My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Valkyrie Witch P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Witch
Zap
Witch
Barbarian Barrel
Goblin Cage Valkyrie Witch Electro Wizard
The Log
Goblin Cage Hog Rider Witch
Earthquake
Goblin Cage Hog Rider Witch
Arrows
Witch
Royal Delivery
Goblin Cage Valkyrie Hog Rider Witch P.E.K.K.A Electro Wizard
Fireball
Goblin Cage Hog Rider Witch Electro Wizard
Poison
Goblin Cage Witch Electro Wizard
Lightning
Goblin Cage Valkyrie Witch Electro Wizard
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Freeze P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Cage Valkyrie Hog Rider Freeze Electro Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Goblin Cage Valkyrie Hog Rider

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Cage
Hog Rider Witch The Log
Valkyrie
Hog Rider Witch P.E.K.K.A Electro Wizard
Hog Rider
Valkyrie Freeze The Log Goblin Cage Witch Electro Wizard
Freeze
Hog Rider
Witch
Goblin Cage Valkyrie Hog Rider P.E.K.K.A
P.E.K.K.A
Electro Wizard Valkyrie Witch The Log
The Log
Hog Rider Goblin Cage P.E.K.K.A
Electro Wizard
P.E.K.K.A Valkyrie Hog Rider

Defense Synergies 1 13

Goblin Cage
Witch The Log Electro Wizard
Valkyrie
Freeze Witch P.E.K.K.A The Log Electro Wizard
Hog Rider
Freeze
Valkyrie Electro Wizard
Witch
Goblin Cage Valkyrie The Log Electro Wizard
P.E.K.K.A
The Log Valkyrie Electro Wizard
The Log
P.E.K.K.A Goblin Cage Valkyrie Witch Electro Wizard
Electro Wizard
Goblin Cage Valkyrie Freeze Witch P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage Valkyrie The Log Electro Wizard
P.E.K.K.A Goblin Cage Valkyrie Witch The Log Electro Wizard
Goblin Cage Witch P.E.K.K.A Valkyrie Freeze Electro Wizard
Goblin Cage Witch P.E.K.K.A Valkyrie Electro Wizard
Goblin Cage Valkyrie P.E.K.K.A The Log
Freeze The Log Valkyrie Electro Wizard
Electro Wizard Goblin Cage Freeze Witch
Goblin Cage Valkyrie P.E.K.K.A The Log Electro Wizard
Witch P.E.K.K.A Goblin Cage
Valkyrie Electro Wizard
Valkyrie Witch Electro Wizard Freeze The Log
Witch Electro Wizard
Goblin Cage P.E.K.K.A Valkyrie Freeze Witch The Log Electro Wizard
Valkyrie Goblin Cage Freeze Witch P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblin Cage Electro Wizard
Goblin Cage Freeze P.E.K.K.A The Log Electro Wizard
Goblin Cage Valkyrie Witch P.E.K.K.A Electro Wizard
Goblin Cage Valkyrie Witch The Log Electro Wizard
Goblin Cage Valkyrie Freeze Witch The Log Electro Wizard
P.E.K.K.A Goblin Cage Electro Wizard
Valkyrie Witch P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblin Cage Witch P.E.K.K.A Electro Wizard
Electro Wizard Valkyrie The Log
P.E.K.K.A Goblin Cage Valkyrie Witch The Log Electro Wizard
Valkyrie P.E.K.K.A Goblin Cage The Log Electro Wizard
P.E.K.K.A Goblin Cage Valkyrie Witch
Freeze Witch Electro Wizard
P.E.K.K.A Goblin Cage Valkyrie Witch Electro Wizard
P.E.K.K.A Goblin Cage Valkyrie
Goblin Cage Freeze P.E.K.K.A Electro Wizard Valkyrie Witch The Log
Witch P.E.K.K.A Goblin Cage
P.E.K.K.A Goblin Cage Valkyrie Witch
P.E.K.K.A Goblin Cage Valkyrie The Log Electro Wizard
P.E.K.K.A Goblin Cage Valkyrie Witch
Goblin Cage Valkyrie Witch
Witch Electro Wizard Goblin Cage Valkyrie Freeze P.E.K.K.A The Log
Valkyrie Goblin Cage Freeze Witch P.E.K.K.A The Log Electro Wizard
Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Freeze The Log
The Log Electro Wizard
The Log
Valkyrie Freeze The Log
Valkyrie The Log
Freeze Witch
Witch The Log
The Log Freeze
The Log
Electro Wizard
Valkyrie The Log Electro Wizard
The Log
Freeze
The Log
Witch The Log
The Log
Freeze
The Log Electro Wizard
Valkyrie Witch The Log
The Log
The Log
The Log
Freeze The Log Valkyrie Witch
Witch
The Log Witch Electro Wizard
Witch The Log
The Log
Witch Electro Wizard
Electro Wizard Freeze Witch
The Log
Freeze Electro Wizard
P.E.K.K.A
The Log
Electro Wizard Freeze Witch
Witch Electro Wizard
Freeze
The Log
Valkyrie Electro Wizard
The Log
P.E.K.K.A
Freeze Witch The Log Electro Wizard
Witch Electro Wizard
Freeze Witch The Log Electro Wizard
P.E.K.K.A

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