My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer Hunter Magic Archer Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Hog Rider Magic Archer Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Goblin Curse Lava Hound
Giant Snowball
Goblins Archers Musketeer Hog Rider Goblin Curse Lava Hound
Zap
Goblins Archers Goblin Curse Lava Hound
Barbarian Barrel
Goblins Archers Musketeer Goblin Curse Hunter Magic Archer
The Log
Goblins Archers Musketeer Hog Rider Goblin Curse Hunter
Earthquake
Archers Hog Rider
Arrows
Goblins Archers Goblin Curse Lava Hound
Royal Delivery
Goblins Archers Musketeer Hog Rider Hunter Magic Archer Lava Hound
Fireball
Archers Musketeer Hog Rider Hunter Magic Archer Lava Hound
Poison
Archers Musketeer Goblin Curse Hunter Magic Archer Lava Hound
Lightning
Musketeer Hunter Magic Archer
Rocket
Musketeer Hog Rider Hunter Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Musketeer Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Goblin Curse Archers Musketeer Hog Rider Hunter Magic Archer Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblins Goblin Curse Archers Musketeer

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Archers
Archers
Goblins Hog Rider Lava Hound
Musketeer
Hog Rider
Hog Rider
Goblins Musketeer Archers Hunter Magic Archer
Goblin Curse
Magic Archer
Hunter
Hog Rider
Magic Archer
Hog Rider Goblin Curse Lava Hound
Lava Hound
Archers Magic Archer

Defense Synergies 0 4

Goblins
Archers Musketeer Hunter Magic Archer
Archers
Goblins
Musketeer
Goblins
Hog Rider
Goblin Curse
Hunter
Goblins
Magic Archer
Goblins
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Magic Archer
Hunter Goblins Musketeer Goblin Curse
Hunter Goblins Archers Musketeer Goblin Curse
Hunter Goblins Musketeer Goblin Curse
Goblins Archers Musketeer Hunter Magic Archer
Musketeer Hunter Archers Goblin Curse Magic Archer
Musketeer Magic Archer
Hunter Goblins Musketeer Goblin Curse
Goblins Archers Musketeer Hunter
Goblins Archers Goblin Curse Musketeer Hunter Magic Archer
Musketeer Hunter Archers Goblin Curse Magic Archer
Hunter Musketeer Goblin Curse
Goblins Goblin Curse Hunter Magic Archer
Goblin Curse Hunter
Goblin Curse Hunter
Goblins Musketeer Hunter
Goblins Archers Musketeer Hunter Magic Archer
Hunter Archers Musketeer Goblin Curse Magic Archer
Musketeer Goblin Curse Hunter
Goblins Archers Musketeer Goblin Curse Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Archers
Archers Musketeer Hunter Magic Archer
Goblins Musketeer Hunter
Hunter Musketeer
Musketeer Goblin Curse Hunter
Archers Musketeer Goblin Curse Hunter Magic Archer
Goblins Archers Musketeer Hunter
Goblin Curse Hunter
Goblins Magic Archer
Musketeer Goblin Curse
Musketeer Hunter
Goblin Curse Hunter
Archers Musketeer Goblin Curse Magic Archer
Goblins Archers Musketeer Hunter Magic Archer
Archers Musketeer Goblin Curse Hunter Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Musketeer
Musketeer Goblin Curse Magic Archer
Magic Archer
Musketeer
Goblin Curse Magic Archer
Musketeer Goblin Curse Hunter Magic Archer
Archers Musketeer Magic Archer
Goblin Curse Hunter Magic Archer
Goblins Musketeer
Musketeer Magic Archer
Archers Musketeer Goblin Curse Magic Archer
Musketeer Hunter Magic Archer
Musketeer Magic Archer
Musketeer Magic Archer
Musketeer Hunter Magic Archer
Magic Archer Musketeer
Archers Musketeer Hunter Magic Archer
Goblin Curse Magic Archer
Musketeer Magic Archer
Musketeer
Musketeer
Goblin Curse Hunter Magic Archer
Musketeer Hunter Magic Archer
Musketeer Magic Archer
Musketeer Goblin Curse Magic Archer
Archers Musketeer Goblin Curse Hunter Magic Archer
Musketeer
Musketeer Hunter Magic Archer
Magic Archer
Goblin Curse Magic Archer
Archers Musketeer Magic Archer
Archers Musketeer Goblin Curse Hunter Magic Archer
Musketeer Hunter Magic Archer
Musketeer Magic Archer
Musketeer
Musketeer Magic Archer
Musketeer Magic Archer
Musketeer Magic Archer

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