblin Barrel Fisherman
Zap
Furnace Goblin Barrel Fisherman
Barbarian Barrel
Goblin Cage Valkyrie Bomb Tower Furnace Goblin Barrel
The Log
Goblin Cage Furnace Goblin Barrel Fisherman
Earthquake
Goblin Cage Bomb Tower Furnace Goblin Barrel
Arrows
Furnace Goblin Barrel
Royal Delivery
Goblin Cage Valkyrie Goblin Barrel Fisherman
Fireball
Goblin Cage Bomb Tower Furnace Goblin Barrel Fisherman
Poison
Goblin Cage Bomb Tower Furnace Fisherman
Lightning
Goblin Cage Valkyrie Bomb Tower Furnace Fisherman Archer Queen
Rocket
Valkyrie Bomb Tower Furnace Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Bomb Tower Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Goblin Barrel Fisherman Goblin Cage Valkyrie Bomb Tower Furnace Archer Queen

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Rage Goblin Barrel Fisherman Goblin Cage

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Cage
Goblin Barrel
Valkyrie
Goblin Barrel Furnace Fisherman Archer Queen
Bomb Tower
Furnace
Valkyrie Goblin Barrel
Rage
Goblin Barrel
Valkyrie Goblin Cage Furnace
Fisherman
Valkyrie
Archer Queen
Valkyrie

Defense Synergies 0 6

Goblin Cage
Archer Queen
Valkyrie
Bomb Tower Furnace Fisherman Archer Queen
Bomb Tower
Valkyrie
Furnace
Valkyrie Fisherman
Rage
Goblin Barrel
Fisherman
Valkyrie Furnace
Archer Queen
Goblin Cage Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Valkyrie
Bomb Tower Goblin Cage Valkyrie Furnace Fisherman
Goblin Cage Bomb Tower Furnace Fisherman Valkyrie
Goblin Cage Bomb Tower Valkyrie Furnace Fisherman
Goblin Cage Valkyrie Bomb Tower
Valkyrie Bomb Tower Furnace
Furnace Goblin Cage Bomb Tower
Goblin Cage Valkyrie Bomb Tower
Goblin Cage Bomb Tower Furnace Fisherman Archer Queen
Valkyrie Fisherman
Valkyrie Bomb Tower Furnace Fisherman
Furnace
Goblin Cage Bomb Tower Furnace Valkyrie
Valkyrie Bomb Tower Goblin Cage Furnace
Goblin Cage Bomb Tower Furnace
Bomb Tower Goblin Cage Furnace Fisherman
Bomb Tower Goblin Cage Valkyrie Furnace Fisherman
Goblin Cage Bomb Tower Valkyrie Furnace Fisherman
Goblin Cage Valkyrie Bomb Tower Furnace Fisherman
Goblin Cage Bomb Tower Fisherman
Valkyrie Bomb Tower Furnace Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Cage Furnace Fisherman
Valkyrie Bomb Tower Fisherman
Goblin Cage Valkyrie Bomb Tower Furnace Fisherman
Valkyrie Goblin Cage Fisherman
Goblin Cage Valkyrie Fisherman
Furnace Bomb Tower
Goblin Cage Valkyrie Bomb Tower Furnace
Goblin Cage Valkyrie Bomb Tower Fisherman
Goblin Cage Valkyrie Bomb Tower
Goblin Cage
Goblin Cage Valkyrie Bomb Tower
Goblin Cage Valkyrie Archer Queen
Goblin Cage Valkyrie Bomb Tower
Goblin Cage Valkyrie Bomb Tower Furnace
Goblin Cage Valkyrie Bomb Tower Furnace Fisherman Archer Queen
Valkyrie Goblin Cage Bomb Tower Archer Queen
Goblin Cage Bomb Tower Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Fisherman
Valkyrie
Valkyrie Furnace
Furnace
Furnace
Fisherman
Fisherman
Valkyrie Fisherman
Archer Queen
Fisherman
Fisherman
Furnace Fisherman
Furnace
Furnace
Fisherman
Fisherman
Valkyrie
Fisherman
Valkyrie Furnace
Fisherman
Fisherman
Fisherman
Fisherman
Furnace
Archer Queen
Valkyrie
Archer Queen
Archer Queen
Archer Queen
Archer Queen
Archer Queen

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