My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Balloon Electro Wizard Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Balloon Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Lava Hound
Giant Snowball
Goblins Balloon Lumberjack Lava Hound
Zap
Goblins Firecracker Balloon Lava Hound
Barbarian Barrel
Goblins Firecracker Goblin Cage Electro Wizard Lumberjack
The Log
Goblins Firecracker Goblin Cage Lumberjack
Earthquake
Firecracker Goblin Cage
Arrows
Goblins Firecracker Lava Hound
Royal Delivery
Goblins Firecracker Goblin Cage Balloon Electro Wizard Lumberjack Lava Hound
Fireball
Firecracker Goblin Cage Balloon Electro Wizard Lumberjack Lava Hound
Poison
Firecracker Goblin Cage Balloon Electro Wizard Lava Hound
Lightning
Goblin Cage Balloon Electro Wizard Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Firecracker Goblin Cage Electro Wizard Lumberjack Balloon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins Arrows Firecracker Goblin Cage

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Arrows
Balloon Lava Hound Lumberjack
Firecracker
Goblin Cage Balloon Lumberjack Lava Hound
Goblin Cage
Firecracker Balloon Lumberjack Lava Hound
Balloon
Arrows Lumberjack Lava Hound Firecracker Goblin Cage Electro Wizard
Electro Wizard
Balloon Lumberjack
Lumberjack
Balloon Arrows Firecracker Goblin Cage Electro Wizard Lava Hound
Lava Hound
Arrows Balloon Firecracker Goblin Cage Lumberjack

Defense Synergies 0 10

Goblins
Firecracker Goblin Cage Electro Wizard
Arrows
Lumberjack
Firecracker
Goblins Goblin Cage Electro Wizard Lumberjack
Goblin Cage
Goblins Firecracker Electro Wizard Lumberjack
Balloon
Electro Wizard
Goblins Firecracker Goblin Cage Lumberjack
Lumberjack
Arrows Firecracker Goblin Cage Electro Wizard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Electro Wizard
Lumberjack Goblins Firecracker Goblin Cage Electro Wizard
Goblin Cage Lumberjack Goblins Electro Wizard
Goblin Cage Lumberjack Goblins Firecracker Electro Wizard
Arrows Firecracker Goblin Cage Lumberjack
Arrows Goblins Firecracker Electro Wizard Lumberjack
Electro Wizard Arrows Firecracker Goblin Cage
Arrows Goblin Cage Electro Wizard
Goblins Goblin Cage Lumberjack
Goblins Firecracker Electro Wizard Lumberjack
Goblins Electro Wizard Arrows Firecracker Lumberjack
Arrows Firecracker Electro Wizard
Goblin Cage Lumberjack Electro Wizard
Goblins Arrows Firecracker Goblin Cage Electro Wizard Lumberjack
Goblin Cage Electro Wizard Lumberjack
Goblin Cage Electro Wizard Lumberjack
Goblins Arrows Firecracker Goblin Cage Electro Wizard Lumberjack
Arrows Goblin Cage Goblins Firecracker Electro Wizard Lumberjack
Arrows Goblin Cage Firecracker Electro Wizard Lumberjack
Goblin Cage Electro Wizard Lumberjack
Goblins Arrows Firecracker Electro Wizard Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblins Goblin Cage Electro Wizard
Electro Wizard Arrows Firecracker Lumberjack
Lumberjack Goblins Goblin Cage Electro Wizard
Lumberjack Goblin Cage Electro Wizard
Goblin Cage Lumberjack
Arrows Firecracker Electro Wizard
Goblins Goblin Cage Electro Wizard Lumberjack
Goblin Cage Lumberjack
Goblin Cage Electro Wizard Goblins Firecracker
Goblin Cage
Goblin Cage Lumberjack
Arrows Goblin Cage Electro Wizard
Goblin Cage Lumberjack
Firecracker Goblin Cage
Electro Wizard Goblins Firecracker Goblin Cage Lumberjack
Arrows Firecracker Goblin Cage Electro Wizard
Arrows Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Goblins Electro Wizard Lumberjack
Firecracker Arrows Electro Wizard
Arrows Firecracker
Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker
Arrows
Arrows
Arrows Firecracker
Arrows Firecracker Electro Wizard
Arrows
Arrows Firecracker
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows
Arrows Firecracker Electro Wizard
Arrows Firecracker
Electro Wizard
Arrows Firecracker Electro Wizard
Arrows
Firecracker Electro Wizard Lumberjack
Arrows Firecracker
Arrows
Firecracker
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker Electro Wizard
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: