My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Valkyrie Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Ram Rider
Giant Snowball
Goblins Archers Ram Rider
Zap
Goblins Archers Ram Rider
Barbarian Barrel
Goblins Archers Tesla Valkyrie
The Log
Goblins Archers Ram Rider
Earthquake
Archers Tesla
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Valkyrie Ram Rider
Fireball
Archers Tesla Ram Rider
Poison
Archers
Lightning
Tesla Valkyrie Ram Rider
Rocket
Valkyrie Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblins Archers Arrows Tesla Valkyrie Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Goblins Archers Arrows

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Valkyrie
Archers
Valkyrie Goblins Arrows Ram Rider Mega Knight
Arrows
Mirror Archers Ram Rider Mega Knight
Tesla
Valkyrie
Archers Goblins Ram Rider
Mirror
Arrows Ram Rider
Ram Rider
Archers Arrows Valkyrie Mirror Mega Knight
Mega Knight
Archers Arrows Ram Rider

Defense Synergies 4 9

Goblins
Archers Tesla
Archers
Valkyrie Goblins Tesla Mega Knight
Arrows
Mirror Mega Knight Tesla Valkyrie
Tesla
Mirror Goblins Archers Arrows Valkyrie
Valkyrie
Archers Arrows Tesla Mirror
Mirror
Arrows Tesla Valkyrie Mega Knight
Ram Rider
Mega Knight
Arrows Archers Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Ram Rider
Goblins Tesla Valkyrie Ram Rider Mega Knight
Tesla Ram Rider Mega Knight Goblins Archers Valkyrie
Tesla Goblins Valkyrie Ram Rider Mega Knight
Arrows Valkyrie Mega Knight
Arrows Goblins Archers Tesla Valkyrie Mega Knight
Tesla Ram Rider Archers Arrows
Arrows Tesla Valkyrie Ram Rider Mega Knight
Tesla Goblins
Goblins Archers Tesla Valkyrie Mega Knight
Goblins Archers Valkyrie Arrows Tesla Ram Rider Mega Knight
Arrows Tesla Archers Ram Rider
Tesla Mega Knight Valkyrie Ram Rider
Valkyrie Mega Knight Goblins Arrows Tesla
Tesla Ram Rider Mega Knight
Tesla Ram Rider Mega Knight
Tesla Mega Knight Goblins Arrows Valkyrie
Arrows Tesla Valkyrie Mega Knight Goblins Archers Ram Rider
Arrows Valkyrie Archers Tesla Ram Rider Mega Knight
Tesla Ram Rider
Valkyrie Mega Knight Goblins Archers Arrows Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Goblins Archers Tesla
Archers Arrows Tesla Valkyrie Mega Knight
Mega Knight Goblins Valkyrie Ram Rider
Valkyrie Mega Knight Tesla Ram Rider
Tesla Valkyrie Ram Rider Mega Knight
Arrows Archers Tesla Ram Rider
Goblins Archers Tesla Valkyrie Ram Rider
Mega Knight Tesla Valkyrie
Mega Knight Goblins Valkyrie
Tesla
Mega Knight Tesla Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Tesla Valkyrie Ram Rider
Archers Tesla Valkyrie Mega Knight
Tesla Goblins Archers Valkyrie
Arrows Valkyrie Mega Knight Archers Tesla
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Ram Rider
Arrows
Arrows Valkyrie
Arrows Valkyrie Mega Knight
Arrows Ram Rider
Archers Arrows
Arrows Ram Rider
Arrows Ram Rider
Goblins
Arrows Valkyrie Ram Rider
Archers Arrows
Arrows
Arrows
Arrows
Arrows Mega Knight
Arrows
Archers Arrows Mega Knight
Arrows Valkyrie Mega Knight
Mega Knight
Arrows
Arrows
Arrows Valkyrie Mega Knight
Arrows Ram Rider
Arrows Ram Rider Mega Knight
Arrows
Archers Arrows
Arrows Mega Knight
Arrows
Mega Knight
Arrows
Archers
Archers Arrows Ram Rider
Arrows
Valkyrie Mega Knight
Arrows
Arrows
Mega Knight
Mega Knight
Mega Knight

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