My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Inferno Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Fisherman Electro Wizard Inferno Dragon Magic Archer Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Drill Electro Wizard Magic Archer Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill Fisherman Inferno Dragon
Giant Snowball
Goblin Drill Fisherman Inferno Dragon
Zap
Goblin Drill Fisherman Inferno Dragon
Barbarian Barrel
Goblin Drill Electro Wizard Magic Archer
The Log
Goblin Drill Fisherman
Earthquake
Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Goblin Drill Fisherman Electro Wizard Inferno Dragon Magic Archer
Fireball
Goblin Drill Fisherman Electro Wizard Inferno Dragon Magic Archer
Poison
Goblin Drill Fisherman Electro Wizard Magic Archer
Lightning
Fisherman Electro Wizard Inferno Dragon Magic Archer
Rocket
Inferno Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Drill Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Fisherman Goblin Drill Electro Wizard Inferno Dragon Magic Archer Golden Knight Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Fisherman Goblin Drill Electro Wizard

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Drill
The Log Mega Knight Golden Knight
The Log
Goblin Drill Fisherman Magic Archer Mega Knight
Fisherman
The Log Mega Knight
Electro Wizard
Magic Archer Mega Knight
Inferno Dragon
Mega Knight
Magic Archer
The Log Electro Wizard Mega Knight Golden Knight
Mega Knight
Inferno Dragon Goblin Drill The Log Fisherman Electro Wizard Magic Archer
Golden Knight
Goblin Drill Magic Archer

Defense Synergies 0 16

Goblin Drill
The Log Electro Wizard Magic Archer
The Log
Goblin Drill Fisherman Electro Wizard Inferno Dragon Magic Archer Mega Knight Golden Knight
Fisherman
The Log Magic Archer Mega Knight
Electro Wizard
Goblin Drill The Log Inferno Dragon Magic Archer Mega Knight
Inferno Dragon
The Log Electro Wizard Mega Knight
Magic Archer
Goblin Drill The Log Fisherman Electro Wizard Mega Knight
Mega Knight
The Log Fisherman Electro Wizard Inferno Dragon Magic Archer
Golden Knight
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard Magic Archer Golden Knight
Inferno Dragon Goblin Drill The Log Fisherman Electro Wizard Mega Knight
Fisherman Mega Knight Goblin Drill Electro Wizard Inferno Dragon
Inferno Dragon Goblin Drill Fisherman Electro Wizard Mega Knight
The Log Mega Knight
The Log Electro Wizard Magic Archer Mega Knight
Electro Wizard Inferno Dragon Magic Archer
The Log Electro Wizard Magic Archer Mega Knight Golden Knight
Inferno Dragon Goblin Drill Fisherman
Fisherman Electro Wizard Mega Knight
Electro Wizard Goblin Drill The Log Fisherman Magic Archer Mega Knight
Inferno Dragon Electro Wizard Magic Archer
Goblin Drill Mega Knight The Log Electro Wizard
Mega Knight Goblin Drill The Log Electro Wizard Magic Archer Golden Knight
Inferno Dragon Goblin Drill Electro Wizard Mega Knight
Goblin Drill The Log Fisherman Electro Wizard Inferno Dragon Mega Knight
Mega Knight Goblin Drill Fisherman Electro Wizard
Mega Knight Goblin Drill The Log Fisherman Electro Wizard Magic Archer Golden Knight
Goblin Drill The Log Fisherman Electro Wizard Inferno Dragon Magic Archer Mega Knight
Goblin Drill Fisherman Electro Wizard Inferno Dragon
Mega Knight The Log Fisherman Electro Wizard
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fisherman Electro Wizard
Electro Wizard The Log Fisherman Inferno Dragon Magic Archer Mega Knight
Mega Knight The Log Fisherman Electro Wizard Golden Knight
Mega Knight The Log Fisherman Electro Wizard
Goblin Drill Fisherman Inferno Dragon Mega Knight
Electro Wizard Magic Archer
Electro Wizard
Mega Knight Fisherman Inferno Dragon
Electro Wizard Mega Knight The Log Inferno Dragon Magic Archer
Goblin Drill Inferno Dragon
Inferno Dragon Mega Knight Golden Knight
Mega Knight The Log Electro Wizard
Mega Knight Golden Knight
Magic Archer Mega Knight
Electro Wizard Goblin Drill The Log Fisherman Inferno Dragon Magic Archer Golden Knight
Mega Knight The Log Electro Wizard Inferno Dragon Magic Archer Golden Knight
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Goblin Drill The Log Golden Knight
The Log Fisherman Electro Wizard Magic Archer Golden Knight
Goblin Drill The Log Magic Archer
The Log
The Log Magic Archer Mega Knight
Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log Fisherman Golden Knight
Fisherman Electro Wizard
The Log Fisherman Electro Wizard Magic Archer Golden Knight
Magic Archer
The Log Fisherman Magic Archer Golden Knight
Fisherman Magic Archer
The Log Fisherman Magic Archer
Goblin Drill The Log Magic Archer Golden Knight
Magic Archer The Log Mega Knight
Fisherman
The Log Fisherman Electro Wizard Magic Archer Mega Knight
The Log Magic Archer Mega Knight Golden Knight
The Log Magic Archer Mega Knight
The Log Fisherman
Goblin Drill The Log
The Log Magic Archer Mega Knight
Fisherman Inferno Dragon
The Log Fisherman Electro Wizard Magic Archer Golden Knight
The Log Fisherman Magic Archer Mega Knight Golden Knight
The Log Fisherman Magic Archer Golden Knight
Electro Wizard Magic Archer
Electro Wizard
The Log Magic Archer Mega Knight
Electro Wizard Magic Archer
Mega Knight
The Log Magic Archer
Electro Wizard Magic Archer
Electro Wizard Magic Archer
The Log
Electro Wizard Magic Archer Mega Knight
The Log Magic Archer
Mega Knight
The Log Electro Wizard Magic Archer Golden Knight
Electro Wizard Magic Archer
The Log Electro Wizard Magic Archer Mega Knight Golden Knight
Inferno Dragon
Mega Knight

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