My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Valkyrie Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mini P.E.K.K.A Valkyrie Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Giant
Giant Snowball
Goblins Archers Minions
Zap
Goblins Archers Minions
Barbarian Barrel
Goblins Archers Knight Valkyrie
The Log
Goblins Archers Mini P.E.K.K.A
Earthquake
Archers
Arrows
Goblins Archers Minions
Royal Delivery
Goblins Archers Knight Minions Mini P.E.K.K.A Valkyrie
Fireball
Archers Minions
Poison
Archers Minions
Lightning
Knight Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Arrows Knight Minions Mini P.E.K.K.A Valkyrie Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Archers Arrows Knight

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Valkyrie Giant
Archers
Knight Valkyrie Goblins Arrows Mini P.E.K.K.A Giant
Arrows
Giant Archers Knight Mini P.E.K.K.A
Knight
Archers Minions Arrows
Minions
Knight Giant Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Giant Archers Arrows Minions Valkyrie
Valkyrie
Archers Goblins Minions Mini P.E.K.K.A Giant
Giant
Arrows Minions Mini P.E.K.K.A Goblins Archers Valkyrie

Defense Synergies 4 9

Goblins
Archers Knight
Archers
Knight Valkyrie Goblins Minions Mini P.E.K.K.A
Arrows
Knight Mini P.E.K.K.A Valkyrie
Knight
Archers Minions Goblins Arrows Mini P.E.K.K.A
Minions
Knight Valkyrie Archers
Mini P.E.K.K.A
Archers Arrows Knight Valkyrie
Valkyrie
Archers Minions Arrows Mini P.E.K.K.A
Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Valkyrie
Mini P.E.K.K.A Goblins Knight Minions Valkyrie
Mini P.E.K.K.A Goblins Archers Knight Minions Valkyrie
Mini P.E.K.K.A Goblins Knight Minions Valkyrie
Arrows Mini P.E.K.K.A Valkyrie
Arrows Goblins Archers Minions Valkyrie
Minions Archers Arrows
Arrows Valkyrie
Mini P.E.K.K.A Goblins Minions
Knight Goblins Archers Mini P.E.K.K.A Valkyrie
Goblins Archers Minions Valkyrie Arrows Knight
Arrows Minions Archers
Mini P.E.K.K.A Knight Minions Valkyrie
Valkyrie Goblins Arrows Minions Mini P.E.K.K.A
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Goblins Arrows Knight Minions Mini P.E.K.K.A Valkyrie
Arrows Goblins Archers Knight Minions Valkyrie
Arrows Valkyrie Archers Knight Minions
Mini P.E.K.K.A
Valkyrie Goblins Archers Arrows Knight Minions Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Valkyrie Goblins Archers
Archers Arrows Knight Mini P.E.K.K.A Valkyrie
Goblins Knight Minions Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Knight
Knight Mini P.E.K.K.A Valkyrie
Arrows Archers Minions
Mini P.E.K.K.A Goblins Archers Knight Minions Valkyrie
Mini P.E.K.K.A Knight Valkyrie
Goblins Knight Minions Mini P.E.K.K.A Valkyrie
Knight Minions Mini P.E.K.K.A Valkyrie
Arrows Valkyrie
Mini P.E.K.K.A Knight Valkyrie
Archers Valkyrie
Goblins Archers Knight Minions Mini P.E.K.K.A Valkyrie
Arrows Minions Valkyrie Archers Mini P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows
Arrows
Arrows Knight Valkyrie
Arrows Valkyrie
Arrows Minions
Archers Arrows
Arrows
Arrows
Goblins Minions Mini P.E.K.K.A
Arrows Knight Valkyrie
Archers Arrows
Knight
Arrows Minions
Arrows
Arrows
Arrows
Arrows
Minions Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A
Arrows Valkyrie
Minions
Arrows
Arrows
Arrows Valkyrie
Arrows
Arrows
Arrows
Archers Arrows
Minions
Mini P.E.K.K.A
Arrows
Arrows
Arrows
Archers Minions
Archers Arrows
Arrows
Knight Mini P.E.K.K.A Valkyrie
Arrows
Arrows
Minions

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