My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Valkyrie Giant Witch Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Valkyrie Giant Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant
Giant Snowball
Goblins Archers Witch Princess
Zap
Goblins Archers Witch Princess
Barbarian Barrel
Goblins Archers Valkyrie Witch Princess Magic Archer
The Log
Goblins Archers Witch Princess
Earthquake
Archers Witch
Arrows
Goblins Archers Witch Princess
Royal Delivery
Goblins Archers Valkyrie Witch Princess Magic Archer
Fireball
Archers Witch Princess Magic Archer
Poison
Archers Witch Princess Magic Archer
Lightning
Valkyrie Witch Magic Archer
Rocket
Valkyrie Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Archers Arrows Princess Valkyrie Magic Archer Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Archers Arrows Princess

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers Valkyrie Giant
Archers
Valkyrie Goblins Arrows Giant
Arrows
Giant Archers
Valkyrie
Archers Goblins Giant Witch Magic Archer
Giant
Arrows Goblins Archers Valkyrie Witch Princess Magic Archer
Witch
Valkyrie Giant
Princess
Giant
Magic Archer
Valkyrie Giant

Defense Synergies 1 8

Goblins
Archers Princess Magic Archer
Archers
Valkyrie Goblins Witch
Arrows
Valkyrie
Valkyrie
Archers Arrows Witch Princess Magic Archer
Giant
Witch
Archers Valkyrie
Princess
Goblins Valkyrie
Magic Archer
Goblins Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Magic Archer
Goblins Valkyrie Witch
Witch Goblins Archers Valkyrie
Witch Goblins Valkyrie
Arrows Valkyrie Princess
Arrows Goblins Archers Valkyrie Magic Archer
Archers Arrows Witch Princess Magic Archer
Arrows Valkyrie Magic Archer
Witch Goblins Princess
Goblins Archers Valkyrie
Goblins Archers Valkyrie Witch Arrows Princess Magic Archer
Arrows Archers Witch Princess Magic Archer
Valkyrie Witch
Valkyrie Goblins Arrows Witch Princess Magic Archer
Goblins Arrows Valkyrie Witch
Arrows Goblins Archers Valkyrie Witch Magic Archer
Arrows Valkyrie Witch Archers Princess Magic Archer
Valkyrie Goblins Archers Arrows Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Goblins Archers Witch
Archers Arrows Valkyrie Magic Archer
Goblins Valkyrie Witch
Valkyrie
Valkyrie Witch
Arrows Archers Witch Princess Magic Archer
Goblins Archers Valkyrie Witch
Valkyrie
Goblins Valkyrie Witch Magic Archer
Witch
Valkyrie Witch
Arrows Valkyrie
Valkyrie Witch
Archers Valkyrie Witch Princess Magic Archer
Witch Goblins Archers Valkyrie Magic Archer
Arrows Valkyrie Archers Witch Princess Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Arrows Valkyrie
Arrows Princess Magic Archer
Arrows Magic Archer
Arrows Valkyrie
Arrows Valkyrie Magic Archer
Arrows Witch Princess Magic Archer
Archers Arrows Witch Princess Magic Archer
Arrows Princess Magic Archer
Arrows
Goblins
Arrows Valkyrie Princess Magic Archer
Archers Arrows Princess Magic Archer
Princess Magic Archer
Arrows Princess Magic Archer
Princess Arrows Magic Archer
Arrows Witch Princess Magic Archer
Magic Archer Arrows Princess
Arrows
Archers Arrows Princess Magic Archer
Arrows Valkyrie Witch Princess Magic Archer
Magic Archer
Arrows Princess
Arrows
Arrows Valkyrie Witch Princess Magic Archer
Witch
Arrows Witch Princess Magic Archer
Arrows Witch Princess Magic Archer
Arrows Magic Archer
Archers Arrows Witch Princess Magic Archer
Witch
Arrows Magic Archer
Arrows Princess Magic Archer
Arrows Princess Magic Archer
Archers Witch Princess Magic Archer
Archers Arrows Witch Princess Magic Archer
Arrows
Valkyrie Princess Magic Archer
Arrows Princess Magic Archer
Arrows
Witch Princess Magic Archer
Witch Princess Magic Archer
Witch Princess Magic Archer

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