My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Elite Barbarians
Giant Snowball
Goblins Archers Minions Cannon
Zap
Goblins Archers Minions Cannon
Barbarian Barrel
Goblins Archers Cannon Elite Barbarians Valkyrie
The Log
Goblins Archers Cannon Elite Barbarians
Earthquake
Archers Cannon
Arrows
Goblins Archers Minions
Royal Delivery
Goblins Archers Minions Elite Barbarians Valkyrie
Fireball
Archers Minions Cannon Elite Barbarians
Poison
Archers Minions Cannon
Lightning
Cannon Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Arrows Minions Cannon Valkyrie Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Archers Arrows Minions

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Valkyrie
Archers
Valkyrie Goblins Arrows Elite Barbarians
Arrows
Elite Barbarians Archers Lightning
Minions
Elite Barbarians Valkyrie
Cannon
Elite Barbarians
Arrows Valkyrie Archers Minions
Valkyrie
Archers Elite Barbarians Goblins Minions
Lightning
Arrows

Defense Synergies 3 9

Goblins
Archers Cannon
Archers
Valkyrie Goblins Minions Cannon
Arrows
Cannon Valkyrie Lightning
Minions
Valkyrie Archers Cannon
Cannon
Goblins Archers Arrows Minions Valkyrie
Elite Barbarians
Valkyrie
Valkyrie
Archers Minions Elite Barbarians Arrows Cannon
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Cannon Valkyrie
Elite Barbarians Goblins Minions Cannon Valkyrie
Cannon Goblins Archers Minions Elite Barbarians Valkyrie Lightning
Cannon Elite Barbarians Goblins Minions Valkyrie
Lightning Arrows Elite Barbarians Valkyrie
Arrows Goblins Archers Minions Cannon Valkyrie
Minions Lightning Archers Arrows Cannon
Lightning Arrows Cannon Valkyrie
Cannon Goblins Minions Elite Barbarians
Elite Barbarians Goblins Archers Cannon Valkyrie
Goblins Archers Minions Valkyrie Arrows Cannon
Arrows Minions Archers
Cannon Minions Elite Barbarians Valkyrie Lightning
Valkyrie Goblins Arrows Minions Cannon
Elite Barbarians Cannon
Cannon Elite Barbarians Lightning
Goblins Arrows Minions Cannon Elite Barbarians Valkyrie
Arrows Cannon Valkyrie Goblins Archers Minions Elite Barbarians
Arrows Valkyrie Archers Minions Cannon
Cannon Elite Barbarians
Valkyrie Goblins Archers Arrows Minions Cannon Elite Barbarians
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Archers Elite Barbarians
Archers Arrows Elite Barbarians Valkyrie Lightning
Goblins Minions Elite Barbarians Valkyrie Lightning
Valkyrie Lightning Elite Barbarians
Cannon Elite Barbarians Valkyrie
Arrows Archers Minions
Goblins Archers Minions Elite Barbarians Valkyrie Lightning
Elite Barbarians Valkyrie
Lightning Goblins Minions Elite Barbarians Valkyrie
Cannon
Minions Elite Barbarians Valkyrie
Lightning Arrows Elite Barbarians Valkyrie
Elite Barbarians Lightning Cannon Valkyrie
Archers Cannon Valkyrie
Elite Barbarians Goblins Archers Minions Valkyrie Lightning
Arrows Minions Valkyrie Archers Cannon Elite Barbarians
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Valkyrie
Arrows
Lightning Arrows
Lightning Arrows Valkyrie
Arrows Valkyrie
Arrows Minions
Archers Arrows
Arrows Lightning
Arrows Lightning
Lightning Goblins Minions Elite Barbarians
Lightning Arrows Valkyrie
Lightning Archers Arrows
Lightning Elite Barbarians
Lightning Arrows Minions
Lightning Arrows Elite Barbarians
Lightning Arrows
Lightning Arrows
Lightning Arrows
Minions Lightning
Lightning Archers Arrows
Lightning Arrows Valkyrie
Lightning Minions
Lightning Arrows
Lightning
Lightning Arrows
Arrows Valkyrie
Arrows Lightning
Lightning Arrows
Lightning Arrows
Elite Barbarians Lightning Archers Arrows
Lightning Minions
Lightning Elite Barbarians
Lightning Arrows
Lightning Arrows
Arrows Lightning
Lightning Archers Minions
Lightning Archers Arrows
Arrows
Lightning Valkyrie
Arrows Lightning
Lightning Arrows
Elite Barbarians
Minions Elite Barbarians Lightning
Lightning
Lightning
Lightning

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